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Project Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment. Read more

Irvine, CA Video Games
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This project was successfully funded on October 16, 2012.

Project Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.

Irvine, CA Video Games
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Creatures

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Update by Rose Gomez, Associate Producer

Hello backers! In today's update, we'd like to show off a few of our creatures that you might have heard us talk about in previous updates. With the end of production getting closer every day, we have some news about our backer updates, and we’re also pleased to announce a date for the upcoming Backer Beta! In our next update, we’ll get into more detail about that.

First, let’s get to the creatures.

Blight

Blights are lost souls or soul fragments that have bonded with elemental substances. They are often victims of natural disasters (floods, rock slides, forest fires, etc.). They are incoherent, confused, and full of rage, an amorphous cloud that swirls endlessly and with great violence. Within the vortex, dozens of humanoid shapes materialize and vanish from moment to moment. Faces scream in silent agony while hands desperately clutch and claw at their surroundings, as though still trying to escape their tragic fates.

Bîaŵacs, storms that can rip the soul out of a person’s body, often create blights. If souls are ripped free from their bodies and caught in the center of the storm, they may become stuck together and bonded with any other elemental substances in the maelstrom. They are pure chaos and confusion, and destroying them is considered by many to be a mercy to the souls trapped within them.

Blights have been the subject of controversial research carried out by the animancers of Eora. On the one hand, attempts at vivisection have led to promising strides in treating patients who, for one reason or another, contain within their bodies two or more complete souls fused together, which has been identified as the root cause of a variety of mental and physiological disorders. On the other, however, some groups lament that there is a lack of transparency on the methods being employed in these experiments, the general concerns being that these might be somehow inhumane or present some broader risk to the surrounding populace. There are also some who accuse animancers of deliberately trying to create blights for study, but the veracity of these claims is difficult to substantiate.

Xaurip

This hairless humanoid is about the size of an orlan. It has an elongated snout and snake-like eyes, giving it a very reptilian appearance. Its legs end in three-toed feet, while its elongated arms end in three-fingered claws.

Xaurips adorn themselves with the bones of fallen enemies - mostly xaurips from rival tribes. They also have an affinity for large feathers, which they hang and pin to their attire. Skin tones can vary from light green, to a rustic brown. Their elongated snouts (which makes speech impossible) and overly-aggressive behavior have hindered them from communicating with the more civilized races of the world. They live in secluded, tribal territories and are known for ruthlessly attacking any foolish enough to cross their path.

Xaurips revere dragons as deities and build their communities around the lairs of these powerful creatures. It is not uncommon for a small tribe to wander until it has found a wurm to worship. Once a tribe dedicates itself to a dragon, they will defend it at all costs. Elaborate rituals, in which the dragon consumes xaurip sacrifices, are normal. As a dragon grows in age and size, these sacrifices become large religious events that cost the lives of hundreds of xaurips. The power and prestige of a xaurip tribe directly correlates with the age of its dragon. The most powerful tribes have existed for hundreds, if not thousands of years. Warriors and shamans of these large tribes typically paint their bodies to resemble their draconic overlord.

Vithrack

Extremely rare, very dangerous creatures with natural cipher powers. They are mostly humanoid in shape, slightly taller and thinner than humans, but with horrific, fanged spider-like heads. Like spiders, they are capable of spinning silk, though they use it to make their own very intricate and fine robes. Males and females are indistinguishable from each other. They are primarily spellcasters and mental manipulators, like ciphers, though they will also attack with their fangs when forced into melee combat. Despite their extreme intelligence and power, vithrack are not a major force in the world due to their extremely low birth rates.

Given their arachnid appearance, it's no surprise that vithrack have traditionally used spiders as companions and minions. Though highly intelligent and socially organized, little is known about their culture as they are both hostile to outsiders and rare.

Their psionic powers allow them to communicate mentally with one another. Like many social insectoids, their society includes a variety of specific roles, including scouts and defenders. While their low birth rates are likely responsible for their hostility toward other races, they have also made the vithrack highly altruistic when it comes to their own kind. They will defend their nests to the death.

Update Schedule

Hey, everyone. Brandon here. With production moving into the finalization phase for Eternity, the team and I are hunkering down to finish up the game over the next few months. Going forward, we will be spacing out our backer updates a bit more from now until the project ships. They’ll come a bit less predictably, but you can still expect updates as we have big announcements or special news for you. This will really help us focus as much of our efforts into putting out the best game we possibly can for everyone.

In our next big update, we will discuss the upcoming Backer Beta in more detail as well as what it will entail and how to redeem your copy.

Speaking of the Backer Beta...

Backer Beta

We will be releasing our Backer Beta on August 18th. As we mentioned above, we will get into all of the specifics about the Backer Beta in our next update. Be on the lookout for it over the next month.

Documentary Reward

We also wanted to let all of our backers know about a decision we'd recently come to about our Documentary DVD/Bluray item. We were faced with a bit of a dilemma when it came to the full documentary footage. In order to provide a physical copy of the documentary when the game shipped, we would be unable to show the final leg of production in order to have time to print all of the discs and packaging. We want our backers to be able to share the entire experience of making this game with us - from the earliest beginnings to the very end. To do this, we've decided to forgo making a physical copy of the documentary, and will instead release a digital downloadable extended version. We recognize that some of you may be upset by this decision, but we hope that you'll understand our reasoning.

