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In 1920s Paris, Jennifer uses her artistic skills to solve the mystery of her father's murder, assisted by the ghost of Oscar Wilde.
In 1920s Paris, Jennifer uses her artistic skills to solve the mystery of her father's murder, assisted by the ghost of Oscar Wilde.
323 backers pledged £11,909 to help bring this project to life.

Feature Updates, Gamescom and (Tentative) Release Plans

Posted by Outsider Games (Creator)
6 likes

Hello All,  

We’re back from Gamescom, where we had an excellent and productive time! There was hands-on gameplay, with thanks to our friends at Northern Ireland Screen for supplying our booth and screen.  

Jennifer and Oscar caught the eye of many passers by, with great feedback on our art style and gameplay.    

Development Update

I wanted to share a few specifics of how how the game has developed since the Kickstarter demo:  

Someone like that doesn't fall in front of a car
Someone like that doesn't fall in front of a car
  • Alongside our walking environments, we have a new type of scene layout - the one-on-one. These conversational scenes will play out in dramatic moments throughout the game, and bring new perspective to some characters.  
  • You can now use the mouse wheel to scroll through dialogue choices 
  • We’ve incorporated frame-by-frame traditional hand-drawn animation style into our cutscenes (we’ll show a bit of that next update) 
  • In our current demo, which a select few people got to try at Gamescom, you can now control Oscar and use him to solve puzzles. 
  •  Oscar Wilde himself has been completely redesigned to better reflect the playwright!
The Ghost of Oscar Wilde
The Ghost of Oscar Wilde

Release Plans 

Production is going well, and we’re currently around: 

  • 100% Environment design 
  • 85% Art Complete 
  • 50% Story and Puzzles finalised and programmed 
  • 20% Dialogue complete (most of the game currently features horrible design dialogue that will be completely replaced once we know everything is working and Maura has chance to come in for a rewrite.) 

Our schedule is subject to change, but ideally we would like to finish production by the end of the year, and release early next year. Possibly around February time. 

Rewards 

We’ve sent out messages to Kickstarter backers who pledged at the Be-In-The-game tier, asking for images to use as reference for their in-game character. We’ll be sending out messages soon to the Custom Avatar tier, so keep an eye on your inboxes. 

Talk to us 

We’re now on INSTAGRAM, posting lots of arty filtered photos almost-daily! 

 As usual, we’re hanging out on Twitter, Facebook Page, and YouTube Channel! 

Come join us. 

Stephen and the Team at Outsider Games

Amaryllis Quilliou, Caribet, and 4 more people like this update.

Comments

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    1. Outsider Games Creator on

      Thanks Andy, we've been doing a bit of rewatching ourselves. The importance of Being Earnest and Lady Windermere's Fan were both excellent productions in Belfast recently.

    2. Andrew Luke on

      I love the new Oscar art. I should read some more Wilde in the run-up to your release. His stuff is so easy to binge on!