Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Hey all! It has been too long and I've really missed chatting with you guys, so it's good to finally get a moment to pop in :)
@Kurk - Yes! Build those star ships.. and be sure to share some pictures with us!
@Dan - We'll be posting an update soon, but things are moving along, just a bit delayed though last month with making some revisions to a number of cards, but it's all done and we should be getting some reports on play tests soon :)
@Jonathan - We're not anywhere near shipping yet as the scheduled date was set for July 2018.. which has since been pushed back a month or two via our last update.
@Kim - According to our last update, sometime in September is looking most likely, though if that changes we'll let you know in an update.
@Gary - The minis will be manufactured with the rest of the game, though I'm going to look into having them air mailed from China to the few of you who ordered "just the minis", so that will save you some time in having to wait for them to cross the ocean.
@Sean - Most likely, we'll use Happyshops again, though we're going to be using Spainbox to fulfill "Trench", which is ahead of this project right now. So depending on which service we think was better, we'll use for this project. Happyshops has been great to work with, but we did find there were some damaged games (Tau Ceti) that could have been packaged better by Happyshops, and sometimes their communication can be a bit slow. So if we have a better experience with Spainbox in fulfilling Trench, we'll use them for this project as well.
What's up everybody! Just checking in to see how it's going. I'm itching to build some star ships :)
Hey hey! How y'all doing on this?
It's been 26 days since you last posted. Are there any updates on shipping?
Any idea when this will ship?
How about a shipping update?
Any idea who may be doing the shipping for the EU, even though I live in the UK I do hope it is not Games Quest, they are really bad, they have had some games in hand for 8 weeks and still not posted out to backers.
do you have an idea when the mini's will be done? That was all i wanted. thanks
@JPK - Yes, it was strictly the damaged pallets (and the lack of insurance reimbursement) that caused the whole TC situation. We do not mix funds between campaigns, so anything that affected Tau Ceti will not affect TradeWorlds. Your pledge for this campaign will go toward production and shipping for this campaign only.
Questions for you, OLG.... I just read your recent update on Tau Ceti stating that you still have to ship over 300 copies of TC and that you are doing it out of your own pocket a few at a time.
Was it strictly the lost/damaged pallets of games that caused the whole TC situation? Has any of our Tradewars funds gone to TC production/fulfillment or were those TW funds kept separately so shipping for TW is already covered by our pledges? Or can we expect that you will be sending out over 1000 TW copies on your own dime as well, a few at a time for 9 months or more? And if we do have to wait for you to trickle them out on your own dime will we be getting exclusive bonus TW material like those still waiting for TC did?
Just setting my expectations. Right now I doubt we'll see TW in 2018.
@Serge - greetings to you as well! Yes, you can still add-on miniatures since production hasn't started yet. I will unlock your Backerkit survey for you so you can add them on.
@OLG Greetings and a quick question... I know the backer surveys were locked a long while back, but is there still a way to add the miniatures add-on to a pledge?
@Kurk - I've heard a lot of great things about Seafall, I'm sure you'll enjoy it, and I've had Imperial Assault on my radar for while! You've got great taste in games my friend :)
@OLG I actually got war of the ring a few weeks back. I got to play it a few nights ago. Its an excellent game. Before that our group played through imperial assault campaign, and now we're starting seafall.
@Edward - Right now we're holding off on launching any new projects until this one has been delivered first. I also need to have some time to invest in helping develop some of the new content for Mothership which won't be until the later part of this year. So we've pushed that project back to Q4 2018/Q1 2019.
@Kurk - I'm glad you mentioned it.. I'm in the process of writing an update now and show have it posted by this evening :) What have you been playing lately?
what's everyone been playing in the meantime?
Hey everybody! Just dropping in to say hi and see what's going on. Haven't had an update in awhile. I hope everything is still in track.
Any updates on when you will be launching the campaign for Mothership?
NVM. Just saw your earlier response. Thanks.
I am also interested in an update. Thanks.
