I decided to revisit the "Little Guys!" franchise for a number of reasons. Our last original Paganomation film was "Playback" in 2008. While we've done a number of shorts, music videos, ads and other things since then, it's been a while since we've had full creative control of a project.
Creating a "Little Guys!" sequel seemed like a nice stepping stone between years of commissioned animation work and creating other completely original films. The world of "Little Guys!" is one that both myself and the audience are already familiar with, but has room to grow.
The film I was going to make before I made the original "Little Guys!" was, in retrospect, kind of a bore. I decided then that I would not choose to produce any original, independent projects that I wasn't excited about, or that I felt had some type of potential for experimentation and creativity.
To that end, I also like the idea of revisiting the "Little Guys!" universe every so often, to get a handle on what I and my collaborators are capable of creating as artists at a particular moment in time. Much like Nintendo shows off every new hardware and software expansion with a new Super Mario game, I like the idea of using "Little Guys!" as a way to simultaneously check and push the state of the art.