Bug squashing and new links
Otoo alpha 0.3
There was a bug in our previous build, that prevented some players from progressing beyond the menu screen. Here are links to the updated version of the... Read more
This is an intermediate w.i.p build. Except for traps and some gui bits we have most of the game completely functional. The build includes a map creation and editing mode.... Read more
a bunch of gui screens.
We will start shipping pc/ mac builds to select backers sometime next week. And we will also begin to work on custom traps and tiles. ... Read more
functional build !
Some screens and a demonstration video from the ( work in progress ) two player build, with hexagonal tiles. The build now has a functional map editor with an inbuilt... Read more
Hexagon Tiles from screenshotsaturday
Screens from some in game experiments with Hexagon tiles and new characters ( still to be animated ).
larger versions of these images on our Tumblog : Link
somewhere : pre alpha build
we are working on completing last minute bug hunts and cleanup.
A bulk of our recent work has centered around the design and implementation of... Read more
It has been quiet a while since we posted our last update,
and we have a lot to share !
Over the last few months we have gone through... Read more
Devblog : play oxygen ! and more news.
We are releasing a small browser build for the single player version of oxygen.
It was created using the map-editor we last previewed, and features the pixel tiles.
play ... Read more
Devblog : map editor & a new art style !
It has been a while since we last posted an update.
Since then we have overhauled the art style for the square tiles and the web builds. what we... Read more
Devblog : map editor part 2
In the last update we previewed a very simple map editor for the two dimensional tiles.
Using the same process and code, we have now built a complete map... Read more
DevBolg : map editor part 1
This is our first post after the Kickstarter, and we wanted to show a substantial update, in the game's development. So we are previewing a feature we had promised,... Read more
Thank you for this wonderful campaign !
Oxygen is now officially funded !
This Kickstarter has been such an amazing journey. To everybody involved with the project : a great big THANK YOU.
It will take a... Read more
Oxygen art update : new colors !
The art or visual style for Oxygen : is created by the use of ambient lights and mesh colors and simple fog.
At the moment we are not using textures... Read more
last day !
We are in the last 24 hours of our Kickstarter !
To all our backers : we would like to send you a poster that says you helped build Oxygen,... Read more
Pod the astronaut !
Meet Pod : the astronaut
who will now be replacing Pod : the pod in the story versions the game. This is a very early preview, we will be able... Read more
Oxygen : touch devices
As you know, we are developing Oxygen for the PC/ Mac and the Browser.
During the Kickstarter we got a chance to prototype Oxygen, on a low-end android phone,... Read more
We have reached our funding goal, and Oxygenis now an actual game. To all those who have shown such amazing support throughout this campaign, we would simply like to... Read more
Wow ! we are at 92% with about 50 hours to go.
I would like to thank everybody who has pledged so far. You are wonderful !
( a few... Read more
Oxygen on an android phone ! an early test build.
Hello Backers old and new !
We have been tinkering around with Oxygen, and have managed to get the two player version working on an android phone ! The clip... Read more
Oxygen and somewhere.
We are in the final days of our Kickstarter campaign. and to all those still sitting on the fence : this would be a really good time to start... Read more
Gameplay : new features !
We have been working on several new features for the past week and we are are now ready to show two of them in this update :
Vertical maps... Read more
a work in progress : update
For all the backers who pledged to the project, after the second update : Thank you for your support . you are awesome !... Read more
Gameplay : Solving the map
In this update to oxygen, we explain how exactly oxygen is played. We do this by showing you the solution to the playable web build (video below)available on... Read more
Gameplay : for oxygen
First. A Thank you to all our backers.
With your help we are getting closer to building a beautiful game,here is a peek at what we have been working... Read more