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Pillars of Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
73,986 backers pledged $3,986,929 to help bring this project to life.

Meet the Developers - Dimitri Berman

Today we have a meet the developer update with Dimitri Berman, Lead Character Artist on Project Eternity. We are planning for a design update next week, and then we will be going on hiatus for two weeks due to the holiday break! 

Q: Hi Dimitri! What do you do on the Project Eternity team?
A: Hi everyone! I make sure all characters and creatures meet our set quality bar as they enter the game, this includes creation of high poly and low poly models, textures and materials, and occasional skinning and rigging. I work closely with animators, programmers, and designers to make sure our stuff looks and behaves as best it can, and also prototype new systems if we find something particularly cool we can do that the players will enjoy seeing. Occasionally I will jump over and help out the environment guys if they need help with complex set pieces.

Q: What are you currently working on today?
A: Today we're doing a couple of things. Firstly, we're getting our first weapons into the game, properly equipped by characters. And oh boy, there are going to be a lot of weapons, you can thank Josh for that! And then I am working with Antonio, our character TD to prototype the character rigs for other playable races. Different races in Eternity will be different scales and this poses various challenges to making their equipment and animations.

Q: What's your typical work day like on Project Eternity?
A: Usually when I get in I make a cup of coffee. And then another. Then I usually Facebook until it is lunch-time. After lunch I take to Twitter like a madman, Pinterest and Instagram my fingers off, and then after more Facebook it is time to go home! In all seriousness, I usually check my work email, and get to work on our current goal. Right now we are not creating content, we are figuring out our pipeline for building every single thing in the game, so when the time comes to creating art (during Production), we can focus on the art itself and not fighting technology to make it all work. RPG's are really complex especially when it comes to characters and there are a lot of things we always keep track of, so players in the end can have a wonderful, bug-free experience.

Q: What are you most looking forward to on Project Eternity?
A: It's exciting that it is a brand new IP, which allows us to put creativity into characters and art that we would normally not be able to do due to IP constraints. Eternity is also going to be a really big world, with lots of stuff in it - it is going to be rewarding in creating so much art for our fans.

Q: What other projects have you worked on at Obsidian?
A: I have worked on Neverwinter Nights 2, its expansions, Dungeon Siege 3, and sadly a couple of cancelled projects. Aliens 4EVER.

Q: Where do you like to eat for lunch?
A: Southern California has cuisine from everywhere, so I like to mix it up, be it Thai, sushi, or In-n-Out. But I think I eat more Mexican food than any other. It all started with me living in New Mexico for 10 years and then moving to San Diego.

Q: What do you like to do when you aren't making art?
A: What?

Q: Who's your favorite artist?
A: I would say HR Giger and Zdzislaw Beksinski are two of my all-time faves.

Q: And your favorite Ninja Turtle?
A: Leonardo, hands down. He is the true ninja.

Q: What about Rafael?
A: I find his equipment lacking.

Q: What's your favorite game?
A: Oh god, I don't know where to begin. There are tons of good games, I don't know if I have a favorite. I've always been a PC guy, and I grew up on first person shooters (Dooms, Quakes, ROTT's), RTS games, and of course old fashioned RPG's. I would play Eye of the Beholder non-stop, drawing out my own map by hand because minimaps weren't invented back then. But with games like Shadow of the Colossus, Dark Souls, and Journey, there are jewels in the modern console world that I really, really enjoy.

Q: And finally what's the best brand of Vodka?
A: Vodka is vodka, can't go wrong. I've heard about these two being good, but I've yet to try them - пять озер or зеленая марка (Five Lakes, supposedly Siberian, and Green Mark) . Honestly lately I've been drinking Absinthe.

Thanks Dimitri!

If you have any questions for Dimitri - head over to the Project Eternity forums and post!

Comments

    1. Creator Kristian Ødegård on December 18, 2012

      "and sadly a couple of cancelled projects. Aliens 4EVER" This line made me a bit sad...

    2. Creator KenThomas on December 17, 2012

      Man, Russian letters *barely* stick to the roman letters / alphabet system. They're almost unrecognizable.

