Funded! This project was successfully funded on August 9, 2012.

Update #6

2 For Friday: OnLive comes to OUYA, Controller Makes Full Frontal Debut

Hey Kickstarters!

We’ve got an awesome update to kick off the weekend.

We know you’ve been dying to see more of OUYA and its controller -- and today, you just might get lucky. ;)

But first, we have some big news... we have been telling you that OUYA can deliver a great gaming experience, and some of you asked about one app in particular. Well, we are proud to reveal...

OnLive is coming to OUYA!

Through OnLive, OUYA will offer hundreds of playable titles from great publishers. Hundreds of games, streamed right to you, on demand. Pretty sweet.

But you don’t want to hear us drone on and on. Let’s hear it straight from OnLive:

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When OnLive first heard about OUYA, we were excited to see console gaming becoming more available and open. Like OUYA, we came to gaming with a new vision for making top-quality gaming accessible to more people, and we continue to look for ways to expand on that vision.

OUYA is rethinking the console business, making waves by using standard technology to make gaming for your living room accessible, affordable and more innovative than ever. In OnLive's case, we pioneered a groundbreaking, cloud-based system that instantly delivers games to any device on demand.

We are pleased to announce that OnLive will be available on OUYA at launch, extending and building on our commitment to make the best games available to everyone, everywhere.

What does that mean for OUYA backers?

  • OnLive will deliver a full console-class experience, bringing hundreds of top-tier games from more than 80 publishers to the OUYA console for play on demand.
  • OUYA owners will be able to jump in and play any of these games both at home on their OUYA console, and on the go on PCs, Macs, tablets and phones, never leaving a game behind.
  • Instant demos will be available for nearly every game in our ever-growing library—from eagerly anticipated indie titles like Ravaged, to hot blockbusters like the upcoming Darksiders® II. Players can experience up to 30 minutes of each game for free before deciding what to buy. If they like it, they can continue playing where the demo left off.

OnLive already delivers a premium gaming experience to tablets, smartphones, PCs, Macs, connected TVs and HDTVs via the OnLive® Game System or dedicated streaming devices like the VIZIO Co-Star. We’re pleased to deliver the same OnLive experience on the OUYA console when it launches next year.

—Bruce Grove, General Manager, OnLive

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We know some of you guys will like this news. People like Marios Santos Ramos, Thomas Iwancio, and Phil (That’s right, he wants to be known as Phil. Just Phil.) took to the keyboard to suggest an Onlive partnership.

“Having a dedicated and open console and being able to log into your OnLive account would make this machine a dream in the living room. ” -Marios Santos Ramos

“Any chance you could talk to OnLive about supporting their service through this box?” -Thomas Iwancio

“This is awesome. Let’s get an OnLive app here.” -Phil

Well, I guess that about wraps it up--what’s that? Oh yeah! The controller! Silly me.

Scroll down, my friends. Scroll down. Feast your eyes upon the latest images of the OUYA controller and console. Please note that the design is still in progress--but we couldn’t hold out any longer. We needed you to know that the controller has two handles. You can hold it in both hands.

P.S. We're still deciding on the buttons. For now, we've stuck with the colored circles as placeholders. But don't fret, we won't leave out colorblind gamers. :)

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Comments

    1. 321178_2437940704995_1098868378_n.small

      Creator Alexander Chávez on August 18, 2012

      Quick question, how will the OnLive partnership with OUYA be affected by the recent news?

      See http://www.engadget.com/2012/08/17/onlive-confirms/ and http://www.engadget.com/2012/08/18/onlive-abc-assignment-for-the-benefit-of-creditors/

      I don't know much about ABC process, but since it is not publicly known (AFAIK) who is taking over OnLive, could this partnership be blocked if it were to say be taken over by a competitor in the Game Console space such as SONY, Microsoft etc.

      I think OUYA will be great either way, just wondering about this.

    2. Missing_small

      Creator Tulon on August 11, 2012

      I must be seeing things differently then, because zooming in I can see (from left to right) a power port, a usb slot, an hdmi port and our little added ethernet port.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

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      Creator Oscar Bell on August 8, 2012

      This comment has been removed by Kickstarter.

    11. Your_8bit_avatar.small

      Creator Steven MacKendree on August 8, 2012

      with how open this console will be, i would imagine that it could have a spot for an extra usb port, if you wanted to manually add one yourself. that way it would still be upgrade-able in that aspect, and still easy to produce within cost constraints.

