Project image
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$258
pledged of $250,000pledged of $250,000 goal
12
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 19 2013 5:31 AM UTC +00:00

Neko Cleaning Service

We're making the world’s first anime time management/tycoon game. Created by Ikumi Muramatsu & zatun games artwork by Yuuki Aizawa

Neko Cleaning Service

We're making the world’s first anime time management/tycoon game. Created by Ikumi Muramatsu & zatun games artwork by Yuuki Aizawa

$258
pledged of $250,000pledged of $250,000 goal
12
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 19 2013 5:31 AM UTC +00:00

About

Update #1 - New artist added

Update #2 - Chat with Abhi

Update #3Art style update

My game will redefine time management games by incorporating new challenges and game play styles. Neko Cleaning service will have your standard time management elements similar to Nanny Mania 2, but it will also challenge the player with puzzle and tycoon elements to keep a player on their toes. My goal is to have a game that no two people will play in the same manner. My long-term goal is to create a gaming company that puts the player and fans first and gives back to the community to make the world a better place. Neko cleaning service is my first step toward doing that so even if you can’t or don’t want to, even though I really hope you do, please like our page and share it so we can make this project the absolute best.

What is the game?

Neko Cleaning Service is about three cat girls who run a house cleaning service. However, lately the business has not been doing so well so they must use their skills to turn things around and quickly.

What platform will it be available on?

It will be available for all windows pc's, android, ipad and iphone products as well as facebook.

Official zatun official design document
Official zatun official design document

Social Features

Easy to find your friends in huge world

Easy to add friends without adding them to facebook

Self contained request & messaging system

No time limits for most in game challenges

General Features

Anime art style

Cat girls

Anime art style

Hidden object mini game

Memory match mini game

Unlockable artwork

Upgradeable equipment

Buyable in game items

Why create this game?

I like time management games like turbo subs & Jane's realty, but with time management games I feel like they no longer have a unique feel. Anyone who plays a lot time management games knows after awhile it gets to be more than a little monotonous stressful, and in some cases it becomes so serious players find themselves just abandoning the game. That is why I created Neko Cleaning Service I wanted to combine all the good things about time management and tycoon games and make something truly unique and fun.

Where does the game take place?

Neko Cleaning Service takes place in the city of Springgate.

What do I control?

Players will take control of one of my cute and fun cat girls Alexandra, Isabelle or Tiffany.

Alexandra
Alexandra

Age: 19

Likes: Shopping, swimming and sports

Dislikes: Rude people & asparagus.

Alexandra is cute and friendly, she’s good at mopping floors and using her charm to get higher tips.

Isabelle
Isabelle

Age: 18

Likes: Romance novels & yummy berry muffins

Dislikes: peanut butter

Isabelle is good at quick cleaning jobs, be careful when using her to dust being that she is the shortest of all three girls she has a hard time reaching high bookshelves.

Tiffany
Tiffany

Age: 18

Likes: The beach, cats and chocolate

Dislikes: Spiders

Tiffany is the owner of Neko Cleaning service; she’s speedy and quick. She’s the tallest of the girls and has an easy time getting into corners and powering through dirty dishes.


How many characters do I control?

For homes that aren't so messy the player will just have control of one of the girls for houses that are beyond trashed or large a player will have the option of trying to take on the mess alone are call in a helper.

What is the main focus?

In the early levels, players will have to keep a set number of appointments to get their daily sales goal. However, as the game progresses the player will have to keep track of their inventory, pay building rent, buy equipment, upgrade existing equipment and manage their business reputation in order to draw in more customers. Occasionally players will get to play a hidden object game, or a memory game to earn extra cash for the things the business needs. 

I gave the artist these pictures to show them what I would like the chapter cut scenes and neighborhoods to look, it’s not how the final product will look. I’m posting it here just to show you I am truly serious about this project, and I want you to see my vision for the project and what I have so far, so please don’t hold my lack of art skills against me or let it discourage you. Once I receive official artwork from my brilliant artist at zatun, I will be posting it in the update section.

Sample title screen.
Sample title screen.
Healbury Neighborhood - This is where the game starts.
Healbury Neighborhood - This is where the game starts.
First office scene, this is where Tiffany discovers a problem, and they may need to close their business.
First office scene, this is where Tiffany discovers a problem, and they may need to close their business.
One possible solution.
One possible solution.

What’s different?

This game makes the player think about what is best for the business rather than just blowing through the game. It also has fun challenging mini games. There will also be a achievement system that will allow players to unlock bonus levels and in game rewards. For the facebook version I have something completely original planned. I like games like Farmville and Sim Social but I do not like when I sign into facebook and in my news feed there are tons of messages saying, “Suzie q needs bags” or “john p just raised a level 200 goat”. Why not have self-contained system within the game where you can ask for items, send gifts and friend request without having the person become your facebook friend? I also want to do away with the time limits for some challenges, sometimes you’re just too busy with actual life so why not let the player progress at their own pace. My game will have small mini challenges but once a week starting on Sunday there would be a weekly challenge that would be optional.

