Our project is called NUKED.
It's a card game for 2 - 8+ players that pits your post apocalyptic settlement against other players as you try to collect enough settlers to win the game. In the process, you can play cards to ruin other settlements or try to protect your own.
It's a fairly simple game to learn.
NUKED doesn't have attack point vs. defense system, there’s not a ton of stats to keep up with, it's more like paper rock scissors.
You can pair up and play in teams, or in teams vs single players. The plus side is that the team can pool their resources, protecting each other if they're attacked and play settlers faster. The downside is that a team must collect twice as many settlers to win the game.
The other element are the Fate Cards. The Fate Cards are a separate stack of cards. When a Fate Card is pulled, the player reads the card aloud and then has to do what is on the card. One card might make you switch hands with another player. Another might allow you to play any settler card in your hand. Fate Cards can be pulled by any player once per round, and in any order, so it doesn’t have to be their turn to pull the card. It can really change the dynamic of a game and make for some pretty hilarious and fun moments.
The game can change depending who's playing.
The game can be measured and tactical or chaotic and crazy, it all depends on the player. It's simple enough for kids but interesting enough for a group of friends or for a party. There's a lot of ways to play it.
How Long does a game last?
A standard 4-player game usually lasts around 35 - 40 minutes. Larger party games can last hours. Typically, pairing off into teams makes the game go faster.
Check out this video for more info on card types and gameplay.
How did it get started?
We heart games. Card games. Board Games. Video games. All of the games. We were playing one night when it suddenly dawned on us.
We should make our own game! So, we started with some pretty basic ideas:
1. It should be fun.
2. It should be easy enough to play with the family but fun enough to keep a bunch of touch screen junkies engaged and away from reddit long enough to finish a game.
3. It should be small enough to fit in a pocket or a purse.
4. It should make you want to not just win, but destroy everyone else.
Honestly, that's probably not what we were thinking at the time we came up with it, but that's what we've got now! Through trial and error, our game became more and more fun. Now, we want to share it with the world!
Robert & Phallen
Nuked Cards, LLC
Risks and challenges
We've already made several prototype decks and play tested to hell and back.
The main challenge for us is to get enough interest to make the cards affordable for everyone. Bulk production is key. If you decide to support us, you'll also be helping the next person by keeping the price reasonable when it comes to market.
Factored into the funding goal is also enough to pay taxes (assuming we're lucky enough to get funded) with enough balance to ensure we can complete orders as fast as possible.
Another challenge is shipping out a ton of these to potential backers. If we go astronomically over our goal we'll be using Fulfillment by Amazon to ensure timely delivery to all of our supporters and bringing the game to market as fast as possible. Otherwise, we'll box em up here and ship them out via USPS just as fast as our arms can go.Learn about accountability on Kickstarter
- (30 days)