@Edward McCoy: Thanks for sharing those links. To all who have VOTED and big "Thank you" from everyone involved with the production of this game. We finished in Position #45 last year... So let's hope that we can do better this year! Cheers.
If you have already voted, here is the latest update:
@OLG - Good luck on your categories for BGG top games! You have my vote already. :) Hope all is well.
@Jonathan Beck: Shipping is slated for July 2018 (as per the game's timeline). Depending on delays (which are possible - and if we include those) at the latest August 2018. Just to give us a larger window than 1 month. Cheers!
Looking for an update, when is the expected ship date to US backers?
@War Wolf - Merry Christmas and Happy New Year to you as well, along with all the other Faction Leaders. We hope everyone's holidays are filled with joy, good cheer, and plenty of gaming :)
~Mike & Stan
Merry Christmas and a happy new year to you all take care guys
For all backers who would like to read our "new" FAQ, please visit this link:
We've just clarified some of the content on the KS FAQ with some more details and precision. Since we can no longer EDIT the FAQ on KS ... We decided to publish it on the OLG website.
Nice to hear there's more support for this game on the way!
@MAJBrown22: TradeWorlds: Privateer Expansion is something currently in-development. Some details I can share is that this Expansion features the use of a PYL (Push-Your-Luck) mechanic used a the focal mechanic of this expansion. It's not an expansion to another expansion... It is something new we are developing in 2018. Same goes for the "Tactical Core" which is another expansion featuring a "King of the Hill" mechanic and a physical game board using TradeWorlds Miniatures. That too is slated for 2018...
The thing is we are taking our time thinking and validating expansions - because the "core" game is not currently finalized (backers are still waiting). We know that we need to wait until backers get the copies and give us their honest rating (minus the trolls which we already have). We believe that the game will be well received by backers ... And from there we can open up more thinking about expansions.
We hope backers will want to see more about what this XTG3 product can do with it's open design paradigm. And we feel there is a lot to explore. But only YOU the backers can help determine if the game is worthy of more "additions" to help adds more replayability to a very dynamic "core". Cheers!
I just noticed a BGG entry for Tradeworlds: Privateer Expansion as an expansion to the Planetary Expansion. Is that new?
@Nolle - please send us a direct message at firstname.lastname@example.org and we'll be glad to take care of you :) As Trueflight said, we get so many messages here on KS and the system is not the best in the world, so we often miss messages here.
@Edward - YES! Beer and a game of TradeWorlds sounds fantastic right about now :)
@Nolle alain try contacting the directly vie their website contact info. The direct messaging system on Kickstarter is a mess and often people never receive the messages or updates saying they got a message.
I post this message here because nobody take the time to read or respond to the message i have sent via the creators contact option.I'm in a very bad situation financially and i need a refund. So ,Creators,or someone please take the time to read my message.
@Team K: Yep, seems a good solution for the "border-gate". ;)
But you should definitely tell Charles to be proud of himself, as everybody thought his artwork to be just slightly photoshopped photos. Now, that I call realism! ;)
@Jeremy: No worries. As Charles stated - he opted for "realism"... but he did take liberties with the card renditions. Because I can compare the "source" and the illustration... I can see details like Marcel hair was all done manually (flaring). The hair he had in the illustration was long but to the side of his shoulders. Or Clive was wearing eyeglasses and the picture was very "grey-ish" in color. His illustration defines more color (yes it does have an annoying outline) and shows his "facial" features more prominently as the Captain. Or Charles rendering a 6 year old girl Marit and transformed her to a 20 year old Commander.
In my opinion the "borders" of Talon and Clive are more of a nuisance than the glow effect in Yamuna and Steven. I can live with the glows - but the borders are too pronounced. We'll all see how this art turns out as Charles (will hopefully) makes the corrections.
I've asked Charles to remove both the "Glows" and the "Borders". Hopefully he's not too annoyed with me and he feels like those are reasonable changes...
But also, since they are optional to use, it should matter more what the folks who paid premium for those cards think about them.
@Team K2 To be fair, I didn't say that is all it took to make them, I just said that is how the final product looks to me. Regardless, I think the ones without that glow effect look a lot better.
