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Project Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
Pillars of Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
Pillars of Eternity is an isometric, party-based computer RPG set in a new fantasy world developed by Obsidian Entertainment.
73,986 backers pledged $3,986,929 to help bring this project to life.

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New Obsidian Game Announced!

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Update by Brandon Adler, Lead Producer

Hey, everyone. We have lots of goodies for you today. In this backer update we will talk about our latest game Update (3.02), show you a GDC presentation by our Game Director, Josh, and introduce you to Obsidian's recently announced new project.

I'll just get right into it.

Announcing Tyranny - Obsidian's Newest RPG

At GDC 2016, Obsidian and Paradox announced our upcoming title, Tyranny!

Tyranny is a different take on the classic RPG story, where evil is victorious and you are, more or less willingly, a part of the conquering army. You have power in this world; lots of it, and your choices matter. Choice and consequence are core to the game and it has a branching narrative that ensures each game will be different. Learn more about Tyranny!

Pillars of Eternity Update 3.02

Today is the release of our latest game Update, 3.02. It is currently live on Steam and will be up on GoG and Origin within a day. This Update contains hundreds of great fixes and, if you haven't played Pillars in a while, it's a great time to jump back in.

Here are some of the major fixes:

  • Fixed an issue where some player's game would reset after completing The White March - Part I.
  • Fixed an issue where some players couldn't activate the White Forge or enter Durgan's Battery.
  • Fixed an issue with the final Eyeless Scripted Interaction becoming stuck if you selected yourself.
  • Fixed an issue where some players would get stuck at the Caed Nua End Slide.
  • Fixed multiple issues where some players received black screens on load/transitioning.

For the full notes please head over to the Obsidian Forums and check them out.

Josh's GDC Talk

Last week our Game Director, Josh Sawyer, gave a talk about attributes in Pillars of Eternity. The talk, Gods and Dumps: Attribute Tuning in Pillars of Eternity, gave an in depth look into the history of attributes in RPGs and how that history guided our decisions in Pillars of Eternity. If you are interested in Pillars and the systems of the game, you shouldn't miss it.

If you would like to see the slides from the talk you can get them here (PDF Warning).

Kingdom

Our friends at Raw Fury have just launched a sale on their first title, Kingdom, an award-winning and IGF nominated sidescrolling strategy game that has enamored thousands of kings and queens with its pixelated charm, simplistic design, and brutally challenging and addictive gameplay. It's 50% off right now, making it just $5, and with 83% positive ratings on Steam it can't be that bad.

Play the role of a king or queen atop their horse and enter a procedurally generated realm primed to sustain a kingdom, then toss gold to peasants and turn them into your loyal subjects in order to make your kingdom flourish. Protect your domain at night from the greedy creatures looking to steal your coins and crown, and explore the nearby, mysterious forests to discover curious and cryptic artifacts to aid your kingdom.

You can check out the trailer here.

Now Available - The White March Part II and Patch 3.0!

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Update by Brandon Adler, Lead Producer

Hey, everyone. Big news today! The second part to the Pillars of Eternity expansion, The White March - Part II, is now available. You can pick up Part II for $14.99 or the Expansion Pass (which contains Part I and Part II) for $24.99 on Steam, GOG, or Origin. The White March - Part II brings an epic conclusion to the Watcher's story in the White March.

If you need to get more hyped up, check out the awesome release video below.

What's New?

In addition to bringing closure to The White March storyline, The White March - Part II introduces many new areas, spells, abilities, and soulbound items. You can see some of these spells and abilities in action by watching the video below.

The 3.0 Update is also now live. 3.0 introduces many new features that everyone (whether they have the expansion or not) can enjoy. If you would like to learn more about these features, just watch our Update 3.0 New Features video by heading over here. You can also look at the update's current change list by visiting Obsidian's Community Blog.

