About this project
Good Cop Bad Cop is the base game to this expansion and is required to play it. It has been getting rave reviews as a quick, easy-to-learn, hidden identity and deduction game with extensive social interaction but without having to lie to your fellow players, although you CAN lie if that's your thing. Tom Vasel even calls it the best card game of 2014, and has bestowed upon it the Dice Tower Seal of Excellence!
The second print run of Good Cop Bad Cop comes with a bunch of upgraded components and will be hitting stores in the next few weeks. The most important upgrades are that the Gun and Lead Investigator cards have been converted from cards to chipboard, plus they stand upright on plastic standees. Also, the Wounded cards are now chipboard tokens and the Equipment art has also been upgraded from silhouette images to proper, full-color art by our outstanding artist, Dwayne Biddix. Finally, the rules will be in a rulebook instead of on cards and everything comes in a bigger box to hold all this gun-pointing goodness, sleeved or unsleeved.
The Bombers and Traitors expansion adds another layer of deduction and new opportunities for deception. You will not only be investigating players to find out who is Honest and who is Crooked, but also to figure out if anyone is a Suicide Bomber or a Traitor. Additional Equipment cards have been added to aid you in your new tasks.
The Bombers and Traitors expansion still facilitates the wild and exciting gameplay of Good Cop Bad Cop, but opens the door to new strategies. If you eliminate a Bomber or do not eliminate a Traitor, everyone but them will lose, so Crooked and Honest cops alike must momentarily put their differences aside to work together and avoid these threats.
In addition to adding new gameplay experiences, Bombers and Traitors expands Good Cop Bad Cop to support as few as three players. Since the base game is required for this expansion, we are looking forward to a stretch goal that will increase the size of the box so it has enough room to hold a first-edition copy of Good Cop Bad Cop. It holds all cards either sleeved or unsleeved.
The new rules for Bombers and Traitors are here so you can check 'em out!
The updated equipment art from the original and all of the Bombers and Traitors art is 100% complete. Dwayne is prepared to begin working on any additional artwork that is funded by stretch goals so we can get Bombers and Traitors into production as soon as possible.
The Integrity cards have returned, but now feature new icons to identify Suicide Bombers and Traitors.
And now for a taste of some of the Equipment cards that are specially designed to help the Traitor and Bomber complete their secret missions.
We have updated our reward levels so that anyone who has backed a previous Overworld Games Kickstarter campaign to receive either a copy of New Salem or a copy of Good Cop Bad Cop is eligible to back as a Return Backer.
Lance Myxter (Undead Viking) says, "This is the type of game you tell stories about weeks, months, a year later."
Here's a preview of Bombers and Traitors from the always entertaining and energetic Forrest over at Bower's Game Corner.
But why not get an opinion straight from Tom Vasel? Here's his review of the original Good Cop Bad Cop over at The Dice Tower.
Here's a quick video from Jamey Stegmaier of Stonemaier Games discussing the design of Good Cop Bad Cop:
You can find more Good Cop Bad Cop video reviews on BoardGameGeek.
And here are more reviewers who reviewed Bombers and Traitors:
- Nerdstravaganza investigates it here.
- Sarah Reed arms us with information here.
- The Board Game Closet equips us with a video preview here.
Spreading the word on social media is how you can make your copy of the game even better!
Go here to upload your images to BoardGameGeek. Images must be approved by moderators to be posted to the game's page and counted toward the image total. While you're there uploading your images, don't forget to rate Good Cop Bad Cop if you haven't already!
You can share the campaign on Facebook by using the Share button at the top of this page.
Risks and challenges
All of the non-stretch-goal art is complete and we are using a manufacturer that we have used in the past so we are avoiding many of the common scheduling and manufacturing risks because of it. Plus, our Good Cop Bad Cop campaign was delivered on time and our New Salem campaign is right on schedule so you can be confident this one will be in your hands when we promise (or sooner!).Learn about accountability on Kickstarter
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