Excellent question! We ran on Kickstarter a couple months ago and sadly didn't hit our goal, so here's what we've done since then:
(1) We stripped out some of the more expensive components and trimmed down the game to make it considerably cheaper to produce and ship from overseas.
(2) We modified the rules to reflect those changes. The core of the game is still there, but some of the details have changed.
(3) We've been testing, testing, testing to make sure everything's still good.
The changes allow us to target a much smaller Kickstarter goal and offer the game at a lower price overall. It's a bit different than the first version, but we think it's just as fun.