Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
I don't have a lot of experience with Switch codes, but I know the amount of codes that Nintendo (and console system first parties in general) provides is much more limited than PC codes.
So unfortunately all backers of the kickstarter can only receive the PC version, as that is what was promised, and all I can realistically provide. To that end working on the Switch has helped the PC release's performance for little things like speeding up the saving process.
Hi! Any chance we can opt for the Switch version vs the PC? I find myself playing on my Switch way more than the PC since I backed. Thank you!
Thanks for the good vibes! We're feeling pretty great these days - we're making progress daily, which is awesome! Make sure to keep up to date with updates and on twitter as that's where we're dropping all the new news. Also, please understand that a lot goes into each update/and some stuff needs to be held back for bigger announcements!
I threw $12 bucks at you back in the day, and now just want to throw good vibes at you now. Keep on keeping on.
Sending the creators good vibes to finishing this project...
Hey Chris, I'm working on the game. Your contribution helped with that. I just sent out builds to all of the beta backers, which you're not one of.
There are people with a lot of skin in the game, $100-$1000. We've put a few of those backer's rewards in the game, too.
We're still chugging along, and when I have a new update ready, when our next alpha build comes out, there will be a new update. Again, you can check us on Twitter.com/anuchallenger or Twitter.com/beatdown_city.
Thank you for your support, and patience.
I'm guessing nobody has had any luck getting a refund? I asked twice and I never got an answer back. I know it's just Shawn and Manny, but it's hard to have faith after this long.
That's why I said "don't answer that" because I just caught the new video....
I have OBS, but I'm not going to stream every second I work on this game, nor is Manny. We're still figuring how to do that for DEV tier people... and it will come after we have the build out.
Also, I post updates on twitter, all the time. Even if it's a picture of us working. https://twitter.com/beatdown_city
I don't flood updates here, because then people unfollow the project. We're still working.
about that last question... Don't answer it lol
@Austin, I understand your really wanting some news about this game but doing that is going to just make him mad
But! I do have a non related question to you @Shawn Alexander Allen, Do you have OBS on your computer? this will help you showing the game progress ( yes I've asked you on twitter sorry)
Can we expect an update in January, or will it be silence until February?
Any closer to a playable build?
Happy holidays dood! Still lookin' forward to this and wishing you tons of luck in 2016!
So, in other words, you have nothing to update us on?
In the last update I said there wouldn't be an update until I had a playable buildbuild, which means backers at the alpha level will have it. I also said "If you aren't hearing anything, it's because of mundane bullshit happening."
And yes Austin Smith, you ignored my last update and posted multiple times in a week asking for an update, so yes I did ask that you stop.
@Jetstrange So far I've gotten a few requests from Shawn to stop asking for updates, though I guess that doesn't really count, huh?
No update in November, can we expect one in December?
Maybe for Halloween you could resurrect this game like a Zombie?
Has this game been abandoned?
Any new news?
Thank you for the update. It will get done when it gets done.
I will be posting a new update soon, I don't want to do too many full on updates as people might stop following. Sticking to 1 per month. You can always follow us here - https://twitter.com/beatdown_city
Sooooo... any updates?
What's up people? There has been like no comments here from backers since this ended last May, 10 months ago.
As a much less prolific and ambitious creator struggling with depression, I say take your time, be well, and do good things. In that order. I'm excited to see this project develop, and I'm happy to support you by funding, being patient, and, if needed, listening. Email me if you wan our need to talk.
On the upside, these experiences will go into this and future projects, and we'll benefit from the way you process them into art for us to appreciate.
There hasn't been really any comments from any backers here since this ended....
Helloooooo, anyone out there?
Thanks everyone for your comments.
An update will be coming through soon, and we will be opening up some forums soon as well.
Any new updates or anything?
Still extremely happy that this got funded!
Looking forward to playing it. Enjoyed your talk at IndieCade East!
AWESOME!!! I am SO pumped to play this game. Congratulations, Shawn!
Hell yea!! Congrats Shawn!! :D
Excited that I'll be writing another several rounds of original, authentic NES music for all you backers! Please let me know if you have any music questions!
Kareem, you left out the obvious title choice: Escape From Fulton City
So happy to wake up (I work night shift) and see this funded! Congratulations! And so happy you made a 2nd attempt at a Kickstarter, it turned out to be worth it!
Now I hope it's able to come to consoles of some kind! 3DS would be amazing!
i'm super hyped for this.
¿when might us Dev Tier backers get a build to begin breaking, i mean QA'ing? :P
Sounds good. Was drumming ideas for an enemy and was considering the category as to where the enemy would fall under. Was considering a street boxer. Thanks, this will help me with my musing.
Thanks again everyone!
@seizui - there is at least 1 boxing enemy, she's a "grunt". But there could be more! A lot of enemies mix up their attacks.
Congratulations Shawn! I am happy to hear you getting funded. ...Huh, quick question. Would a boxer-type enemy be in the game, or do they fall under Grunts?
Yayyyy! Congratulations Shawn :)
HELL YEAH! SO HAPPY FOR YOU GUYS!
Crazy how many pledgers came to the rescue during the last stretch!
Congratulations, Shawn :)
Nice job Shawn! Can't wait for the game.
And now the campaign is over, pledges are locked, and we're happy!
as we count down the seconds