
About

Tradewars - Homeworld: Exterra Edition
$42,542
936
First and foremost, we want to thank our incredible backers for your support! Because of your drive, passion, and support for this project, we were able to unlock ALL Stretch Goals and Social Goals!
If you missed the campaign, you can pre-order the Kickstarter versions of the game, and add-ons for a limited time via our online store.
All copies of the game will contain the following Stretch Goals:
- x40 Premium Role Cards
- x4 30 inch quad-fold Player Mats
- Card stock upgrade to 350gsm + linen-embossing
- Full Solo Variant AI (includes 18 cards)
- Days of Glory expansion (includes 24 cards)
- Faction Power Chart upgrade to 2mm chipboard
- Battle Front expansion (includes 36 cards)
- Box upgrade to thicker stock + gold foil logo

"It looks really impressive." - Tom Vasel
"Maybe this is the next great thing in deckbuilding? Based on some of the hype around this, I think it could be." - Brawling Brothers
"There is a lot of fun in this little box." - Undead Viking
"It's very solid." - WeRollSolo
"All it takes is one game and you quickly realize that Tradewars - Homeworld is anything but your typical game." - Father Geek
Read about what makes Tradewars - Homeworld different in our FAQ.

Tradewars - Homeworld: Exterra Edition is a 1-4 player deck-building space combat game, involving asymmetric powers and resource management. Each player represents one of the remaining four Terran factions (mega-corporations) in the galaxy, who compete to increase their faction’s wealth and defend their homeworlds against enemy ships.
The game's core is built around a refreshing approach to the deck-building mechanic, where each player selects any 1 of 10 different thematic Action Roles during their turn, which adds depth to the game and allows for strategic decision-making.
Each player's turn involves a simple "ABCD" process:
- Action: Resolve the selected Role's Action.
- Buy: Make any and all purchases with the cards' Trade Value(s).
- Configure Starship: Follow the formula "S"+"W"+"C" and place it in the Space Lane.
- Discard: Discard cards from your hand and refresh your hand to 5 cards to end your turn.


The game now comes with a full Solo Experience, which uses a deck of 18 AI cards to simulate the multiplayer game. Developed by Joe Pilkus and inspired by Morten Monrad Pedersen's Automa Factory, this Solo experience is sure to satisfy solo gaming enthusiasts.
The Initial deck consists of 12 AI cards, and a Development deck adds another 6 cards. The player begins the game by completing their Action, Buy, and Configure Starship Phases, and then reveals the topmost card from the AI's Initial deck and follows the instructions on the card. This continues throughout the game. When the player must shuffle the AI's discard pile (now consisting of all 12 cards), he adds to the mix the top two cards from the AI's Development deck.

If you'd like to know more about the Solo Variant, you can read the entirety of Joe Pilkus' guest post on Morten Monrad Pedersen's BGG blog, Thematic Solitaires for the Spare Time Challenged.


There are several different scenarios, which determine how the game is played and the victory conditions.
- Tradewars: balance your collection of wealth with your need to defend your Homeworld, in this trade-driven scenario that provides a full multiplayer experience of the game.
- Spacewars: be the last player standing to win in this multiplayer combat-driven scenario.
- The Derelict: a light solo play scenario focusing solely on space combat, which involves surviving an alien assault. This scenario is a great way to learn the game.
- Cooperative Mode: players must come together and defend their homeworlds against an alien invasion!


Still want to know more? You can download the rules for all the details, or view the "How to Play" and "Reviews" sections further down the page. Please note: the current set of rules are not final, and we'll be making further edits and clarifications to them over the next couple weeks.
We will be creating a downloadable rulebook in French, Spanish, Greek, German,Turkish and Portuguese. More languages may be added.


Want to try the game out first? Download the Derelict Solo Print & Play, which gives you a taste of the game.



Planetary Expansion
The Planetary Expansion is designed to increase the level of strategy by adding Mission Upgrade cards and Colony cards. Players add Mission Upgrade cards to configure Tradeships, allowing players to perform an outworld mission, which may take 1 to 5 turns to complete. During this time, the player will benefit from a Trade Agreement with an outworld colony, which will give them bonus credits when banking certain resources. Modifiers range from 2x, +5 and 3x the value of the banked resource.

This expansion adds 15-30 minutes of additional game time to the "core" game. However, this is offset by higher banking of resources, which ultimately balances the duration of the game.
You may download the Planetary Expansion rules here.



If you are adding on to the $1 Pledge Level, please add an additional $5 to cover shipping (i.e. you would add $14 to your pledge instead of $9).

This Optional Add-on includes a total of 11 custom dice; 4 "Faction" d6s (1 Red, 1 Green, 1 Blue, 1 Purple, engraved with gold pips and faction logos), 4 "Planetary Expansion" white d6s, 2 Exterra black d6s, and 1 Exterra black d10. Add $9 to your pledge. If you are adding on to the $1 Pledge Level, please add an additional $5 to cover shipping (i.e. you would add $14 to your pledge instead of $9).

The Space Portal design features four planets (homeworlds) around the edge to represent the four factions in the game, which orbit along the Tradewars - Homeworld "gears". White Ash wood is used with a natural finish. In the center, black Demon Hide lining is used, which is heavy duty marine grade upholstery. This subtly textured lining is easy to clean, will not fade, and is water and crack resistant. The texture of Demon Hide does not impact dice rolling at all.
To add-on a Space Portal Dice Tray to your pledge: add $99 plus the following shipping cost for your location:
US - $9, Canada - $15, International - $22. Fulfillment of the Dice Trays will be handled by Dog Might Games, with estimated delivery in September 2017.


