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Project Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
Pillars of Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
Pillars of Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
73,986 backers pledged $3,986,929 to help bring this project to life.

Update #27: How’d we do, and what’s next?

Well hello everyone! It’s the day after our Kickstarter here at Obsidian, and while a few of us are a little rough around the edges right now, we’re already busy working on Project Eternity!

In this update, we’ll go through a number of frequently asked questions we’ve received in the last day or so. If you have any problems with anything, please always feel free to head over to our forums, or reach us on Facebook, Twitter, or via

So… onward!

Kickstarter and PayPal Stats

So as of about 1:30 PM PDT, here’s where we stand funding-wise:

Backers: 73,986
Pledged: $3,986,929

Backers: 3,681
Pledged: $176,279

Backers: 77,667
Pledged: $4,163,208

Stretch Goals

So that means we hit the 4M stretch goal, right?

How do PayPal backers affect the Mega Dungeon size?
It counts toward the Mega Dungeon! We hit fifteen (15!!!!) levels!

Will Facebook Likes still count to a larger dungeon?
Yes, for now they do! Come like us quickly and maybe we can hit the 40,000 likes for one last dungeon level. But it’s for a limited time, so… like us! Please note: If you clicked Like on our Eternity home page, that doesn’t qualify – we need likes on Obsidian’s Facebook page!

Kickstarter / Amazon Payments / PayPal

OK, so now what happens? If you backed us on Kickstarter, Amazon will begin processing payments and will contact you. This process takes place over a period of 14 days. If you encounter any problems with this process, never fear about losing your pledge. We’ll work with you to work out any payment issues so you don’t lose out as long as you were a part of the crowdfunding phase.

Once payments are taken care of, we’ll start collecting information from you guys, and we’ll do that a few times. More info on that below. If you backed us on PayPal, and everything went through OK, sit back and relax and we’ll be in touch soon!

Speaking of PayPal, I noticed PayPal tiers are still up. Will I get the same rewards for the tiers if I donate now?Yes! For as long as we have the listed options available on, you’ll get the same rewards. This is for a very limited time though, so don’t delay if you’re going to get in on Project Eternity!

Oh no, I don’t think I added shipping! How do I add international shipping?
There’s two ways to handle international shipping. You can:

1) Go to

  • Along the right side, choose the Donate button under the “Donate Your Own Amount” section. It’s at the bottom of the Tiers just before Addons.
  • On PayPal in the Donation Amount field, enter the desired amount and click Update Total.
  • Log in to PayPal using your email and password.
  • On the “please review your donation” screen, click the Add special instructions for Obsidian link. Describe what your donation is for (international shipping, top up, etc.)
  • Change any other relevant details and then click the Donate USD Now button.

2) Hang tight for now. Once we get all of the information from PayPal and Kickstarter and then get it organized, we’ll be reviewing each and every order to make sure we know how you want your funds allocated. We’ll handle that directly with you via e-mail (please make sure the e-mail you used on Kickstarter or PayPal is accessible to you! If you have any concerns about that, e-mail us at

I would actually like to upgrade to another tier – can/how do I do that?
For a very limited time, you can use the process described above in “How do I add international shipping” and specify to us what you would like to do. You can do this even if you first contributed to Kickstarter. Just include the difference. (Disclaimer: This does not apply to tiers that were sold out.)

Video Streams

Where can I see Adam’s Icewind Dale II playthough?
Unfortunately it’s not available.

Where can I see the D&D game?
We are looking at putting this up on YouTube or another video streaming site for your… “enjoyment”. More on that soon!

Where can I see the last few hours of the party stream?
Swing by Twitch TV at

When is Chris Avellone going to stream playing Arcanum?
We’ll be in touch soon with details on that. It might be a Holiday Special stream. Rest assured he’s going to do it - you guys hit the $4M marker!

What’s the next step?

OK so now what?

First, come sign up on our Forums if you haven’t already. That’s going to be the best place to connect with us throughout the development of the game. We’ll also be up on Facebook and Twitter too. Backer badges will start rolling out in the next few weeks. If you have any problems signing up on our forums (our anti-spam can be rather aggressive sometimes, we apologize!), e-mail us over at and we’ll get you all set up.

A survey will be coming in the next few weeks to ask you how you want to allocate funds. For those of you who are getting physical goods, before we ship anything, we will notify you and reconfirm at that time to make sure we have the latest physical address on file.

If you have any other questions, feel free to swing by the forums or e-mail us!