Not only will you get backer gifts, you are helping me share my dream of games that truly focus on the player and not the businesses bottom line. I am not trying to capitalize on anything, I want more companies to think about the people who actually play their game. That;s the kind of game company I want to create, one that puts players and fans first. Just like when I start a new short story I think about my readers first, is this going to be something they will enjoy will they be able to relate to the characters, will this encourage them in someway. I want each of you to be apart of that so from time to time I'll be posting notes and e-mails I receive from the people I'm working with so you'll always been in loop and if you want to comment or suggest please do this is as much my project as it is yours.

What do I get for being a backer?

Images below are for representation only the actual logo will be different and the item colors will be, tan, black or green.

My sincerest gratitude, Your name on the website's thank you page and a Neko cleaning service shopping bag.

My sincerest gratitude, your name on the website’s thank you page, your name in the thank you credit tab within the game, a digital download of the pc version of the game, a bronze backer thank you badge, 2 Kickstarter exclusive in-game surprise packs, Tote bag,  Click Pen,Travel Mug.

My sincerest gratitude, your name on the website’s thank you page, your name in the thank you credit tab within the game, a digital download of the pc version of the game a silver thank you badge, 2 Kickstarter exclusive in-game surprise packs, tote bag, 1 GB USB drive, click pen.

My sincerest gratitude, your name on the website’s thank you page, your name in the thank you credit tab within the game, a digital download of the pc version of the game, a silver thank you badge, 2 Kickstarter exclusive in-game surprise packs, tote bag, 1 GB USB drive, click pen, mobile phone holder.

My sincerest gratitude, your name on the website’s thank you page, your name in the thank you credit tab within the game, a digital download of the pc version of the game, a gold thank you badge, 2 Kickstarter exclusive in-game surprise packs, tote bag, 1 GB USB drive, click pen, mini bullet Light.

My sincerest gratitude, your name on the website’s thank you page, your name in the thank you credit tab within the game, a digital download of the pc version of the game, a gold thank you badge, 2 Kickstarter exclusive in-game surprise packs, tote bag, 1 GB USB drive, click pen, mini bullet Light, travel mug.

If you would rather have just the mobile version send me a e-mail and I'll make note of it.

Funds raised will be used for the following

game development 

artist- I'd like to hire two or 3 additional anime artist I have worked with when I use to write Shoujo manga.

office space - we need to have a place we can all meet once a week to talk share art and ask questions.

backer gifts & shipping

hosting - we need a dedicated secure server and ssl license so everyone personal information is nice and safe from ID thieves.

Player I.O

Legal Stuff - we'll need to copyright the game

We'll also need developers licenses for Apple and Google

 As more and more people, sign up for the facebook version. I’ll need upgrade plans to keep things running smoothly and give everyone a chance for uninterrupted gameplay. The good thing about using player.io I'll be able to use playerscale

If it is not too much trouble could you please click the facebook & twitter buttons above with a little request for people to help, Anything you can do to help me get more backers will be greatly appreciated.

Risks and challenges

This game will require hours and hours of programming and drawing, so I have enlisted the help of a talented group of artists and programmers at zatun. Abhi and his team have worked for EA games and Disney, so I feel confident that they can handle things, which is why I asked them for help. When I was chatting with them for the first time about Neko Cleaning Service, I told them “they all have a voice if they think something is better or they want to give something a try just let me know.” because their idea may be way better than what I am seeing. A few days later, an artist came up with a mind-blowing art style that he has been waiting for years for the right project to use it. That’s how I handle most things if there is something I don’t know to do or I think it needs to be better I will ask others for help and their opinion. So don’t be shocked when I start posting updates asking “which do you like better?”

My first set back came list week when I was chatting with a programmer and telling him my timeframe, and he let me know realistically speaking it will be nearly impossible to finish the game. He came up with something a bit more feasible that lets us do everything we want to do and even add in some new perks.

My second set back came a few days ago we found out that the pre-written codes that we wanted to use won’t work together and the there are no codes available for what we want to do with the social version. So we sat down and talked and said well do we just leave that out or do we write our own? The solution was write our own code so we can have all the features we want and if we want to add on or change something we can just do it. But to do that we’re going to add one or two additional programmers.

I will be constantly posting updates and artwork to keep all of you informed of what is going on. I have also scheduled enough time a thorough beta test, but I am not going to release a product until it's ready, so I just ask that you have patience

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Funding period

- (40 days)