August 2018 Update
Our August newsletter is now available! We announced our PC launch date for Steam, as well as a console release coming to 2019, and more about our monthly progress!... Read more
July 2018 Update
Our July Newsletter is now available! Check out some of the levels we've been working on this month, and what's to come:
Read the full update here.... Read more
June 2018 Update
Our June Newsletter is now available! We revealed a new trailer at the beginning of this month, new screenshots, went to E3 & Unite Berlin, and released the... Read more
BACKER ALPHA - FAQ, DOWNLOAD, & MORE
It's finally here!
The BACKER ALPHA build for Underworld Ascendant is now available on BackerKit for EXPLORER-level backers and above!
Please refer to this page for more information... Read more
May 2018 Update
This month's update uncovers some of the monsters, food, and lore we've been working on while preparing for E3!
Read it here.
If you're not subscribed to our... Read more
April 2018 Update
This month's update dives into what was revealed at PAX East, a new insider blog written about how the training level was made, new screenshots, and more!
Read... Read more
March 2018 Update
This month's update is all about the new character, screenshots, and audio reveals we've shared since February! Read the update here.
Also, we celebrated Ultima Underworld's 26th Anniversary... Read more
February 2018 Update
Happy Valentine's Day! This month's update focuses on player progression and some narrative aspects in the Stygian Abyss!
You can read the post here on our site.
If... Read more
Jan 2018 Update
We just wanted to give a quick update with some important backer information and exciting news that was revealed this week following PAX South!
You can read the... Read more
Dec 2017: End of the Year Update
It's been a month since our last update, and we wanted to reflect on our progress over the last year with all of you, along with some "behind... Read more
REMINDER: Developer Roundtable, Brainstorm Call, and Forums
Just as a reminder, the next Developer Roundtable and Design Brainstorm Call are next week.
Developer Roundtables are available for Digital Protagonist tiers and above ($125+)
Design... Read more
Nov 2017: Newsletter and Backer Rewards Update!
We just posted a newsletter update with visuals of the Deep Slug, a sneak peek at a map of Upper Erebus, and more. Click here to read it on... Read more
Important Update: 505 Games to Publish Underworld Ascendant and Closing Pledges November 1st
It has been awhile since we posted our last Kickstarter update, but we are pleased to announce that our work on Underworld Ascendant is finally ramping up!
One... Read more
Autumn 2016 Underworld Ascendant Update
Don’t forget! We’ve been posting regular updates via a monthly email newsletter, so if you’d like more frequent updates than you’re getting on Kickstarter, you can sign up... Read more
Underworld Ascendant Start of 2016 Update
It’s a start of a new year and we thought we’d update you on all that’s happened on the project since last fall. We’ve been posting regular updates via an... Read more
Underworld Ascendant Summer Digest
Since the end of May we have been releasing periodic updates on the game via direct mailings to our backers. If you’re not signed up for these mailings you do... Read more
Answers From the Abyss
Howdy folks! This week sees the launch of a new feature for these updates: Answers From the Abyss. This is where we will answer questions posed to us on the... Read more
Do you believe in magic?
Hello Under-lings! For this week’s update, Tim Stellmach has a lot of interesting tidbits on how the design of the Underworld Ascendant magic system will work. Then we have a... Read more
Does that hurt?
With all the talk of lava, traps and fire we’ve had in our last few updates, it only makes sense that this week we discuss how these things will actually... Read more
Testing Unity 5.0
Over the last month or so we have been working hard on analyzing our engine options for use in Underworld Ascendant. One engine we have been checking out is... Read more
It's Getting Hot in Here!
In our last update, Chris talked about lava in all its different forms, and how it might be used in Underworld Ascendant. Well, where there is lava there is... Read more
All Lava, No Lamps
How I Came to Love Lava (and why you should too)
Consequence of Ecology
Last week we looked at how we might be using physics in Underworld Ascendant, particularly when it came to traps. Lots of great comments on the article from our readers... Read more
Laying the Groundwork
We have a ton going on! First, we’re are doing another OtherSIde Plays LookingGlass Twitch Session, this Thursday April 2nd at 11am EST to 1pm EST.
We will be playing ... Read more
When Simple Things Aren't
Last week we promised that the backer survey would go out this week. Well, that didn't happen. Delays in importing and organizing the data, as well as the usual bugs,... Read more
Next week we will be sending out to all our backers the Backerkit Survey. This email will be the mechanism by which we gather some information from you, such as... Read more
Well, things have settled down a bit here at OtherSide HQ. A much needed weekend off for most folks, some time to gather our thoughts and shift out of Kickstarter... Read more
As our Kickstarter campaign comes to an end, we cannot express enough how grateful we are to you, our fans and our community, for having faith in us, backing us,... Read more
Dynamic Music and SFX and Resonant Cave Unlocked!
You guys continue to be simply amazing! With less than 1 hours to go, we have passed $850,000! This incredible achievement means Dynamic Music and Sound Effects have been unlocked,... Read more
Companion Creatures and Enhanced Music Unlocked!
The Stygian Abyss just became a friendlier place! With Companion Creatures ready to tag along, your adventures you can take comfort in knowing there is at least one creature in... Read more
As we post this update, we have a little less than 24 hours to go (officially the campaign ends at 8:55am ET Friday) in the Underworld Ascendant Kickstarter campaign. We've... Read more
You've done it! The Lizardmen have been unlocked, and are moving into the Underswamp as we speak!
