This campaign introduces our digital adaptation of Reiner Knizia’s The Confrontation, set in a new and exciting fantasy world. The Confrontation is a turn-based strategy game pitting two players of Light and Shadow against each other with asymmetric forces and hidden units. Players craftily maneuver their characters into strategic locations to exploit weaknesses in their opponent’s position and initiate battles or play special cards to learn about enemy characters. Drawing from a limited hand of cards players try to win each battle while leaving valuable cards for future battles.
For Light to be victorious, the player must sneak the Prince to the Shadow Stronghold. Shadow, on the other hand, is tasked with finding and defeating the Prince (Or moving 3 characters into the Light Capital).
Like many of Reiner’s other designs, The Confrontation can be played casually between beginners or as deeply as master level chess: it’s up to you and your opponents!
This is a computer adaptation of a game by Reiner Knizia and will be available for PC, Mac, and iPad, featuring local AI opponents and realtime online multiplayer. A limited beta will begin for desktop platforms immediately after this Kickstarter with an iPad beta to follow thereafter.
We've also started the Steam Greenlight process. All desktop backers will receive Steam keys when the game is approved!
The aim of this campaign is to get additional funding to allow us to work on an expansion of the game. We will introduce 18 additional variant characters and 4 additional special cards. These will be available after the initial release as purchasable Downloadable Content (DLC) and all reward tiers from Squire and up will include both standard game and expansion. The Confrontation is one of our absolute favorites of Reiner’s designs and we would love your support in turning this into a great gaming experience.
While the standard game is super fun, we’re confident that you’ll want the expanded world that these 18 variant characters provide once you’re familiar with the basics. We don’t want players to have to wait a year for something that we know they’ll want right away.
To immediately get started on this expansion, we’ve set our basic funding level at $6,000 with some stretch goals to build even more great features.
We’re also very excited to work with the board game and Kickstarter community! There will be opportunities for backers to participate in a limited beta where their feedback will have a direct impact on the final product as well as the co-design of some variant characters to help make the extended version of the game an amazing experience.
- Conlan Rios. Game development.
- Vaclav Jakubek. Artwork.
- Gordon Rios. AI programming.
- Mike Weiser. Music. ("Hordes and Legions" licensed from Mattias Holmgren)
- Anna Walsemann-Alletti. Campaign management.
- Nick Jones. Videography.
To add an exclusive, limited edition T-shirt to your reward tier, increase your pledge amount by an additional $30 above its base price. Shipping is included! (Add-on backers will receive a survey after the campaign funds, requesting size and shipping address)
To add a 3D model to your reward tier, increase your pledge amount by an additional $25 above its base price. Shipping is included! (Add-on backers will receive a survey after the campaign funds, requesting model choice and shipping address)
You can choose from 3 characters: Durion the Slayer, Sir Urland the Knight, or the Minotaur. Let us know if your heart's set on a different character and we'll see what we can do :)
"Getting this on an iPad will be a perfect fit." --PocketTactics.com
"We're looking forward to seeing this one in action." --DigitallyDownloaded.net
"Offworld Games Announce 'Reiner Knizia's The Confrontation,' Set for This Summer" --TouchArcade.com
Reiner Knizia's Samurai (2010)
Featured in "App of the Day" --Eurogamer.net
"...a very playable version of an excellent German-style board game..." --148apps.com
"Reiner Knizia's Samurai app makes it fun to influence Buddhas, Peasants and Helmets" --TUAW.com
"...a great new addition to the Knizia library..." --State of Play, The Gaming Blog
Legion of the Damned (2012)
Featured in "Under the Radar: January 5, 2012" --SlideToPlay.com
"...a meaty campaign with real strategic depth, a neat story, and some of the most robust multiplayer we’ve yet seen in the genre on iOS." --iFanzine.com
Finest Hour (2013)
"...a beautifully polished experience..." --PocketTactics.com
"5 out of 5" --iOS Board Games (BoardGameGeek.com)
Risks and challenges
We've carefully budgeted 12 weeks to complete these variant characters and release them to you. Most of the rules that they use are already implemented and we're confident that we’ll deliver this on time. As with any software project there is schedule risk but rest assured we want to deliver a high quality computer game for the expansion just as much as you want to play it; we're committed to getting this right and making it the best possible experience for the players.Learn about accountability on Kickstarter
- (30 days)