Funded! This project was successfully funded on October 16, 2012.

Update #68

ART!

50 comments
166 likes

Update by Brandon Adler, Producer

Hey, everyone. We decided against releasing the Backer Portal right before the holiday break. We wanted to make sure that we had a full staff on board to solve any technical issues that might arise on the site during its launch. We are just as excited as you are for the Backer Portal and we want to make sure it has a smooth release.

To keep you sated in Project Eternity goodness we decided to show off some of the artwork we have been putting together this milestone. We are pretty proud of it. Hope you enjoy.

Areas

Last week on the forums Sensuki, Tagomika, and coffeetable brought up questions about areas we were outsourcing. I figured it would be better to show you the areas instead of talking about them. Take a look.

A shrine to the goddess of the hunt. A shrine to the goddess of the hunt.

A drake skeleton amid thick overgrowth. A drake skeleton amid thick overgrowth.

Both of these images come from the same wilderness area. While this area appears thick with foliage now, it was previously the site to horrific fires caused by drakes. Large swaths of ground were burned and only now has the land started to recover.

Concepts

Kaz and Polina have been hard at work getting concepts prepared for our current milestone and the next.

Polina has been focusing on creating the look and feel for our next big city - Twin Elms. Twin Elms is a unique mixture of ruined architecture from an ancient civilization with a layer of Viking-inspired Glanfathan buildings built into it.

Glanfathan buildings built into ancient ruins. Glanfathan buildings built into ancient ruins.

Line work for environments in Twin Elms. Line work for environments in Twin Elms.

While Polina has been helping to plan the future, Kaz is firmly entrenched in our mega dungeon, The Endless Paths of Od Nua. Take a look at some of the prop work that Kaz is doing for one of the Engwithan-inspired areas.

Engwithan props for use in Od Nua. Engwithan props for use in Od Nua.

Creatures

One of the creatures that has gone in recently is the troll. You can see a few of them in the area below.

A group of trolls in-game. A group of trolls in-game.

That's it for this week, folks. Have a great Thanksgiving.

Koshinator, Marek Ososinski, and 164 more people like this update.

Comments

    1. Horny2.small

      Creator barbarian_bros- Cayne Corp.Shareholder on December 7

      The holiday break is over... still no backer portal?

    2. Missing_small

      Creator Jon Austenaa on December 5

      The forest looks a bit dark and monotone, with few hightlights from the sun. Maybe brighten it up a bit? I love forests the most in RPG games :)

    3. Silver.small

      Creator Silver on December 3

      Great stuff. :)

    4. Fb_profile_picture.small

      Creator Christian Lier on December 3

      Stunning... Having serious oldskool RPG withdrawal here! You gotta hurry up slowly and bring us this long awaited gem! *drool*

    5. Dungeoncrawl.small

      Creator dungeoncrawl on November 29

      No complaints here. This looks amazing.

    6. Missing_small

      Creator Rink on November 29

      I love it.
      Thanks so much for sharing your work, must be hard to get the feedback so directly all the time, especially because every single feedback will be mixed due to the number of backers. Keep up your great work!

    7. Dsc00170.small

      Creator Arvid Granat on November 28

      Cool! I especially like Polinas work for Twin Elms!

    8. Missing_small

      Creator Carole on November 28

      I love this arty updates! :) Well done all of you, it looks amazing! I'm starting counting down the months to release, yeepee!

    9. Missing_small

      Creator Sean Brede on November 27

      Not to pick too many nits but, why is the drake still so intact? You'd think that animals would have taken some of the bones, or that they would have been scavenged to make dragon-bone items.

      More critically, why are the trolls not red with blue-gray shirts?

    10. Viktor_mazhlekov_sm.small

      Creator Viktor Mazhlekov on November 27

      By my oppinion the art is going on to the right direction, but is still to far from the this deep atmospheric art which made BG clasics. The artists must be more brave in using the colour pallete in order to add more contrast accents and depth. Allso there have some unlogical elements like the bushes flourished on the middle of intensively used road... I know it's far from the final result. Waiting impatiently for the next update! Have a suny day! :)

    11. Missing_small

      Creator Eric Mittelstaedt on November 27

      As everyone has said, these shots do look quite nice. However, I am slightly confused by the description of the first two shots. - "While this area appears thick with foliage now, it was previously the site to horrific fires caused by drakes. Large swaths of ground were burned and only now has the land started to recover." - To me, these shots don't show an area that is just starting to recover. In fact, this looks like a thriving, fully regrown ecosystem with a couple of skeletons on the ground. Shouldn't there be more evidence remaining of the fires if this area is just starting to recover?? Right now, it looks pretty vanilla forest to me.

