The Bard's Tale IV and Update 1.06
Update by Brandon Adler, Lead Producer
Hello, everyone. I have two exciting bits of news for you today. Our new update is now live and our friends at inXile just released a Kickstarter for a new Bard's Tale!
So we don't leave you all in the cold on the Pillars of Eternity expansion, we just might (wink, wink... nudge, nudge) have some stuff to talk about after E3 (week of June 22nd) and we'll also have some really cool news to talk about with Update 1.07.
Bard's Tale IV Kickstarter
If you are like us, you probably spent an unhealthy amount of your childhood playing The Bard's Tale. It was a seminal title in the dungeon crawler, cRPG genre and shaped many games that came later.
Well, inXile is helping to bring the party-based dungeon crawler back to the forefront. In their new The Bard's Tale Kickstarter, inXile is creating a mix of that old dungeon crawler feel with newer innovations in the genre.
Their phase-based combat allows players to constantly react to each action's result, leading to very dynamic gameplay. Players can also input commands as quickly as they like, while not having to wait on character animations to finish. This allows players to play the game at their own pace.
If you have a single-player, party-based, dungeon crawling, cRPG itch that needs to be scratched, join inXile by backing the project's Kickstarter now.
Update 1.06
Update 1.06 is up on Steam and will be released on GOG and Origin shortly. This update contains lots of great fixes and some cool paladin balance changes. It also contains two major fixes that Unity just released:
- Fixed a crash that some people were experiencing on startup. This had to do with Unity attempting to load a corrupted font.
- Fixed severe slowdowns when streaming in assets if the user had specific network adaptors or was running programs like Hamachi.
Take a look below for all the details:
Balance
- Blacsonn was modified to have a focus gain multiplier (+20%) instead of a flat gain.
- Added the Flanking and Engagement entries to the Glossary. Also updated the Flanked entry to link to Flanking and Engagement.
- Minoletta's Concussive Missiles AoE is now set to foe only.
- Lay on Hands increased from 1/Encounter to 2/Encounter. Base healing value was increased from 20 per tick to 25 per tick and Greater Lay on Hands increased from +7 to +12.
- Flames of Devotion was given a +20 Accuracy bonus.
- Spell Holding: Blessing Accuracy bonus reduced from +10 to +5.
- All Zealous auras set to the same size. This decreased the size of Charge, but increased the sized of Focus and Endurance.
- Bonus Graze to Hit rate added to Zealous Focus.
- Bonus Hit to Graze rate added to Zealous Endurance.
- Sworn Enemy will no longer call a hit reaction when applied.
- Endurance reduction on the end of Reviving Exhortation was reduced.
- Suppress Affliction base duration lowered from 15 seconds to 10 seconds.
- All Exhortations are now set to recover immediately.
- Reinforcing Exhortation now grants +25 deflection instead of +15.
- Hastening Exhortation lowered to 9th level (was 11th).
Items, Spells, Abilities
- Arcane Assault and Flagellant's Path have received animation polish.
Quests and Companions
- Fixed an issue where a door in the Stronghold's Great Hall could become locked after the Steward unlocked it. This is a retroactive fix that should fix a saved game on load.
- Fix for Against the Grain where you were able to convince Trumbel after convincing Sweynur. Players in broken states can speak with Trumbel to complete the quest.
- Entering Lle a Rhemen will now force an update to The Bronze Beneath the Lake to the proper step if it's somehow been reverted to an earlier stage, allowing the Engwithan weapon container to appear.
- Fix for cases where hurting a Crucible Knight during the Forge Knight attack on Crucible Keep would cause Lady Webb to assume you had burned the bridges with the knights' faction, thus forcing the invite to the hearings to come from Dunryd Row. This fix is also retroactive for cases where Lady Webb still waits to hear your word about getting an invite - head over Hadret House and speak with Webb to continue with the Crucible Knight's support as intended in your playthrough.
- Attacking any main faction after acquiring their invite will now properly result in a quest update that asks you to talk to Webb about getting an invite in some other fashion (Dunryd Row support).
UI
- Added the correct icons for items that were displaying an incorrect icon.
- Fixed a minor issue with Scripted Interaction images not animating correctly at times.
- When dragging items in the inventory, you can now see their stack counts.
- UI fix made for some localizations that were seeing text flow over their button's bounds.
- Highlight shader will now properly render behind objects in the scene.
- Added notifications on skill level up that lets users know that skill points may be saved for subsequent levels.
- Spell bars now clear out correctly when users switch party members with hotkeys.
- Fixed a bug where the second line of an object could get covered by newly gained objectives.
- Fixed a UI issue where icons on an expanded spell bar could show blue or gold glows behind them.
- Added notification when a player attempts to target a spell or attack when Paralyzed or Stunned.