I'm not an art critic though, I just play one on the internet.
Has anyone received any KS rewards lately? I just had Village of Legends delivered the other day, and Gloomhaven is supposed to be here any day. I hope to check them out soon.
On a lighter note, I wish we were all drinking some beer, and playing Trade Wars together. This place needs to become lively again.
@Team K2, I completely agree that some of the attacks are unnecessary. I never thought the art pieces were bad, I think they look good. My only concern was the difference between what has been displayed so far on the other cards, and these realistic types of artwork. You can reference my initial comment about having both these realistic cards and drawn versions. Clearly Charles knows what he is doing, and I am all about wanting the designers of a game take the design in their own predetermined direction. I will be happy with them as they are. I also understand that one cannot make everybody happy. Some people in the world would get mad at you if you gave them a $100 bill, because they wouldn't know where to spend it. I appreciate your insight and trust everyone involved in this production. I was just simply dropping my thoughts into the hat.
@Edward McCoy: Sorry ... I was not trying to be condescending at all. My apologies if I offended you in any way. We're going to ask Charles to remove "glows/borders" from 4 cards where they are overtly present. I guess after over 2 months of waiting for this artwork to be done - it was a bit "disheartening" that Superbackers were so "critical" about the illustrations. I just uploaded the 4 remaining portraits and there are no "glows/borders". I hope Charles will not be too upset about removing them off the four (4) cards where they are on. That's the thing - it's "art". Charles may see it one way, while backers may see it another. He is the artist. And as such we trust him to use his artistic talent and abilities to his fullest. I mean if you could only see how he took the photo of a 6 year old girl and transformed it into a 18-20 year old woman ... it's amazing. This last batch is even better than the previous one!
But I realize the art was not perfect because of those "glows/borders". We'll see what Charles has to say. He still has a couple of weeks to finish on schedule especially if he agrees to make those four (4) corrections.
But I realize that several backers have risen the point about the "glows/borders". I know most people think it's easy photoshop work. But it really isn't: Charles is a master at Realism. He works on realistic and precise artwork and is even allowed to display and sell art at the Ferrari booth at Grand Prix when it comes to Montreal. And believe me, his art gets top dollar.
So while I know it's taken him 2 months to do this artwork - I realize it's not as easy as just cutting out a photograph and copy & pasting - as some backers have suggested. So don't be offended - I'll try not to be either and hopefully Charles agrees to edit the four (4) cards.
@ Team K2, I was simply expressing my opinion. No reason to yell with your caps lock. I don't think your statement is accurate at all though, they weren't free, they cost $100 a pop. Tell the folks who are pictured on those cards that they were free. I understand the idea behind the cards, and was merely expressing my thought of using alternate art for these specific cards. This of course would only come into play in the event we, as you say, choose to play the game with all components. I am a proud supporter of OLG and am in no way trying to negatively criticize their direction of the game. I would however appreciate a little less condescension, as well as fewer caps though.
@Edwards McCoy: The "Premium" Role Cards are OPTIONAL. Their purpose is to allow players to ALTER the "turn-order". So you can play the game the normal way or with the "Role Compendium" expansion which features ten (10) "Premium" Role Cards.
If you play the regular route (without the "Premium" Role Cards) turn-order goes left to right after the starting player is chosen.
"Premium" Role Cards add a NEW "Phase" to the game - where everyone secretly CHOOSES a "Premium" Role and then they are revealed at the same time. Order is determined from highest role to lowest role...
So in reality IF you use the standard "turn-order", you don't even need to use the "Premium" Role Cards. Like I said - they are an "Expansion" we offered FREE to Backers and now bundle with the "core" game (thanks to KS Backers and their support).
The realistic approach does kind of stand out for the newly displayed role cards, but I hope the new cards blend better into the game. Or maybe offer drawn versions of standard types of art, and have the look-a-likes added to the game as extras to replace if we wish?
Great to hear things are moving along!
Any news for us?
direct link to vote so you don't have to look for it.