    12. Missing_small

      Creator Chris on August 8, 2012

      it looks like there's a spot for an extra usb slot....posssibly a usb 3.0 slot???

    13. Missing_small

      Creator AndrewEvans on August 7, 2012

      only hours left. i really agree with the guy who stated a modular controller were you can swap out the button configs with simple USB hookups. i dont know how do-able that is but it would be absolutely revolutionary.

    14. Leona%20wall%20pic%20fb.small

      Creator Bujar Rrafshi on August 6, 2012

      wheres the dvd player

    15. Missing_small

      Creator StaticblinK (deleted) on August 6, 2012

      +1 for the screws on top!

    16. Missing_small

      Creator ddbelyea on August 6, 2012

      visable screws on the top make this look great. But as you've said. It is an open console. So if you don't like, change it. There are more consumers than modders, and I see that as a problem. You want the OUYA to look a certain way. Don't live life as a consumer, become a modder. What better way to start than with the OUYA.

    17. Joy.small

      Creator ASH LAW on August 6, 2012

      I like the look of the screws visible on top.

    18. Emblem.small

      Creator Carbon Spark on August 5, 2012

      Something I would like to address that I so far haven't seen anyone else address yet, are the openly visible screws on top of the Ouya console box. I think the overall design and the minimalism of the Ouya is awesome. It's very appealing. I also understand that by placing the screws right there in the open allows for the device to feel "hackable" and "open", which has been a marketing point used heavily by the Boxer8 team. I fully understand this. But, from a designer standpoint, I feel that leaving the screws openly visible in this fashion make the console feel "cheap and dispensable". The screws detract from the overall "wholeness" of the product. If you take a look high-end well designed products, the screws, or any piece that holds the device together, are rarely ever, if ever, visible. Now, I am not making the point to seal away the screws and take away from the "open-ness" of the device. I would actually just like to suggest something like an easy "pop-off" cover with a square cut-out in the middle that could cover the top of the Ouya, simply hiding the screws and giving the device a "clean" and "wholesome" appearance. As there are more consumers than hackers out there, I feel this would be overall satisfying. Anyone who wanted to get into the guts of the device just has to simply remove the pop-off cover and reveal the easy to remove screws. This way, you keep the device "open", yet still clean all in one sweep. I actually find this to be one of my biggest concerns of the Ouya and it's design.

    19. F97b5cf22d18fffeeddd5c55422f52f9_large.small

      Creator Alex Neilson on August 3, 2012

      I *had* added $30 to my pledge for a second controller, but I've already downsized that because of the d-pad design combined with the d-pad/left stick layout - I don't want a second controller that's going to be a major pain for me to use.
      I have no doubt that the controller grips are designed pretty well, but IMHO dual sticks should always be aligned and any new d-pad needs to be clearly a d-pad *and* needs to work accurately all the time.

    20. Missing_small

      Creator Dane Barnes on August 3, 2012

      As with many people here, the d-pad design troubles me. It should be very precise, and I dont think a circular pad would lend itself to that. I also think the sides of the controllers look too long, but without really holding it in my hand, I cant tell if it would be comfortable the way it is.

    21. Fb_profile_picture.small

      Creator Michel Kangro on August 3, 2012

      Will On-Live be avaiable in Europe then?

    22. Missing_small

      Creator Maverick on August 3, 2012

      Since I decided to go ahead and back this awesome project, I wanted to put my two cents in as well...
      I have to agree with everyone else about the disc shaped d-pad, I really hope they will reconsider redesigning it for the release.

    23. Missing_small

      Creator Har Bouter on August 3, 2012

      I'm going to have to cancel my second controller too because of the d-pad design and position. Unplayable without serious risk of carpal tunnel syndrome. As stated before me: analogue sticks should be aligned!

    24. F97b5cf22d18fffeeddd5c55422f52f9_large.small

      Creator Alex Neilson on August 3, 2012

      I totally agree with the criticism against the d-pad style and the d-pad/left analogue locations.
      As someone else mentioned, katamari damacy essentially requires the analogue sticks to me in line, and that's a game I'd seriously love to see on the Ouya.
      Also, every single time I've tried to use an xbox-layout controller, it's completely destroyed my gaming experience. If 3rd-party usb controllers are easily usable, I'll cancel my order of a second controller and just get one of those.

