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A dark but playful point and click adventure, hand-animated in glorious frame-by-frame 2D. Free DEMO.
A dark but playful point and click adventure, hand-animated in glorious frame-by-frame 2D. Free DEMO.
A dark but playful point and click adventure, hand-animated in glorious frame-by-frame 2D. Free DEMO.
1,225 backers pledged $39,156 to help bring this project to life.

NEW PERK - SPIDER Plushie !!!

16 likes

Hello,

Check what goodies we left for dessert!

Introducing new reward tier IMP SLAYER - SPIDER ($199), featuring none other than our fluffy arachnid himself!

This little one is just as adorable as he is fearsome, and comes with all the goodies of the neighboring HERO IMP reward tier (signed artbook, TSIOQUE big box, Tormentum special Kickstarter edition box, T-shirt, Imp plush, physical soundtrack box... and that's not even the end of it!!).

Contrary to most of our reward tiers, however, the SPIDER tier is NOT cumulative.
If you followed our campaign, you know we gave a LOT of freebies to backers who already pledged and we didn't want to disappoint when new stuff below their reward tier was revealed - we just added it to their tiers. Still, somewhere at the end of this road we still have to have some money left to fund the game, and we think you can have a hard time finding another campaign with so many physical rewards.

 
If any of the higher-tier backers want to get their hands on the Spider plush as well, please PM us and add $50 to your pledge, and upon confirmation from us the Spider will be yours.

Meanwhile on the other end of Kickstarter:

Battlestation: Humanity's Last Hope

A space station simulation roguelike-like strategy game. Inspired by Babylon 5 and Faster Than Light. 

VANITY 【バニティ】

 A multiplayer indie Action RPG featuring anime-styled artwork and monster girls. A multiplayer free-roam Hack and Slash with quite an ambitious list of inspirations.

Mr.Monttu, Motoki, and 14 more people like this update.

Comments

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    1. OhNoo Studio Creator on August 31, 2015

      @ET3D It's a valid concern. We do have a slice of the budget pie planned for creating and shipping physical rewards, it's not small and it does cut a considerable piece from the game's final budget. Still, it was our conscious choice - cool physical rewards are the best rewards, we thought our backers deserve them :)

    2. ET3D on August 31, 2015

      I'm always worried in campaigns that have a lot of physical options than the sum collected is misleading.

      Even assuming that the physical objects are budgeted correctly and don't suffer from a large one time fee regardless of number produced, a digital tier has a cost of $0 while a physical tier might have a cost of $20 or whatever, which would not go towards the making of the game. So even if $35k are pledged, if $5k of that goes towards fulfillment, that would mean just $30k for the game. Perhaps not a huge deal, but if the game was budgeted for $35k, that's still an issue.