We will be replacing the DVD/Blu-ray with another reward though. Stay tuned for a future update to find out all of the particulars.

That's it for this update, head over to our forums and let us know what you think.

Comments

    1. Creator David Liu on July 18, 2014

      So how did Xaurips ever form a society or culture without being able to speak? Do they use sign and written language exclusively?

    2. Creator master_shadow on July 16, 2014

      I`d also prefer waiting (any time) longer for the game in order to have a physical documentary included. At the end of the day I did pledge for the boxed collectors edition for a reason.

    3. Creator Theobeau:OOoE\Mad man with a box/Exiled on July 12, 2014

      Thanks for another interesting update. The creatures have a unique look and have fascinating world lore.

      Shame about the DVD but understand why producing and shipping 1000s of DVDs would make the cost of the exercise prohibitive. Digital access should be fine.

    4. Creator TanC on July 11, 2014

      I too am a little disappointed that there will be no physical documentary. I'm curious as to why the rest of the shipment couldn't be pushed back to accommodate the documentary, as was suggested by another backer. This would also give the benefit of accommodating post-release patches on the disc too, if there's any.

    5. Creator Jeremie Lariviere on July 10, 2014

      Great update, thanks!

    6. Creator Fry on July 10, 2014

      Gah... finalization that is.

    7. Creator Fry on July 10, 2014

      @Tobi It was possible to add on to your pledge during the finilization process. Once finalized, add ons are no longer possible. It least at the moment. No idea if Obsidian plans to change this in the coming months.

    8. Creator Curtis on July 10, 2014

      @Tobi— I have an order confirmation in my gmail dated 12-06-2013 where I finalized my order and paid the $40 difference to upgrade my reward tier. That was done through the backer website.

    9. Creator DerekG on July 10, 2014

      @alcaray - Latest FF and Flash. Wont work in IE either. About half the videos I try to watch today don't work. I suppose Google is changing something in the matrix.

    10. Creator Tobi (Crusader Kickstarter pls!!) on July 10, 2014

      @Grinsevent - I hope not... I contacted Obsidian in January and they told me the functionality for upgrading pledges hadn't been implemented yet. And they told me that they would tell all backers in an update as soon as it was implemented.

    11. Creator Karl Malm on July 10, 2014

      As mentioned elsewhere, LOVE the rain blight.

    12. Creator alcaray on July 10, 2014

      @Derek and @ Stiler: vids still working for me. Do you guys have an old adobe flash set up? Or flash disabled somehow?

    13. Creator Grinsevent Wheresluggage of Sintropez on July 10, 2014

      @Tobi it may have been closed ...

    14. Creator Stiler Orion on July 10, 2014

      @DerekG I am also getting "An error occured, please try again later" when I try to watch the videos on youtube.

      Not the only video that's done that to me today either, really really annoying.

    15. Creator Tobi (Crusader Kickstarter pls!!) on July 10, 2014

      @Curtis - how did you upgrade your pledge? i want to go from 65 to 140. but the only thing i can do on their site is to make an additional pledge, not upgrade my pledge. how did you do it?

    16. Creator Lywald on July 10, 2014

      This game is art, it's creative and beautiful. I like how the world feels generally. There's an artistic cohesion, seeping through. It is not cold, but colourful, like Torment. But Torment was a world of grayish purple. This one is a brighter shade. This colour, this feeling, I'd call it mature childishness. Torment was spatial, about dimensions. This one is more about time. It shows even in the titles. It's about our past, nostalgia, and the timelessness of the soul. Interestingly, that makes it again about identity. All these little details seem more a product of love than effort. It's almost existential, because it's going after the timelessness of the beauty of our work, and because it's dedicated to finding ourselves again. And it is a 'pillar', because it ties the past with the future, and because it links the root of who we were, to the roof of who we aim to be... Or whatever. *pours himself a glass of bourbon*

    17. Creator Céline .S. Sauvé on July 10, 2014

      Looks like my tier included the streaming documentary anyway (Unless I'm forgetting some sort of stretch-goal "upgrade"?) so I'll not comment further on that bit.

      Xaurip look like, I didn't see many faces in the Blights (just one face at the very end, actually), and I'm very much starting to get the feel of rabbits being called Smeerps in this game...though I understand that's likely due to copyright issues on the names most people would associate with things.

      August best sounds promising. Are we looking for a 2014 release of the game?

    18. Creator Dan Hagy on July 9, 2014

      I'd rather wait a bit longer for the physical stuff with the documentary included, and I do mean everything in one shipment.

      We're still getting a digital copy of the game so there's no need to wait to play that.

    19. Creator alcaray on July 9, 2014

      @Derek the vids work for me. What error message?

    20. Creator DerekG on July 9, 2014

      Anyone able to get the videos to work? All I get are error messages from YouTube.

    21. Creator Sleet on July 9, 2014

      "Males and females are indistinguishable from each other." Cue a conversation with a Vithrak that gets very very upset when you use the wrong gender pronouns.