For more information on retailer discounts and bulk purchasing, please email Stan at info@outerlimitgames.com. We would love to assist you!


- Huge Kickstarter discounts estimated at 35% off MSRP.
- Unlocked Stretch Goal Expansions will be sold separately after Kickstarter, while backers get them for FREE.
- Free shipping to US, CA, DE, and UK.
- Money Back Guarantee: If you don’t like the game for any reason, you may return it within 30 days of receiving it for a full refund of the version you pledged for. You'll just need to provide the return postage.
- Help us make the game even better than it already is, by unlocking Stretch Goals!


The game is already solid, complete, and full of shiny spacey awesomeness as it is, but we'll make it even better upon unlocking stretch goals!

In order to deliver the game to you on time and remain within the financial margins of the game's price-point, we won't be adding any stretch goals which have not already been planned and budgeted for.


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Choose Your Adventure!
Choose from multiple Scenarios to determine how the game is won:
- Tradewars: balance your collection of wealth with your need to defend your Homeworld, in this trade-driven scenario that provides a full multiplayer experience of the game.
- Spacewars: be the last player standing to win in this multiplayer combat-driven scenario.
- AI Solo Variant: a full solo experience based on a deck of 18 AI cards, which simulates a multiplayer game.
- Cooperative Mode: players must come together and defend their homeworlds against an alien invasion!
- The Derelict: a lighter solo play scenario focusing on space combat, which involves surviving an alien assault.

Thematic Action Roles
Take on 1 of 10 unique action roles each turn, which give you added flexibility with strategic and tactical decisions. Action Roles include: Chancellor, Treasurer, Admiral, Captain, Commander, Engineer, Saboteur, Spy, Smuggler, Trader.

Starship Configurations
Configure your starships to 1 of 125 unique combinations, which further adds to the replay-ability value of the game.

Thematic Faction Backstories
Original pieces of thematic faction backstories have been professionally written, and are featured on the cards to further immerse you into the Tradewars - Homeworld universe.


Learn how to play Tradewars - Homeworld in 5 minutes, compliments of BoardToDeathTV. Please keep in mind the prototype shown in the video below is an older version - all graphics and art have since been updated.


Every Night = Game Night Podcast Interview with co-designer/developer Joe Pilkus
"Maybe this is the next great thing in deckbuilding? Based on some of the hype around this, I think it could be." - Brawling Brothers
"It looks really impressive, it looks grandiose. If the game play is as good as it looks, then this will be stellar." - Tom Vasel
"While there are a lot of options to take in as far as actions, objectives and choice of powers that build your ship; the gameplay itself is easy to learn and follows a simple ABC (Action, Buy, Configure) order each turn." - Nicole Jekich (Across The Board Games)
"All it takes is one game and you quickly realize that Tradewars - Homeworld is anything but your typical game. At the game’s core are simple rules that make it easy to teach and easy to get to the table." - Father Geek
"Overall this game is fun, unique and easily recommended for you to go back on Kickstarter. I can't think much will change design and play wise, once it comes out, as it's very solid right now. "- WeRollSolo
"Wouldn't you know it, Outer Limit Games did it again with their new game, Tradewars - Homeworld.. our Kickstarter Game of the Month!"- Failroad Express
(Club Fantasci Preview - 2016 release) - David Lowry (Club Fantasci)
"Give me moments that allow me to feel brilliant, give me moments that make me cheer my victory or be upset with my loss, but also make me want to bring that game back to the table and play it again. That's exactly what Tradewars - Homeworld does for me."- Lance Myxter (Undead Viking)
*Note: Undead Viking's review is of an earlier version of the game, and much of the graphics have since been updated.

We ship games in bulk to fulfillment centers around the world, so backers in the U.S., Canada, European Union, and Australia can avoid customs fees & VAT. Shipping is FREE to the US, Canada, United Kingdom, & Germany.





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Risks and challenges
With this being our second Kickstarter campaign, we fully understand the types of unexpected issues and delays that can come up. We had our fair share of them with our first campaign, and through that process, we learned a lot. We underestimated the amount of time both the pre-production/sampling and shipping process would take.
Our first game was very complex to manufacture with many custom pieces. Fortunately, Tradewars - Homeworld is far simpler in terms of component complexity, so manufacturing will be much less complicated in comparison. We will also be using the same manufacturer, WinGo Games, which will ensure the manufacturing process goes smooth. We know exactly what to expect from WinGo, their communication is fast and thorough, and we know how to get the end product and quality that we're expecting based on their specifications and experience working with them.
Aside from manufacturing, shipping is something we have probably learned the most from our first Kickstarter. Setting up a worldwide logistics and fulfillment plan is much more complicated than we anticipated, and it can take weeks just to get through all the paperwork. Having now experienced that process, and being in the midst of fulfilling our first game, we feel that we will be much better prepared to circumvent shipping delays in the future by planning well in advance, and applying what we’ve learned.
It is our highest priority to deliver this game to you on time or early. We appreciate your trust in us and as always, we know that communication is a critical part of that equation, so we promise to always be open and transparent with you throughout the entirety of this process.
Questions about this project? Check out the FAQ
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Funding period
- (28 days)