    25. Ouya-forum.small

      Creator OuyaForum.com on August 2, 2012

      OnLive on the OUYA will be awesome.

    26. Missing_small

      Creator Rafael Lima de Souza on August 1, 2012

      @Benjamin Steinert

      You made me change my mind. You are actually right.

      Also this:
      " This is only my own personal view, but I'm after a gaming machine, new games, emulators etc. I'm not interested in music video."

      Yeah, I want a gaming machine. You can add whatever services you may want, as along as I don't have to even hear about them while using my Ouya. I just want to play games with it.

    27. Missing_small

      Creator Juepi on August 1, 2012

      @David: something more expensive than a fan or heatsink is somewhat unrealistic for a 99$ device :)
      Of course i'd also prefer a passively cooled solution, i guess with proper design (stack-effect?) passive cooling should work, but if the PCB is mounted SoC down, it won't i guess :)

    28. Fb_profile_picture.small

      Creator David Shaw on August 1, 2012

      @ Juepi.. Hmm I don't know about the Tegra3's heat dissipation, but over heating on such a small console would be likely, and cause I feel, major problems. Personally, I would like to see an end to noisy fans, and a implementation of a micro water cooling solution. The db of the fans drops significantly if water is used because less rpm's are needed. @OUYA will Skype be available as a substitute for chat/group chat and messaging system (like XBL) from launch? and if not, why not! :P peace. Dava. p.s would love to see an internal SATA connector for a laptop SSD/HDD to expand storage, I mean that's why MS had borked the early XB 360's. 20GB hard drive? c'monn! how can I buy games if I don't have the storage for them ;)

    29. Missing_small

      Creator Juepi on August 1, 2012

      On the exploded view above it looks like the PCB is mounted upside down in the OUYA, will the Tegra3 get mounted on the bottom side? I mean the tegra3 is known to get quite hot, from cooling point of view this might not be the best option? Or will the console get a fan for cooling?

    30. D.small

      Creator Doni on August 1, 2012

      Yes! The O.U.Y.A. action button idea sound great!

    31. Oooh.small

      Creator rooster on August 1, 2012

      Agreed with Kian and Tyler, that d-pad needs to be deconstructed. I personally hate clunky, solid D-Pads.
      Love the O.U.Y.A. action button idea though!

    32. Missing_small

      Creator David on July 31, 2012

      Yeah, The O.U.Y.A buttons layout sounds like a great idea, really. And it would be nice to have the option to either have Xbox-style analog sticks or parallel. Maybe making them removable and interchangable with the dpad? Just thinking, that way you can please both party control gamers.

    33. 250115_10200255855576638_485480173_n.small

      Creator Tyler Barrett on July 31, 2012

      Definitely fix the D-pad and the analog sticks. I dont know about changing the buttons to O U Y A... but I guess it can work.

    34. Missing_small

      Creator Kian Kashani on July 31, 2012

      Break up the DPad buttons and change the symbols from 4 O's to O U Y A and you got yourself a winner!

    35. Dsc00041-006.small

      Creator Devin Hall on July 31, 2012

      I forgot how bad the d-pad is for xbox. I've used the Playstation Dualshock for a majority of my life. I Guess that's 2 major issues they need to fix on the controller then. We need symmetrical analogs AND a good d-pad. We need an UP DOWN LEFT RIGHT, not a flat analog stick/pad thing.

    36. Dsc00041-006.small

      Creator Devin Hall on July 31, 2012

      Can I get an Ouya with ONE controller etched with my username? I really don't need that 2nd controller and I'm sure some other people feel the same.

    37. Missing_small

      Creator Kashou on July 31, 2012

      In my opinion the Dualshock2 has the best D-pad ever. A fresh DS2 is what I would pick for fighting games if I didn't have an arcade stick at hand. Considering that there might be a lot of titles that use the D-pad instead of analog sticks on the OUYA I strongly recommend not overlooking the feature.
      It can't be too soft and not too hard. Personally I think the Dualshock 3 is way too hard compared to the DS2, and other D-pads are just too small to be accurate like the one on the Gamecube. But then we have the devil of d-pad gaming. The Xbox 360. Man that thing is inaccurate, and it feels terrible when you press it down as well. And finally, having separate buttons as d-pad is also a terrible idea. The entire thing has to follow the thumb and allow as little movement as possible to achieve optimal precision.