Some of you have been wondering how we will be offering keys for the game. You will be able to select one of the choices below for each key:

Steam: Steam currently supports Windows, Mac OS, and Linux. We will be offering you a SteamPlay key. This means with one key, you can play the game on any supported platform of your choice! The Steam version will also offer in-game achievements and we are going to look at adding Steam cloud support for an even better multi-platform experience. Please note that Steam uses DRM (digital rights management) however. DRM comes with this platform and is not something we can disable. If you want a DRM-free option, please see below. We will be offering DRM-free options based on the platforms that GOG supports at the time of us shipping the game. Currently, this means you only have a Windows DRM-free option, but apparently some big news for Mac users is coming… tonight, and hopefully good news for Linux users too down the road.

You may have noticed that there isn’t a DRM-free Linux version listed; that’s true today, but by the time we launch, we’ll have one available.

Thanks again everyone, and we’ll be in touch!

Update from Darren Monahan

FORUMS: Discuss Update 27 on our official forum thread!


    1. Creator William on November 13, 2012

      Michael: pretty sure thats not correct. I recently tested a new game that was released just a few months ago on steam and it worked just clicking the exe without steam running.

    2. Creator Patrick Kempter on October 26, 2012

      Speaking of old-school RPGs, the folks who made the Quest for Glory series are also in need of backing for their latest project.

    3. Creator Bakshi Mushailov on October 22, 2012

      @ThomasN have no clue what you are talking about, my steam folder works after every format that follows my hardware upgrade it's equal to changing a PC thought if you want to move from PC WIN to LINUX then you have a problem.

    4. Creator Cordis on October 21, 2012

      Attention: a lot of people have been spamming links to support Shaker.

      Please be aware that project is cancelled and for very good reasons.

    5. Creator ThomasN on October 21, 2012

      ET3D: If you copy a STEAM game folder to some other PC and try to run it, it will not work. Now you can call that what you want, because I will call that DRM.

    6. Creator ET3D on October 20, 2012

      Thanks for the link to the Cory Doctorow article.

    7. Creator Wim Jansen on October 19, 2012

      Gary Doctorow did this excellent piece on the changing digital landscape and DRM:

    8. Creator Lantander on October 19, 2012

      Oops, I forgot a word - "[...] give the buried colossus calves [...]"

    9. Creator Lantander on October 19, 2012

      Could we please get the art for the mega dungeon updated for the full 15 levels? The two more slices should be enough to give buried colossus calves and feet, so we can finally see him from head to toe...

    10. Creator Jens Pjotr Kjerpeset on October 19, 2012

      As Gorthauer said, raise awareness for SHAKER here on Kickstarter, they seem to need it!

    11. Creator Gorthauer on October 18, 2012

      Hello, Obsidian Intertainment developers!
      I love your games so much, starting from Fallout and Bloodlines, and ending with my favourite Neverwinter Nights 2 (replaying it now) and New Vegas.
      I'm very glad with your new game announcement, Project Eternity.
      BUT! As you've already scored the success and collected most funds - would you please turn to players in your next update, asking them to support less legendary devs with their project Shaker on Kickstarter.
      Because you've already achieved 100% goal and even set up the new funding record. And they have to get atleast announced minimum (1 000 000$).
      Too few worthy old-school RPG's are released nowadays, their project can't even rival yours (another genre, weaker crew)...I wouldn't like another great game become dead without a birth.
      Please show solidarity to Shaker-RPG devs and support less lucky associates.
      Your words mean much for players. And if you ask them for support in your next update - you can save as Shaker project as prevent COMPANY RUIN.
      Hope for your mercy.
      Sincerely yours, Gorthauer.

    12. Creator ET3D on October 18, 2012

      I'd like to say here something I already said on the forum: Steam does not imply DRM. It's a pity that Obsidian thinks it does, and hopefully they'll realise it doesn't.

      There are many DRM free games on Steam. These can be launched by running their executable without having Steam running. Some can even be copied to another PC and run as is, without the need to install anything (including Steam).

      It would be best if Obsidian made sure that the game can run this way. Steam is a good distribution platform, and if the game can use it and be DRM free that would be the best of both worlds.

    13. Creator Tanya Hindmarsh on October 18, 2012

      @Erich they finally fixed that maybe less than a month ago (About time, definitely)
      Previously Steam created the files it needed for offline mode when you exited it... Which meant you had to be connected at that point for it to work, and deleted them again when you started in online mode again meaning it was very easy for you to be left with it totally broken. I believe now it creates the files when you connect to steam and keeps them until the start up again, at which point it overwrites them with a new set.
      It took them ridiculously long to fix, but it's worked as intended for me on a number of occasions now.