    3. Creator Yuri on December 13, 2012

      Дмитрий, а какая самая лучшая порода для домашнего медведя?

    4. Creator Andrew Tuckett on December 12, 2012

      Will the characters have cloaks? Especially for rangers and wizards that would be cool.

    5. Creator Silver on December 12, 2012

      Nice update - making a note about those vodka brands as well.

    6. Creator Justin Muschinske on December 12, 2012

      Absinthe? A man after my own heart.

    7. Creator Greenfr0G on December 12, 2012

      Favourite artists - HR Giger and Zdzislaw Beksinski ? My man, my man :) This alone would make a prefect nerd-sync with me.

      Plus being a PC gamer + Ninja Turtles - I think I´ve found my new favourite Obsidian employee.

    8. Creator Paul Andersen on December 12, 2012

      HR Geiger, Vodka, Leonardo, and Mexican food?

      If he was female, I'd be very tempted.

    9. Creator T.J. Brumfield on December 12, 2012

      Frïs vodka is my personal favorite. And there is a world of difference between cheap vodka and good vodka.

      Obsidian has had more than their fair share of cancelled projects. I'd love to know what they all were, but most of them were never publicly announced.

    10. Creator GibMonkey on December 12, 2012

      I'm with Peter. Thanks for the Zdzislaw Beksinski introduction.

    11. Creator Peter Wysoczanski - Obsidan Order on December 12, 2012

      @Dimitri Berman :) wow @Zdzislaw Beksinski art.... thank you for the introduction

    12. Creator Isak on December 12, 2012

      Haha awesome interview guys! :)
      Thanks for letting us get to know you!

      Keep it up fellas!

    13. Creator SBS - Custodian of The Obsidian Order on December 12, 2012

      "But with games like Shadow of the Colossus, Dark Souls, and Journey, there are jewels in the modern console world that I really, really enjoy. "

      Impeccable choices Dimitri!

    14. Creator Uwon de Toster of the Obsidian Order on December 12, 2012

      Nice Choice with Beksiński. And Absinthe >:P

    15. Creator DURTSCHER Julien on December 12, 2012

      +1 for HR Giger and Zdzislaw Beksinski

    16. Creator Chris Conley on December 12, 2012

      Oh yeah, absinthe is legal again. I should try it some day.

    17. Creator Bryy Miller on December 12, 2012

      @Leonardo Polon,

      Yeah, I'm as hyped as the next person for this game, but I don't really understand the Second Coming Complex around it. Well, yes, I do, I get don't GET it. It's not like this is the first RPG ever in existence. Geneforge, Planescape, all these games still exist.

    18. Creator Don Reba on December 11, 2012

      Pinterest was when I realized he was joking.

    19. Creator McFeeb on December 11, 2012

      Try Sobieski.

      It's my current go to vodka. Best bang for your buck, ya drunks.

    20. Creator gustavpezka on December 11, 2012

      I have to agree with Rainmaker - зеленая марка (green mark) is good only for compresses. Or for disinfection. Or for pouring it down to drain (that's teh best option). Don't know about five lakes though. Same shh-stuff, my guess. Regardless of vodka, I'm very glad that someone like Dimitri is working on this project. Good luck!

    21. Creator Heath on December 11, 2012

      A fan of Giger and Beksinski as a lead artist can only mean good things.

    22. Creator mike smith on December 11, 2012

      there is no bad vodka,
      there's just not enough vodka
      there is no bad women
      there's just not enough vodka.

      Possibly misquoted.

      Absinthe though, is responsible for missing weeks of my life.

    23. Creator Skyleaf on December 11, 2012

      The cancelled Aliens game, that the one with Sega attached to it?

    24. Creator Leonardo Polon on December 11, 2012

      Even though it's the #35 update , sometimes i doubt myself that a game like this is really going to happen... Because everything is just so awesome =')
      Ty guys, keep up the good job!

    25. Creator Rainmaker on December 11, 2012

      Oh Dmitri, i hope you'll never have to drink again зеленую марку, it's awful.