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$7,494 pledged of $6,000 goal
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All or nothing. This project will only be funded if it reaches its goal by .

$7,494 pledged of $6,000 goal
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All or nothing. This project will only be funded if it reaches its goal by .

About

A Woman With Hollow Eyes is an interactive streaming actual play series presented by ONE SHOT. We’re offering an early look at one of the most intriguing RPGs of the decade through ONE SHOT’s first fully dramatic campaign.

Invisible Sun is a game of surreal fantasy where the world around us, the players, is a Shadow world; an illusion. The Actuality is reality, and it is a place infused with magic and what would appear like surreal fantasy to minds like ours. Player characters take the role of vislae, magic users who survived a horrible war in the Actuality by hiding out in Shadow. They have recently escaped Shadow and are rediscovering their home city of Satyrine, and themselves. On the mechanical side, Invisible Sun redirects the narrative to be player-driven; players choose Character Arcs and direct their character’s advancement along many different paths.

We’re taking full advantage of Invisible Sun’s player-driven system by inviting some of Chicago’s most talented performers to join us. Fans of our L5R, Mustang, and Dogs in the Vineyard episodes can look forward to being immersed in a rich surreal setting, replete with suspense, danger, and secrets.

We're working with Monte Cook Games to bring you A Woman With Hollow Eyes. While this is not an official MCG production, we have the company's permission and support to launch this unofficial series ahead of the release of Invisible Sun. And our GM is none other then Darcy Ross, the Community Relations Coordinator for Monte Cook Games.

In addition to an early look at many of the innovations in Invisible Sun, viewers of A Woman With Hollow Eyes will be our confidants and co-conspirators, learning secrets and receiving materials about this living setting created between the cast and backers. Higher-tier backers also have the ability to directly impact the story of the game with their ideas. These unofficial materials and secrets can be used alongside canon Invisible Sun lore, or may simply serve as inspiration for your own creations! Together we’ll create a truly beautiful, dramatic actual play that will change the way you play Invisible Sun before you even open The Black Cube

Thanks to the blessing of Monte Cook Games, ONE SHOT currently has all of the basic materials we need to run this game. We also have all the equipment needed to provide a top quality streaming experience.

All we need to make A Woman With Hollow Eyes is a budget to pay our actors, stream operators, mods, and a small budget to make our set look nice. Without a budget to pay our staff, we can't go into production.

We are thrilled to offer reward levels that let you help shape A Woman With Hollow Eyes and the story for all viewers. These contributions will not be official Invisible Sun content, though we expect many people will want to use it in their games! Further, because Invisible Sun is not yet released, Darcy will have leeway to interpret your suggestions to ensure they fit well into Invisible Sun's unique setting and atmosphere. We like to think of this as a feature and not a bug–we think the best stories are the ones told together. We can't wait to work with your creativity.

$10 In The Shadows 
After A Woman With Hollow Eyes ends production, we’ll compile the content we made for the show, along with fan-made content submitted to the Kickstarter, into a PDF for you to take advantage of in your own games at home.

$25 A Way Out
Enter our living setting by naming NPCs that will appear in our home city of Satyrine, or one met on our journeys. At this level you contribute a name and thematic inspiration for NPCs that will appear in A Woman With Hollow Eyes. NPCs will be capriciously selected, but this gives viewers a chance to leave a lasting mark on our game. NPC contributions will be additionally immortalized in the A Woman With Hollow Eyes PDF.

$30 Flux  

The world of Invisible Sun is suffused with magic that often has a will of its own. Flux is what happens when spells go wrong. A flux effect can be amusing, inconvenient, or devastating. At this level you can control what happens when we face the unexpected by contributing to a Flux Chart we will consult when they come up in-game.  

Flux is randomly generated in play, so we cannot guarantee every flux effect will make it in. However, all flux effects will appear in the A Woman With Hollow Eyes PDF.

$50 Goetic Colloquy
In Invisible Sun, Goetics access magic by summoning and communicating with demons, spirits, and stranger things. At this level you will be able to name and provide a three-sentence backstory for a demon or angel that might appear in A Woman With Hollow Eyes.  