    14. Creator Erich L. on October 18, 2012

      @T.J. I like having the option to not use Steam, though. It's important to me, especially when Steam has proven to me that it won't go into offline mode "without first logging in online" when my ISP has a major outage. Those were two weeks I really could have used access to my games :|

    15. Creator Matt Block on October 18, 2012

      The above link to the Twitch TV live stream is broken, use this one:

    16. Creator Anthony Gosselin on October 18, 2012

      Good stuff.

      But... I've created a forum account but still haven't received my confirmation mail

    17. Creator Ketil K on October 18, 2012

      Steam is going to target ubuntu only at first. I absolutely don't want to use ubuntu as a desktop-platform, and if I don't cooperate with other on external projects I avoid it altogether.

      Desura is available for windows+linux+mac with the option to download without the desura client installed which is very neat. They don't even require DRM.

      I know that linux is not the easiest platform for binary compability, but please don't add any artificial checks for a specific distribution that can't be overridden with a command line parameter. I accept that you don't officially support every distribution, but if needed we could probably provide the compability layer ourselves. The linux community have quite a lot of clever people.

    18. Creator Corpselocker on October 18, 2012

      Wooo! So, for the extra $160k over the game improvement bonus... I ask for you to hire a pure AI guy :)

    19. Creator tarasis on October 18, 2012

      @ korresh:

      That is likely Mac given the strong hint in the update above.

    20. Creator Martin on October 18, 2012

      Yes, that is correct.

    21. Creator Jalister - OOoE - WoOS - SoSR on October 18, 2012

      @korresh - It's not Linux.

      "We've seen a lot more of you guys voting on this wish recently and I thought it was only fair for me to update you. Linux is a great platform, and we love how much passion you guys are showing for it here on our wishlist. We definitely know that it's one of the top things our community wants from us, but it's also really difficult to bring the level of support and ease-of-use to the wide variety of distros that are commonly used by Linux users. If we're able to bring games to Linux--and we're constantly evaluating ways that we can do this--we want to make sure that we're doing it the way: simple, easy, and it "just works." I'm not telling you guys to give up hope--we know how much you want this--but what I am saying is that this is harder to support than it might seem initially, and we're not ready to move to support Linux officially just yet."

    22. Creator mouseman on October 18, 2012

      Where can I see the mega dungeon 15 level consept art??

    23. Creator Aoyagi Aichou on October 18, 2012

      Well, this ended even better than I expected! Awesome, now I'm going to hope that the gentlemen from Obsidian won't rush the game.

      The word you're looking for is "lose".

    24. Creator korresh on October 18, 2012

      Pretty sure, they will. "Speaking of new operating systems, will also be announcing that it is bringing the best PC games from throughout history to a new operating system. "

    25. Creator Mihai Man on October 18, 2012

      Thanks, Matthew. That's I what expected, but I wanted to get a second opinion ;)

    26. Creator elaner on October 18, 2012

      Guys, please push GOG to support Linux as well ;) (wink,wink)

    27. Creator Carsten Reckord on October 18, 2012

      The Twitch TV link is broken... Somebody probably partied -too- appropriately hard last night... ;)

    28. Creator Martin on October 18, 2012

      DRM isn't an inherent part of Steam. Dungeons of Dredmor, for example, uses Steam achievements and Steam Cloud, but can be copied out of the Steam directory, be moved as you like and still be completely playable entirely detached from Steam. You just loose access to the Steam specific features.

    29. Creator Darklord on October 18, 2012

      Nice! So when will the Endless Paths picture be updated to 15 levels? I want to see the rest of it! :-D

    30. Creator Matthew Farmery on October 18, 2012

      @Mihai Man

      you will be able to choose what version (GoG or steam) per key, so you will get a choice

    31. Creator Matthew Farmery on October 18, 2012

      So how long will the paypal shop remain open? I am interested in getting the Digital Audio Novella from Chris Avellone, but as funds were tight, I couldn't pledge higher to get it, but would you consider keeping that and Digital Campaign Almanac accessible from the paypal shop? (not that I need the second one, as the $80 includes it) but some might be interested in getting it, if they haven#t already

      but the paypal shop is going down for good, how long do I have before it sloes and I lose my chance of getting the first item?

    32. Creator Lukas Daniel Klausner on October 18, 2012

      Please also keep updating here on Kickstarter; some of us (many? certainly me) don't want to have to register for yet another forum …

    33. Creator Christian on October 18, 2012

      @Lazygamer313, you chose your name wisely. Just *read* the update you are commenting! :)
      "How do PayPal backers affect the Mega Dungeon size?
      It counts toward the Mega Dungeon! We hit fifteen (15!!!!) levels!"