Another important addition in The White March - Part II is our new barbarian companion, Maneha. Maneha meets the player in the village of Stalwart, where she's searching for clues about the Abbey of the Fallen Moon, a mysterious, ancient temple to Ondra. She's been a mercenary, a pirate, a pilgrim, and a treasure-hunter, but most recently, she's become a Giftbearer, a member of an Ondrite order dedicated to helping the faithful forget the secrets that haunt them.

If you would like to learn more about Maneha, take a look at her preview video here.

Redeeming the Expansion

For those of you that may not have redeemed your expansion key, please read through this thread on the Obsidian forums. It will give you full details on how you can redeem all of your rewards, including the expansion.

The key that you will be given is for an Expansion Pass that will unlock both parts of the expansion.

Kickin' it Forward: Mind's Eye Theatre: Werewolf The Apocalypse

We're big fans of the World of Darkness, particularly the classic Vampire: The Masquerade & Werewolf: The Apocalypse settings! (Remember that epic Vampire vs Werewolf boss battle in the Vampire Bloodlines cRPG!?). Our friends at By Night Studios are putting out a new edition of the Mind's Eye Theatre: Werewolf The Apocalypse live action role-playing game, so that fans who want to be able to have vampires & werewolves fully battle it out like never before, now finally can! They've recently hit their funding goal, but have some really cool stretch goals; including never before released Werewolf tribe pins and battle Klaives! So break out your claws, fangs and check it out!

That's it for now. Now get into the White March!

Torment: Tides of Numenera on Steam Early Access

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Hey, everyone. We have some exciting news from our friends at inXile. Torment: Tides of Numenera, the hit Kickstarter, is now available on Steam Early Access!

For those of you that don't know about Torment: Tides of Numenera, it is the thematic successor to Planescape: Torment. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe. So, if you enjoyed Pillars of Eternity, there's a good chance you will also enjoy Torment.

Check out their Early Access trailer here and if it looks interesting pick up your Steam copy and help support our friends.

Last Chance...

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Update by Brandon Adler, Lead Producer

Hey, everybody. We have lots of cool Pillars of Eternity news for you today. Everything from our Update 3.0 Beta to a last chance to get your very own copy of Lords of the Eastern Reach.

Last chance at Lords of the Eastern Reach!

As most of you know, Lords of the Eastern Reach is a card game from Zero Radius Games that is based on the Pillars of Eternity license. The game had a successful Kickstarter last year and Zero Radius Games is about to send the game for printing.

If you didn't get a chance to put in an order, but want to get your hands on the game in the near future, there is still time. Just head over to its Backer Portal and make a pledge! Even better, if you already have an account made for the Pillars of Eternity Backer Portal it will work with the Lords of the Eastern Reach portal.

Update 3.0 Beta

In preparation for The White March - Part II launching next month we are putting out a 3.0 Beta on Steam.

The 3.0 Update comes with a ton of changes, bug fixes, and new features. We need your help in looking over everything to make sure that the community is happy with the direction of some of these changes. If you are able, we would really appreciate that you opt into the Beta patch and supply feedback in our forums. As always, you guys are what helps to make Pillars of Eternity the best game it can be.

Here is a small list of features and changes that we would like feedback on:

  • The value/feeling of Athletics and Survival, both on their own and relative to other skills. Do any of the Survival bonuses feel way out of line with the other bonuses?
  • How do Knockout Injuries feel? Are they too punishing? Not punishing enough? Do any injuries feel way out of line with other injuries?
  • Assuming you like the idea of Story Time, how does it feel to you? Does it make the game more enjoyable for you, or does it just remove combat as an obstacle that you didn't like in the first place?
  • Do you like the new Stronghold Adventures? Do you like the narrative elements of them? How do the unique items you get from them feel? Do any of the unique items seem out of line with other items considering their relative difficulty level (i.e., comparing Minor to Minor, Grand to Grand)?
  • Do you like the presentation and content of the Stronghold Visitor Dilemmas? How do you feel about the setup of the scenes? Are there any dilemmas that you don't like? Do you feel like the dilemmas all give you a good range of options for resolving them?
  • Does the combat in the last third of the main game (from Elmshore on) feel better? Specifically, have we removed enough battles that feel like trash mobs or filler? Have we improved the fights there so they are a) challenging and b) more interesting?
  • The same question, but on levels 7, 8, and 11 of the Endless Paths of Od Nua.