    12. 1up_800_white.small

      Creator Christian on November 27

      Wow. This looks so amazing that actually my only criticism is, that the grass and the trees look so much like a photo that they make the shrine, campfire and dragon stand out somehow. I'm also slightly concerned if the look will hold when sunlight hits those trees instead of having an overcast day like in the screenshots.

      But overall ... just wow.

    13. 888413_1_.small

      Creator Rebecca Wilson on November 27

      Excellent looking! I'm so looking forward to playing this game, and was really looking forward to the backer portal, as I wanted to upgrade my pledge. However, I guess I can wait. Thanks as always for your thorough updates.

    14. Owl_avatar.small

      Creator Alexander K on November 27

      The water shader looks pretty strange. It seems like it's at the wrong angle, water being parallel to the screen while the perspective is not.

    15. Missing_small

      Creator Cutter on November 27

      Call Polina, Paz instead. That way you can refer to them as Kaz and Paz! :P

    16. Tfire-nl-1280x800.small

      Creator James Bywater on November 27

      These areas look 'pristine' because they haven't yet had the 'paint over' pass, where an artist goes in and paints in all the little details like weeds and plants and moss and weathering, etc. These pieces are still a work in progress and the paint over pass comes towards the end.

    17. Missing_small

      Creator Flump - the flying turtle on November 27

      I like the artwork but I'm curious if it can be found in higher resolution and if so where we can obtain it? I want to zoom in further ;)

    18. Missing_small

      Creator Jabberwok on November 27

      Beautiful screenshots, though I sort of agree about things looking a little like a park. Maybe it's because the grass appears very short and green? Maybe more shrubs or imperfections in the ground, though there already looks to be a fair amount of variation. I wonder what an area with longer grass might look like.

    19. Missing_small

      Creator Willie on November 27

      Those screenshots (I assume they are in-game?) simply look awesome. If that is indeed the way it looks in-game, then you guys are nailing it in terms of aesthetics. Getting very excited for what the final game will hold! Thanks for the update.

    20. Nexusavatar.small

      Creator Theobeau:OOoE\Mad man with a box/Exiled on November 27

      Thanks for the update: Several of the wilderness pictures are just gorgeous!

      No worries about the backer's portal though what holiday are the PE team referring to..... wait Thanksgiving right? Many of us non US backers don't get an extra public holiday in November :(

    21. Fb_profile_picture.small

      Creator Peter Hoogeveen on November 27

      Aaahh I was SO looking forward to emptying my bank account in that awesome backer portal of yours. Too bad we have to wait, but I trust it will be so much better after the holidays. Anyway, the new artwork looks amazing, again great work guys! :D

    22. Missing_small

      Creator Pawel on November 27

      I love both wilderness area pictures, but one think is bugging me ma little. It looks like a park. Why? There is no plant litter whatsoever. Trees are just sticking out of grass. I know that wilderness in Baldur's Gate looked similar, but back it didn't bug me :)

    23. Arrow.small

      Creator The Arrow on November 27

      I agree with Tychoxi, the skeleton must have been there for quite some years, and should have been picked at by scavenger animals as well as have much more plants grow over it. Other than that? Very, very nice. I'm so looking forward to this! When's the beta coming? ;)

    24. Yasuo_iwakura.small

      Creator Sashh on November 27

      I am so hyped for this game. I also backed Wasteland 2 and Tides of Numenera, but this, this looks just so much like Eternity games.

    25. 1-mortepng.small

      Creator manio on November 27

      Man those 2D graphics. Maybe is just my nostalgia hitting me right now, but i am on to those . It makes you wonder if every modern game really needs only top 3D graphics to immerse you in its world. Well let me tell you that , just by seeing those trees (every leaf is hand made?!) i am already traveling to far far places. Excellent work guys!

      PS. I also agree with Riggo . If you really like good CRPGs check Deathfire also guys, it needs your help.

