The Vale - Next-Gen Survival Horror and Investigation game
What is the extent of fear? This is the question that we love to ask, and one that we strive to answer.
This project will only be funded if it reaches its goal by Sun, February 24 2019 7:35 AM UTC +00:00.
What is "The Vale" ?
What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we are determined to attempt. The Vale uses Unreal Engine 4's advanced tech to give birth to Horror like never before. With a P.T like gameplay, we plan to use some exciting techniques to fulfill our goals - Dynamic Levels, Dark Moods, Vertical AI, Photorealism and more are some of the many tactics we intend to implement. For those of you who built up an appetite for True Horror playing P.T , only to have it left unfulfilled due to the recent cancellation of Silent Hills , we hope we may be able to help
The Vale started off as a small project, less than 5 people working to create a Horror Game that would be remembered for years to come. However, we quickly expanded, and have since had a massive boost in progress. Right now, we have filled nearly all our desired positions, although we do have some critical spots open! From Concept Artists, to Level Designers, to Composers, The Vale's team is littered with talent and a burning passion for the genre !
We are also supported by a group of 6 people in Argentina called "Pworx Studios", they helped a lot the development of "The Vale" while we were working on a project that is now in hiatus (Lawless Online) to focus on the best psychological horror experience we can do, all this for you.
The Vale is a relatively young game - only 6 and a half months old. Most of our members have full time jobs, and up until recently we were quite small a team. However, we have accomplished much in this little time. Our members are driven to deliver, and often work late into the night, despite having work (and at times, exams) to stick to deadlines. We have already completed the entire Script, all concept images and Level for our Alpha Release. We have also begun setting up a website( Which we plan to take live when we can go public with more of our completed material) and have even made amazing progress with our characters, as displayed below. Keep in mind that these are very early images, and we have since improved on them, and plan to do so even more.
Welcome to The Vale!
Risks and challenges
Although we have all the history written and the models created, we need the budget to announce the game, to hire freelancers to perform some jobs that we left in "secondary",
to upload it to Steam, to improve work computers, and ultimately, to create the best horror experience of recent years.