Demons and angels generated by this level will randomly be selected for use by NPC Goetics, and will be available for the PC Goetic to know the name of and summon. While we cannot guarantee a being’s appearance in the show, all submissions will appear in the A Woman With Hollow Eyes PDF.

$100 Ephemera
Invisible Sun is full of magical secrets, spells, and items. Fleeting magical spells and items are called ephemera. Players will encounter ephemera throughout their journey into the surreal, or open their minds and receive ephemera via mystical susurrus. Ephemera are always beneficial to the user, though they may trigger flux. At this level you can contribute one incantation (spell) and one ephemera object (potions, pills, feathers, burrowing glyph-covered grubs) with a guarantee that one of them will be used in our campaign.

All ephemera contributed to this level will appear in the A Woman With Hollow Eyes PDF.

$200 The Call
In Invisible Sun, rituals are powerful world-shaping magical rites. They can move mountains, bend time, reshape natural laws beyond imagination, but they require a group of beings to achieve. At this level you will have the opportunity to speak with Darcy, and work with her to craft a ritual that will happen during our campaign. It could run in the background of our larger story, directly challenge our PCs, or be a tool the PCs can use to further their goals.

All rituals created at this level will be featured in the show and appear in the A Woman With Hollow Eyes PDF.

$200 An Unseen Child Points the Way
Places hold power (and secrets) in Invisible Sun, and the Unseen Children know all the hidden places. Locations are a catalyst for story and power, and shape the people around them. The first session of any campaign is to build the PCs’ neighborhoods in the city of Satyrine, but this only reflects a sliver of what else Satyrine has to offer. At this level you will work with Darcy to create a location in Satyrine that will appear in A Woman With Hollow Eyes.

All locations created at this level will be featured in the show and appear in the A Woman With Hollow Eyes PDF.

$300 Sooth Sayer
Help Darcy divine fate and shape a Development Mode scene for one or more of the player characters. When player characters want to research an arcane tome, sneak into the vaults of a powerful Vance, or explore a flashback scene to discover more about themselves, Invisible Sun uses Development Mode. These are diceless, narrative scenes that involve one or more characters and the GM. These will take place likely through some form of text, whether chats or emails, and shared with the audience.

One Sooth Deck card is drawn to help the GM narrate what happens. The Sooth Deck is an integral tool in Invisible Sun, and one of its uses is tarot-like divination. Darcy will set up Development Mode scenes with the PCs and draw a card ahead of time, consulting you for how that card might influence the situation.

$500 Sun Warden
The Actuality shifts under the influence of eight Suns (Silver, Green, Blue, Indigo, Grey, Pale, Red, Gold), in addition to the Invisible Sun. These Suns are planes of existence through which magic currents flow, so their influence extends across the Actuality and can shine upon the PCs at any time.

This level makes you master, protector, or guardian of one. Backers will work with Darcy to plot how an episode of A Woman With Hollow Eyes is influenced by that Sun. These events will have major influences on the shape of the world, players, and events. Sun Warden backers will also receive one secret about A Woman With Hollow Eyes that no one besides the cast might know. No two wardens will receive the same secret.

All backer contributions made to A Woman With Hollow Eyes are subject to minor changes to fit the setting and tone of the game, particularly because the official Invisible Sun materials are not yet available to the general public. We reserve the right to refuse contributions that contain offensive material, especially any that attack race, gender, or sexual orientation. Refunds will not be offered in these cases.

$7,000 Guests   

We’ll have a budget to bring in guest performers to show off even more from Invisible Sun. With a party of three, we can only explore so many Orders in Invisible Sun, and each order interacts differently with magic: Goetics use summoning, Makers craft magical objects, Vances cast complex spells stored in their mind, Weavers creatively weave together concepts into custom magical effects, and Apostates reject the bounds of any of these systems. Guests allow us to explore new corners of the surreal and incorporate more of your favorite gaming personalities.

$8,000 Character Art
We will commission character portraits for our main cast to bring the world of A Woman With Hollow Eyes to life.