And, since we passed the $725,000 mark as well, we'll also be adding... Read more
We've learned a lot during this Kickstarter, that's for sure. None of us had run a Kickstarter campaign at anything close to this scale. It's been a joyous ride, humbling,... Read more
Tracy Hickman Novel Unlocked!
Another 2 days, another stretch goal reached! We welcome Tracy to our community, and can’t wait to see the story he will be weaving for us to read.
Tracy's book,... Read more
As we head into the final days of the Underworld AscendantKickstarter campaign, a few of us were reminiscing about what it was like when we first got OtherSide underway,... Read more
Dreaming of AR
In high-school I played a fair bit of Dungeons & Dragons, probably more than was good for my grades. During one session while dungeon mastering for friends, it struck me... Read more
In just 2 days we’ve reached the Underswamp! Considering it’s a weekend, that’s amazing progress!
Perhaps now some brave soul will uncover the Underswamp’s mysterious secrets. Be sure to wear... Read more
Exploring deep into the Underswamp!
As of this morning, we are less than $10,000 away from achieving the Underswamp stretch goal!
Crouched on the confluence of two slow-moving subterranean river systems, the Underswamp is a... Read more
We reached $600,000!
Today we reached our base funding goal of $600,000. What to say…
Honored to have your support.
To be honest, a bit relieved... Read more
Messing around with VR
Many of you have been asking about VR for Underworld Ascendant. On our forum survey, over 40% say they have extremely strong or strong interest in this technology. That’s... Read more
Time to Rumble!
Mastering of the Art of War
In most fantasy RPG’s, fighters are not the sharpest tools in the shed. Rather than relying on their brains, they use their ample brawn.... Read more
Today we have added a new Add-On, one which a bunch of our backers have been requesting for a while now. An Underworld Ascendant T-Shirt!
It has the Underworld Ascendant... Read more
Time for a few Magic Tricks
We wanted to do a deeper dive into one of the core game systems in Underworld Ascendant, magic. Can’t have a fantasy game without magic!
Magic in Underworld Ascendant... Read more
A Banner Update!
There has been a lot of chatter about the in-game visuals in the Underworld Ascendant early prototype. Some have called them downright homely. We take no insult.
As with the... Read more
We fibbed. We said there would be no Update this weekend. But we simply could not contain our excitement on reaching the $500,000 funding milestone. The support of our community... Read more
Those other games are green with envy
As some of you already know, Underworld Ascendanthas been Greenlit on Steam! Only took a week. Not sure if that’s a record, but mighty fast. Huge thanks to all... Read more
We are thrilled to announce that Tracy Hickman is lined up to write a novel for Underworld Ascendant. Tracy is a best-selling fantasy author, known for the Dragonlanceseries,... Read more
King of the Sandbox
The original Underworlds pioneered much of what today is known as ‘sandbox’ gameplay: instead of scripting a path on rails, players had the freedom to experiment and find their own... Read more
Utopias and You
Woven into the fabric of the original Ultima Underworldbackstory was the story of a fallen utopia. A few years before the Avatar arrives, the knight Sir Cabirus... Read more
Name that Monster
Time to call this week’s vote, the face off between Lava Bats and Dire Fairies. By a whopping 195 vote margin, Dire Fairies win over Lava Bats!
Clearly some... Read more
Weekly Goal Met! Marching Forward
We’re having a great weekend so far, pushing past the 8,000 backer goal for the week. As of noon Sunday there are 8,078 of you... Read more
Rewards! Get your Rewards!
Huge thanks for your continued support! Your passion for this project is quite wonderful.
Today we have reached 70% of our base funding goal! Also, we are... Read more
So, who makes these games run?
While the game designers and artists frolic and have all the fun, somebody has to make the software actually run. Let me introduce you to a couple of the software... Read more
Got a lot of things to share today. First, Underworld Ascendant has been gettin’ some love…
- Game was selected as a Staff Pick on Kickstarter! We are honored by the... Read more
Explore the Stygian Abyss, at your peril.
Enter the Stygian Abyss
The Stygian Abyss is a central character in Underworld Ascendant. An underworld labyrinth vast, dark, deep --- and full of secrets. Folk from the world... Read more
Lava Bats vs. Dire Faeries. Fight!
Since last week we’ve had a fan VOTE running on our forums on the art style for the Shamblers, one of the factions that vie for control of the Stygian... Read more
More team & share the vision, get some claws!
Let me introduce you to a couple of the game designers building Underworld Ascendant.
Tim Stellmach was one of our gifted designers at LookingGlass. He was lead designer on ... Read more
Meet some of our team
I wanted to start introducing some of the folks helping to make Underworld Ascendanta reality. First up, our concept artists. These are the superbly talented guys who help envision... Read more
Sharing the love. And vote!
Fans have been sharing their excitement and love for Underworld Ascendant. Makes us blush. Wanted to pass along a few from Twitter and the Kickstarter page:
Anthony P. Ingram -... Read more
Great first day for Underworld Ascendant!
Halfway through our first day and already over $165,000 pledged towards Underworld Ascendant! Crazy cool. The team and I feel humbled, and hugely thankful for your support.
Wonderful to... Read more
AMA and GOG Twitch Stream Today! (2/4/14)
Join us for an AMA at 12:00PM EST on February 4th to ask questions of the OtherSide Entertainment development team, many of whom were developers for the original Underworld games... Read more