    26. Missing_small

      Creator Kirill on November 27

      This looks absolutely fantastic!
      This is the work-in-progress areas, right? Hope you'll add some fallen leaves near the trees at one of the area passes - will give wore wild-n-forgotten feel I guess. But still, it already looks very impressive!

    27. Nomnom.small

      Creator thenthomwaslike on November 26

      these look amazing! great job guys!

    28. Gp2_145_dropshadow.small

      Creator godprobe on November 26

      with each new update, I'm more and more proud of having backed this project! thank you guys for creating something so obviously worthwhile!

    29. Missing_small

      Creator Tychoxi on November 26

      Looks great! My nitpick would be that the drake skeleton needs to be a little more disjointed and with more earth/vegetation overgrowth but, again, it looks great nonetheless.

    30. Missing_small

      Creator Nicolas on November 26

      Man am I ever excited for this! Not only to kill the monsters en masse but just to BE in this wonderful looking world you're building. Thanks for the hard work guys XD

    31. Hatsworth_drinks_tea.small

      Creator Paul Andersen on November 26

      Damn.
      That is looking goooooood.

    32. Gandalf2.small

      Creator Fanest on November 26

      i love this art and areas u made, keep up the good work :D

    33. Chrono2-resized-64.small

      Creator Gavin | Waiting for WL2 on November 26

      Looks good!

      Also, when do we get more Polina pics?? :D

    34. Riggo.small

      Creator Riggo on November 26

      Awesome stuff!!!

      A little disappointed there was no shout-out for another awesome looking RPG though!

      http://www.kickstarter.com/projects/g3studios/deathfire-ruins-of-nethermore

    35. Avatar200.small

      Creator Jalister - OOoE / WoOS / SoSR on November 26

      It looks like what I was hoping for, Infinity Engine in high resolution, but even better.

    36. Avatar158_4.gif.small

      Creator gandalf.nho - Huntress OOoE/WoOS/Torment on November 26

      Looking great, liked the drake skeleton

      @Max Robitzsch, Thanksgiving

    37. Batboy_av.small

      Creator Spot On J2K on November 26

      Looks great! Ignore the nitpickers.

    38. Missing_small

      Creator Crysto on November 26

      I hope enemies have red outline when you put your mouse over them, like those trolls and non-hostile green one, easy to read in combat.

    39. Fallout-new-vegas-3-icon.small

      Creator N.A. Jones on November 26

      For those complaining about the visuals, bear in mind this is almost certainly at the "work in progress" state. And then you'll also realize this is why studios typically don't reveal work-in-progress screen captures during the normal publisher driven development cycle.

    40. Missing_small

      Creator mtfr on November 26

      It looks otherwise nice, but the trees look strongly artificial because there is no colour variation in the leaves. Each one looks plastic of a very specific colour. If you could introduce a bit of variation in the leaves among themselves it would help.

    41. Missing_small

      Creator cbwjm on November 26

      The hardest part is going to be remembering which addons I wanted.

    42. Me%2009.small

      Creator Jack Hepburn Raine on November 26

      Promote the person who worked on the tree's they are awesome, cant wait for this game. Any chance of some Druid info or some of the other classes not talked about yet.

    43. Missing_small

      Creator descalabro on November 26

      This looks nice, but 'artistically' it is far from impressive, specially when compared to IWD and BG2 standards. The most interesting images ("Glanfathan buildings") haven't been rendered into game graphics. I hope you don't take the 'going back to 1998' attitude too far; this game should be an opportunity to make every area visually unique. Otherwise this game might be turned into a very generic-looking RPG, even if good-looking.

    44. Fb_profile_picture.small

      Creator Свободный Раб on November 26

      so .... baldur's gate-ish :) love it

    45. Fb_profile_picture.small

      Creator Eric D on November 26

      Oh my god, it's beautiful. Can't WAIT for more!

    46. Missing_small

      Creator Max Robitzsch on November 26

      "right before the holiday break"

      What holiday break?

    47. Missing_small

      Creator David Carson on November 26

      Oh yeah, that's EXACTLY the sort of thing I was hoping to see when I backed a new game in the vein of the classic Infinity Engine games. Great stuff guys!!

    48. Missing_small

      Creator Bill Test on November 26

      This looks absolutely gorgeous.

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