For a more in-depth look at some of the changes and fixes, head over here and check it out.

Obsidian Tools Localization Builder

Hey, modders! Have you been looking for an easier way to translate Pillars of Eternity into different languages? The Obsidian Tools Localization Builder is the answer.

With the Localization Builder you can quickly and easily translate Pillars of Eternity and The White March just like we do here at Obsidian.

To get more information about the Localization Builder watch the video below. This video will tell you a bit about the Localization Builder and explain how to set it up.

Note: The Localization Builder requires a legitimate copy of Excel to work correctly. If you use a pirated version it may not work properly.

Note: It is also for Windows only. We have no plans on making OSX or Linux versions for the future.

You can download the Localization Builder here.

You can download the associated Excel files here.

Unofficial Translations

With the release of our Localization Builder, the Eternity team wanted to showcase some of the unofficial fan translations for Pillars of Eternity. Everyone here at Obsidian really appreciates the hard work that you guys put in to spread the game to as many people as possible.

Here are some languages below:

German

German localizations here. (Created by Phobi666)

Italian

Italian localizations here. (Created by improbabile)

French

French localizations here. (Created by r-e-d)

Spanish

Spanish localizations here. (Created by MemnochPSA)

Japanese

Japanese localizations here. (Created by fackman and Synctam)

If people would like to assist in getting more translation fixes in, they can post here on the forums.

German

German localization thread here.

Italian

Italian localization thread here.

French

French localization thread here.

Russian

Russian localization thread here.

Spanish

Spanish localization thread here.

If you would like to perform translations in new languages you can use the Obsidian Tools Localization Builder. Just check out the video above.

That's it for this update. Our next update will be about Pillars of Eternity's latest companion, Maneha.

The White March - Part II Release

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Update by Brandon Adler, Lead Producer

Hey, everybody. We have a small update with a big announcement today. We are also going to do a spotlight on two of our new creatures from The White March - Part II.

Be on the lookout for our next update where we will feature our new companion.

The White March - Part II Early Next Year

We have some great news for all of you fans that have been waiting for the second part of The White March expansion. You can finish your journey through The White March with the second part of the expansion in late January 2016. Once an exact release date is decided on we will announce it in an update for you guys.

Vithrack Brutes and Luminaries

In the second part of the expansion we are introducing a larger slice of vithrack culture. Players will encounter brutes and luminaries, two distinct classes of vithrack. While brutes build and feed the colony, luminaries are its scholars and historians. Both varieties can be formidable foes for adventurers who encroach upon their territory.

Vithrack Brute

Vithrack Luminary

Pillars of Eternity Official Soundtrack

The Pillars of Eternity official soundtrack is now available for purchase at your favorite digital music retailer. It's also available on streaming music services - like Spotify.

If you would like to download a track (or the whole album) head over to Amazon or iTunes and grab a copy.

Short Stories

In our last update we showed off our first short story, The Ratcatcher. This time, we have a new batch of short stories to share with you.

Blood Register

Available Now!

While conducting a census of rural Dyrwood, Neolas a public servant and his elven bodyguard Gacgen take their assignment into the wilderness of Eir Glanfath: one seeking his family of birth, the other to cure an epidemic.

The Reaping

Available now!

Edér finds much has changed in Gilded Vale in the time since he left to enlist in the Saint's War. Tensions within the town boil over at a religious harvest festival known as Gaun's Reaping, and Edér is forced to take sides among neighbors and old friends.

Until He Started Screaming

To be released on November 17th.

Novice wizard Aloth Corfiser is shackled to a patron he can't abide and an Awakened soul he can't silence. He finds unexpected allies among a student group of spellwrights, but what he learns about them--and what they ask of him--threatens the entire academy.

You can head over to our Short Stories page to download all of them now.

That's it for this update. In our next update we will highlight the new companion in The White March - Part II.