$13,000 Performer Rewards
We’re excited to bring this project to life. At our base goal this is a passion project, but if we reach this level we’ll be able to pay the cast and crew a rate much closer to what they deserve for their hard work and creativity.

Our players have recorded diaries that reveal secrets of their past which will be referenced in play. By sharing information about A Woman With Hollow Eyes you will discover deeper secrets about the world.

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Darcy Ross
Darcy will be our gamemaster for this series. She cut her teeth running MCG games at conventions for ConTessa. When a ritual experienced a Grand Flux effect, MCG was forced to hire her as their Community Relations Coordinator. The only people who know the game better than her are its dread architects: Monte and the rest of the MCG design team themselves!

James D’Amato
James is the co-founder of the ONE SHOT Network and host of the ONE SHOT Podcast. He took training from Chicago’s most well-regarded improv theaters and applied those skills to creating entertaining games. He’s ready to take the lessons he learned from The Dungeon Dome to show off the power of the Invisible Sun.

Kat Kuhl
Kat is a game designer and host of the Campaign podcast. Storytelling is her passion and she looks for opportunities to create beautiful moments everywhere she goes. On Campaign she easily blends humor, drama and heart.

Alan Linic
Alan is a talented improviser currently performing on Second City’s ETC stage. He discovered role playing games after college and dove in head first, running and playing as much as possible. He discusses RPG theory and storytelling technique on the TL;DM Podcast.

Joe “Codex” Webster
Joe is our most experienced production technician. He has years of experience working in film and photography which he uses to help us keep the stream looking good even when everything behind the scenes is on fire.

Mel Fox
Mel has a lot of experience in front of and behind the camera at ONE SHOT. She’s got a great eye for a great shot.

To learn more about Invisible Sun, and pre-order the Black Cube for playing your own games, visit www.invisiblesunrpg.com.

Disclaimer: A Woman With Hollow Eyes is a production of ONE SHOT and is not affiliated with Monte Cook Games. We are using Invisible Sun before the game's release with the support and permission of Monte Cook Games, but this is not an MCG project. Invisible Sun is a trademark of Monte Cook Games, LLC, and is used with permission. Invisible Sun art is ©2017 Monte Cook Games, LLC, and used with permission

Risks and challenges

This will be the second kickstarted actual play campaign produced by the ONE SHOT Network. During the Dungeon Dome we experimented with interactive streaming narrative. We have the equipment we need to produce this series, and the experience to do it well. Barring something unexpected happening to the main cast or production crew, A Woman With Hollow Eyes will enter production without issue.

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    In the Shadows

    At this level you will receive a PDF with the backer- and GM-designed material created for "A Woman With Hollow Eyes."

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    A Way Out

    Submit a name and thematic inspiration for NPCs to appear in "A Woman With Hollow Eyes."

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    Create an unintended consequence of magic gone wrong for us to randomly draw in "A Woman With Hollow Eyes."

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    Goetic Colloquy

    Create an angel or demon for our Goetic to summon or bargain with in "A Woman With Hollow Eyes."

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    Ephemera

    Create an ephemera spell and an item, one of which is guaranteed to appear in "A Woman With Hollow Eyes."

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    The Call

    Create a ritual guaranteed to appear in "A Woman With Hollow Eyes."

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    Sooth Sayer

    Collaborate with Darcy to shape a Development Mode session that will appear in "A Woman With Hollow Eyes."

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    Sun Warden

    Master one of the Seven Suns. Work with Darcy to plot how an episode of "A Woman With Hollow Eyes" is influenced by that Sun.

    Sun Warden backers will also receive one secret about "A Woman With Hollow Eyes" that no one besides the cast might know. No two wardens will receive the same secret.

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    • A Woman With Hollow Eyes PDF
    • NPC Name
    • Create Flux
    • Name an Angel or Demon
    • Create Ephemera
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    An Unseen Child Points the Way

    Collaborate with Darcy to create a location in Satyrine that will appear in "A Woman With Hollow Eyes."

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    • A Woman With Hollow Eyes PDF
    • NPC Name
    • Name an Angel or Demon
    • Create Flux
    • Create Ephemera
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