    22. Creator alcaray on July 9, 2014

      @mega: I think there are quite a few old farts out there, like myself, who hate the fact that you can't walk into a phy shop, browse around, and come home with a game in a box, with a manual, a hot-key card (or even a keyboard template!), maybe a map, etc. For guys like me, Kickstarter is pretty much our last chance to get games the way we want.

      You are right that I would likely have invested in the game at a lower level, if no boxed set had been offered because I really like RPGs. But I was enthused in a major way because they offered the boxed edition. It was really important to me. And judging by the flames they received, it was important to a lot of others, too.

      I don't recall what they sent instead because it was something I had no use for. Soundtrack? Art? Something like that.

    23. Creator Chet on July 9, 2014

      You'd think 4 mil would allow for a small shipping oversight.

      I wonder what other surprises are in store for us as we approach the release date?

    24. Creator Richard Trevisani on July 9, 2014

      That's an odd decision for the documentary. To me (though I didn't order the physical version) it would make the most sense to release the digital version progressively -- as content towards the end of development becomes available -- and then delay the release of the physical version until the all the content is complete.
      Streamed digital files can be updated multiple times, but a disc cannot.

      Anyway, other than that, the game looks great! Keep up the excellent work!

    25. Creator meganothing dread hamster of torment on July 9, 2014

      @alcaray: I can't imagine that it was anyones entire reason to back Shadowrun. But it might have been the entire reason to pay as much as they did to get a physical copy. What did Harebrained offer as replacement?

    26. Creator meganothing dread hamster of torment on July 9, 2014

      @Steve: Because instead of sending it with the game DVDs they would have to send them separately. Twice the shipping costs, many at international rates.

    27. Creator alcaray on July 9, 2014

      Harebrained Schemes did something similar and for similar reasons with their project: Shadowrun Returns. In their case, they decided (rather late in the process) that the physical copy of the game did not make sense because they could not come up with the print version of the game, prepare the CDs, and meet the mailing schedule. In their case, I think that the phy copy of the game was a *major deliverable* and it was the entire reason why many people participated in the project at all. I'm still pissed.

      A making-of vid, I guess to some, will be a critical reward as well.

    28. Creator alcaray on July 9, 2014

      @doz, Probably to avoid an additional mailing (costs $) and a call for another $15 shipping bill from the internationals.

    29. Creator Steve Dozniak on July 9, 2014

      I wonder why not make the DVD documentary come out later after the game has shipped? This should give some time to complete the final part and do the editing.

    30. Creator someone on July 9, 2014

      Will MCA ever finish his play through of Arcanum?

    31. Creator Curtis on July 9, 2014

      *disappointing

    32. Creator Curtis on July 9, 2014

      I upped my pledge from $100 to $140 post-kickstarter specifically for the physical copy of the documentary, so it's very dissapointing to see that it will not be released. Unfortunately my sole internet connection is a 3G service that is both too slow and has a 2 gb monthly cap, so a downloadable version of the documentary would require jumping through hoops to obtain from another location. I do, however, trust in Obsidian's ability to provide a suitable replacement.

    33. Creator Dennis Pousette on July 9, 2014

      I'm a little bit sad over the Blu-ray documentary decision. I understand the reasoning behind it, but I really like to have a physical copy of things that I treasure dearly. I always buy my favourite TV shows, Movies, Games physically to have it on the shelf and not risking to loose in a HDD malfunctioning or something.

      When will we get to know what the 'replacement item' will be?

      Really nice animations btw! Keep it up! :)

    34. Creator alcaray on July 9, 2014

      So what is the next project?

    35. Creator N.A.J. on July 9, 2014

      Physical DVD/Blu-Ray didn't mean that much to me, especially since I don't think I've even opened the slot on my disc drive in months and I stream everything over my home network to my big TV, so no worries there.

      Overall, really liking the lore and the tone. Between Divinity Original Sin and this 2014 is shaping up to be an awesome year for RPGs

    36. Creator cordell melgaard on July 9, 2014

      So excited to finally play this. Glad I pledged $110. Can't wait for the Documentary and physical DVDs are so 1995.

    37. Creator Jack Hepburn Raine on July 9, 2014

      @Sergey N Well hopefully we will be able to zoom and see this kind of detail on mobs and characters, as the mobs shown so for look amazing both in concept and animation, really cant wait for this game, my first kickstarter and i'm thinking its gonna be the best.

      Shame about the documentary, but I understand why, and an extended version is always great.

      for the $140 and above backers how about a dvd containing all the other digital rewards for higher backers, so we can keep them all in one place without having to worry bout loosing them or having to download them again.

    38. Creator Hylton on July 9, 2014

      Love the creativity behind the Blights!

      Hopefully not too many people will be upset by the documentary change. I personally think it's far better to do it this way anyway! Physical objects are so last millenium.

    39. Creator Samuel H. González on July 9, 2014

      The beta will only be for tiers 110$ and up, right?

    40. Creator Sergey N on July 9, 2014

      Cool animation but is't it too detailed? In actual size those creatures will be very small and those small details will be very motley..