      Oh and the Sega Saturn pad was terrible.

    38. Missing_small

      Creator Friendly on July 31, 2012

      Please address the d-pad problem before the end of the kickstarter.
      Form follows function. Your current d-pad is not good, and if it isn't fixed before the release
      of OUYA, this is a dealbreaker. Most people would like a d-pad like the one Sega Saturn had.
      http://i985.photobucket.com/albums/ae336/CBecotte/saturn.jpg

    39. Missing_small

      Creator Conor Terry on July 31, 2012

      *Slaps face*
      And then I saw the O, U and A colored buttons on the screen. Well "brilliant minds" and all that I guess.

    40. Missing_small

      Creator Conor Terry on July 31, 2012

      I'm sure you've thought about this before, but how about using O,U,Y & A for buttons? In any case OUYA is shaping up amazingly, keep up the good work.

    41. Missing_small

      Creator Vinzito on July 31, 2012

      Hey OUYA team. As an Android developer and a gamer, I would love to see some sort of Achievement integration. The android platform currently doesn't have a well enough established universal achievement platform. It would be great if OUYA had this.

    42. Daperme90.small

      Creator Alex Haslam on July 31, 2012

      Id like to know how that shape would feel.... anyways looks like the OUYA has a default of 1 usb port?
      but room for two?

      Can you also work on a Fully wired usb contorller? or would we need to do this outselfs?

    43. Missing_small

      Creator Eric McBride on July 31, 2012

      I would love to see 2 versions of the controller: 1 that looks like the above photo, and another that looks the same with a touchpad in place of the left analogue stick and another touchpad in place of the 4 buttons on the right!

    44. Missing_small

      Creator Adilson Bonan on July 31, 2012

      Hi OUYA Team.
      We have any doubts!
      1) I wanna know if OUYA will have a "conquest" or "throphies" like Xbox 360 or Play3 system or something similar?
      2) There is a login account per user? Or multiple login account?
      3) How many USB input? 1 or 2 or more? The World prefer 2 or more...
      4) Games in 720p and/or 1080p?

      I have dougnts and any others backers... please, reply us as soon as possible.

    45. Missing_small

      Creator Stefan Eckhardt on July 31, 2012

      If they go with the letters on the face buttons (which seems logical), they will almost certainly have them arranged so that when you read them clockwise, you will receive OUYA. So your layout proposal doesn't cut it! :P

    46. Missing_small

      Creator Chris on July 31, 2012

      I think having the left analogue stick in line with the right one, as many people are suggesting, is a bad idea. In the majority of modern games an analogue stick works better for movement than a d-pad and so having it in the default position is a better idea. It doesn't look as good but form should always follow function.

    47. Missing_small

      Creator Yellowhill on July 31, 2012

      I got to agree with Logan with the D-pad. As a simple example the D-pad in PS3 controller is much more "accurate" than in 360. This is especially true, when playin fighting games...

    48. Fb_profile_picture.small

      Creator Craig Elliott on July 31, 2012

      I just want my D-Pad to feel accurate. One thing I do hate on the Xbox360 is trying to move it in a direction and have the game mistake it for diagonal because I was pushing it close to the center of the two directions when it would have been much easier if it was more precise like the plus D-Pad. It doesn't have to be the plus D-Pad, just accurate.

      Also, I like the idea of having the buttons be O, U, Y, and A. The O could go where O/B goes, U go where X/square goes, Y go where Y/triangle goes, and A go where A/X go on the Xbox360/PS3 controllers. It's mixing them both :D

    49. Fb_profile_picture.small

      Creator Joel A Davis on July 31, 2012

      Don't change it its not an snes or a Nintendo. I like the style were moving forward not back, just make sure it has a firm not mushy up, down, left, right, click to it & people will shut up once they feel it. The majority will not be playing games that old. The majority will be using the analog sticks and touch pad %95 of the time.

    50. Fb_profile_picture.small

      Creator Logan on July 31, 2012

      I just saw others talking about the d-pad design, and I have to agree, growing up on NES, SNES, PS1, all consoles with great feeling d-pads that I would love to see on every controller. The round, full-faced d-pads just don't feel the same, they feel clunky, and not as smooth. If design input is still welcome, I'm one more vote for a "plus" style d-pad

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