    34. Creator Mihai Man on October 18, 2012

      Does anyone know if I pledged for a tier with an extra download of the game, can I get separate one GOG and one STEAM key? Thanks, Obsidian, for this last month :D

    35. Creator Risuzu on October 18, 2012

      @Lazygamer313: Yes. The mega dungeon was at 13 levels before. Since the number of backers is over 77,500, there are now 15 levels in the dungeon as said near the beginning of this update.

    36. Creator Lazygamer313 on October 18, 2012

      Nice to see that the Project is funded, but I have one question. Since we have a grand total of over 75,000 backers do we have the "Next Mega Dungeon" level that was pointed out on Kickstarter?

    37. Creator David Ross Watson on October 18, 2012

      Noooo! Adam! What happened to your flv file of your IWD2 playthrough!? :(
      Never again will we see the Door in all it's charismatic glory...

      Supper happy about everything else, just joined the forums and I can't wait to be a part of the community.
      Thank you all for everything, and that includes the backers. Could we hit 16, OR EVEN 17 LEVELS DEEP!!!?

      Ooo the tension is delicious XD

    38. Creator Kosmas Poulianos on October 18, 2012

      I actually feel proud to have been a (very small) part of this. I am looking forward to updates as the game is developed. By the way, Arcanum rocks.

    39. Creator quicktooth - Angel of the Obsidian Order on October 18, 2012

      HURRAH!! We did great! Fourteen levels? Four million dollars? Four something else?? AWESOME :D. I want to congratulate the team on the best run kickstarter I've yet seen. You folks really produced finished, professional quality stuff to entice us all on this adventure, and did it with an engaging and passionate style (and happily a bit of humour too :D). Even several other industry veterans haven't succeeded at this! I'm hyped to experience your fine game once it's done, and I'm actually motivated to keep in touch via the PE forums. I think everyone should pat themselves on the back for this one; this must be some sort of record for the fastest created cult following ever :D. You've won a fan, and one that's not ashamed to admit it :D. I love what you've made so far, and I'll enjoy the new adventure of the game actually being made :D. Once again, thanks a lot for your wonderful kickstarter drive, and I look forward to talking with the team over the next year (and beyond?!) on the Obsidian forums :D.

      P.S. You're SO good at this, I'm even somehow exited for an expansion pack to a game that hasn't been made yet! I don't know; this is some sort of legendary thing you've done :D

    40. Creator John Miner on October 18, 2012

      imma laugh my ass off if every level of the super dungeon is a 5' by 5' area :P

    41. Creator Starker on October 18, 2012

      re: T.J Brumfield "And people should stop freaking out about Steam. It is about as light of DRM as you can find."

      To borrow from classics... It may very well be the gentlest kick in the balls that you can get, and executed with the best of intentions, but at the end of the day you're still walking funny.

    42. Creator Stewart "Zoot" Wymer on October 18, 2012

      I wonder if Chris's playthrough of Arcanum will influence aspects of Eternity in a good way. It'd be nice to get some Troika love back into gaming, besides Deus Ex Human Revolution.

    43. Creator Taziar on October 18, 2012

      I hope Mega Dungeon has an freight elevator and maybe a pack mule, 15 levels is a long climb to haul treasure up.

    44. Creator khariV on October 17, 2012

      So if, according to the graphic on the main page, LVL 14 on the dungeon was at 75k backers and there is a new lvl for every 2500 backers AND you ended up with 77,667 backers total, doesn't that mean that there should be 15 levels?

    45. Creator Artem Papuchenko on October 17, 2012

      So how about art with 15 levels dungeon?

    46. Creator Erich L. on October 17, 2012

      Congrats guys! How limited it this limited time frame? I really wanted to pledge in more, but my immediate finances prevented me. With a time frame/deadline, I can aggressively scrounge and know exactly what I'll be able to aim for.

    47. Creator Kyle on October 17, 2012

      I've never played a game quite like this before, but I'm very much looking forward to it!

    48. Creator Bryy Miller on October 17, 2012

      AAA budgets range into the hundreds of millions. Kickstarter is never going to be an alternative for large budget game development.

    49. Creator Jalister - OOoE - WoOS - SoSR on October 17, 2012

      @Feargus - If GOG doesn't support Linux by then, don't forget to check the Humble Store. They support all three platforms.

    50. Creator Jalister - OOoE - WoOS - SoSR on October 17, 2012

      @Feargus - You forgot the most important part of the update, the 15 level dungeon image. Or are you waiting to see if we hit 16 before you close PayPal?