- Reordered spells and abilities on the character sheet UI. This was a fix to abilities being displayed under the spells category.
- Fixed a bug where placeholder icons might appear in combat tooltips.
- Suppressed effects on the party portrait icons now show their effects with a "suppressed" qualifier on tooltip.
- Added a "per X sec" clause to beam spell descriptions to indicate how often they hit.
- Transition icons will now revert to their non-glowing state if you attempt to transition, but click away before completing the transition.
- Stronghold upgrade "purchase" buttons are now greyed out when another upgrade is already in progress.
General Fixes
- Fixed a crash that some people were experiencing on startup. This had to do with Unity attempting to load a corrupted font.
- Fixed slowdowns that could be caused by certain network adaptors or programs like Hamachi.
- Fixed a problem where interacting with the ability bar in certain ways could disable mouse input.
- Fixed an issue where SFX were not playing properly on containers.
- Fixed a bug where Deceptive disposition was gaining ranks too quickly.
- Wolves now have an ambient animation for knocked-down state.
- Fixed an issue where grimoires were getting corrupted when sending a wizard to the Stronghold.
- Fixed Commander Clyver's barkstrings to be hostile if the Keep is hostile.
Porthos on June 3, 2015
@Deuce2 It was for a different account than this one, but checking that one it was at the $140 tier. I figure they're going out in a semi-random order.
Deuce2 on June 3, 2015
@Porthos - Were you on the $65 tier? Just curious, as that's the tier I have, and I've still got the "shipping soon" status on my account.
Dahoon on June 3, 2015
Bards tale! Yay, backed!
manio on June 3, 2015
I still haven't got any e-mail notification about any kind of physical reward nor have i receive anything (the box or the discs) . Pledged 80$ (for the 65$ tier reward plus 15$ for the shipping, i just hope i did everything correct) and haven't got any notification yet. Shall i start munching my nails or its still early?
MJ on June 3, 2015
What I was always wondering was why are the resting bonus of your stronghold not cumulative? I get a 3 times +2 bonus in some other locations but only get a single bonus when I'm in my own stronghold? I've not completed all buildings, yet, if that changes anything.
Porthos on June 2, 2015
@Céline .S. Sauvé Getting a disposable gift card should work. That's what *I* use for all of my online transactions (I don't trust ecommerce one bit - sorry Obsidian :p). Just grab one in the denomination you want at a local convinence store, and on your way you go. You might have pay a bit of a fee when you buy the card, but everything else should be fine.
Sleet
Superbacker
on June 2, 2015
Wow, that's a lot of changes! Can't wait for my next session of this!
Céline .S. Sauvé on June 2, 2015
Went to back that project and then discovered that Kickstarter now wants direct access to my Credit Card info. So I'll never be supporting anything via this platform ever again.
frederic tarabout on June 2, 2015
Thanks so much for keeping us up to date through kickstarter guys! Its great to see how pro you all are about this, even after releasing the version 1 of the game. You rock!
Bryy Miller on June 2, 2015
"Minoletta's Concussive Missiles AoE is now set to foe only."
Thank God.
Shiroco-Librarian of Unwritten Tales 542 on June 2, 2015
Oh, they ment the discs ^^ My bad, forgot that they were still missing >.<
Epsilon Rose on June 2, 2015
Have you guys fixed the ineffective damage type notification bug yet?
Porthos on June 2, 2015
@Deuce2 Just got email today about my order:
Hi,
We thought you'd like to know that we shipped your items, and that this completes your order.
If you have any questions about your purchase please contact us at http://www.paradoxplaza.com/support
Please do not reply to this message.
Your order was shipped via USPS First-Class Mail Parcel + Delivery Confirmation, and is estimated to arrive June 4, 2015 - June 9, 2015.
The following item was included in this shipment:
1 x Pillars of Eternity Game Discs (POEGAMEDVD)
This shipment was sent to:
XXXXXXXX
XXXXXXXX
XXXXXXXX
XXXXXXXX
===
So they're on their way. :)
Shiroco-Librarian of Unwritten Tales 542 on June 2, 2015
@tazar and deuce
Well, I got my physical copy a couple of weeks ago and I live in germany. So I guess that at least people in the eu should have gotten their copies already
Obsidian Entertainment Creator
Superbacker
on June 2, 2015
Hey, guys. The physical discs should be going out any day now. The discs are pressed and the addresses were sent off to the distributor to start shipping. I will follow up with Paradox and post an update on our forums when I have more official news.
Jeremie Lariviere
Superbacker
on June 2, 2015
Cool update, thanks!
Deuce2 on June 2, 2015
Physical copies? Update?
Tazar Yoot on June 2, 2015
Should we have received our physical copies of the game yet because I've yet to receive anything and I know my address is up to date and correct.