VINDICATION (formerly Epoch: The Awakening) is a highly strategic tabletop board game for 2-5 players. The main mechanic is action selection with advanced resource management and an optional focus on area control. Game play generally takes 15-30 minutes per player.
The game was written and engineered over the course of several years by lifetime gamer, graphic designer, and branding consultant Marc Neidlinger, with the help of hundreds of play testers, artists, writers, and game enthusiasts.
Game Play Overview
The game begins: thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins. Through advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
You perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile—taking advantage of a few free actions along the way. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain courage (inspired strength) which allows you to defeat monsters.
As you exert your influence to attain heroic attributes, build your party, and embark on your adventure, you'll find over 100 unique card abilities that can be merged in unusual ways to create potent combinations...only some of which will come out each game. The map is revealed fog-of-war style through tile placement, so it's different every game.
PHOTOS FROM GAME PLAY (prototypes only):
“This is such a great game, we don't give out a lot of approval stamps, I think the 4 of 5 of us who played rated the game 9.5 (which helps determine my over-all review and approval stamps). So much fun, I'm excited to play again the moment I have a spare day!”
"I had the chance to play this weekend and I think you have made a fantastic product top to bottom.” — John Z., Owner, Alderac Entertainment Group (AEG) and Producer of SmashUp, Love Letter, and Mystic Vale
“The game pushes players to adopt separate strategies, and adapt on the fly. Both victory points and the ending of the game are themselves gamified and interactable.” —Anthony P., Playtester
“The game has a nice mix of exploration, power combinations, and resource management…I think what I enjoy the most about Epoch is the way that you can choose your own path to regain honor—the game does not lock you into a particular path.” — Jonathan Liu, Senior Editor, GeekDad
GAME DEVELOPMENT: Eric Johnson, Steve Tarnoski, Jacob Marsh, Anthony Preciado, James Marsh, Joey Hicklin, Ryan Green, Chase Van Epps, and hundreds more, thank you!
ILLUSTRATION: Emiliano Cordoba, Phu Thieu, Shunskis, Duy Phan Nguyen Trinh, Reza Afshar, Inkary, Bartek Fedyczak, Brett Carville, Simon Tjong, Maria Gandolfo, Mat Sadler, Can Basdogan, Addison Rankin, Kyle Shold, Olie Boldador, Noemi Konkoly , Ryan J. Lowe.
3D SCULPTING: Raul Furtado Tavares
VOICE TALENT: Adrian Vaughan - www.adievaughan.com
ICONOGRAPHY: Ty Palmer, Annie Liebert, Kevin Butler, Marc Neidlinger
THEMATIC SOUNDTRACK: Bradford Nyght (main Kickstarter video: licensed via MusicBed.com)
NOTES ON SHIPPING:
For the purposes of shipping, EU Countries include: Austria, Belgium, Bulgaria, Croatia, Republic of Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden and the UK.
* COUNTRIES WE CANNOT SHIP TO: Afghanistan, Brazil, Congo, Ivory Coast, Eritrea, Guinea-Bissau, Haiti, Iran, Iraq, Liberia, Libya, Myanmar, North Korea, Somalia, Sudan, Syria.
Good news: we’re partnering with BackerKit for pledge management. Once you have received your survey, BackerKit will gather pertinent information to calculate and charge for the lowest possible shipping we can at the end of the campaign.
Please note that we cannot risk a return shipment from PO Boxes in any country, so we will not ship to PO boxes. We'll give you our very best effort to coordinate fast, hassle-free shipping and fulfillment. Regardless of where you live, it's possible that other backers will receive their product days or even weeks before you do -- aside from being organized and proactive, this is a reality that we cannot control entirely. Resist the urge to be wretched, channel your inner hero, and please be patient through the fulfillment process. It'll be worth it.
Risks and challenges
We are hitching our wagon to several time-tested groups to facilitate the most streamlined fulfillment process possible.
BACKERKIT: BackerKit is a crowdfunding-specific company focused on facilitating a smooth fulfillment process so that backers stay updated, are responded to quickly, and are valued as part of a larger community.
We started working with our manufacturer over a year ago, and have a detailed plan in place for execution. We've already approached the fulfillment companies for estimates and processes. We feel confident because we are using established fulfillment companies who have depth of experience specifically in the gaming industry.
While this is Orange Nebula's first crowdfunding project (as creators), we have been in business for over 4 years under this name, with a full-time staff of 5 plus half a dozen steady contractors. We have carefully prepared for this project, including high levels of communication with manufacturers, fulfillment companies, financial institutions, tax and legal specialists, and a handful of other vendors.
As you are reading this, 90% of the design production and high-res digital file preparation is already completed. As a creative agency, we are experts at file preparation and print production, so there will be no delays on our end in that regard. All of the files for the miniatures are already built and ready to rock.
In terms of fulfillment, there will undoubtedly be a few bumps along the way -- there always are a few -- but we are committed to doing the right thing even when nobody is looking. This is our reputation. Our vision is to make the gaming industry stronger and smarter, and it is our privilege to be a part of it all. We're very, very grateful.Learn about accountability on Kickstarter
- (30 days)