Production plan & more Welsh!
Ladies and Gentlemen!
Although we're still in the middle of the project itself, we'd like to talk a bit about the future. Snowdonia Deluxe Master set is a massive endavour, and some of you might be curious of how we will organize production and shipping of your games. This update is here to tell you about the former (we will have another one, similar to this, explaining fulfillment in a few days).
Before we jump into the grownup stuff, however, let's learn some more Welsh:
Already learned another phrase? Great! Let's move on to production:
First of all, as you may have guessed, Snowdonia Deluxe Master Set will be produced in China. We have already been in contact about this with several factories and we've pretty much made our choice. Once all Stretch goals get unlocked (and judging by how things are going, it's a matter of "when" not "if"), we will re-check the pricing and timing and make our final call.
In the first few months, the work will be split into to parts: on the European side we will be working on finalizing art for all elements that still require it, and preparing all the final files for printing. We expect this to take about 4 months, from August to November.
At the same time, our factory in China will work on the wooden pieces. Right now the total number of wooden pieces needed for all copies of Snowdonia Deluxe Master Set is estimated at more than 1 million (yes, that's a one with six zeroes), so the same 4 months would be needed to manufacture and paint all of these pieces.
From December on, we will move along with actual printing, which should take no more than 60 days. Thus, by the end of February next year, all copies of Snowdonia should be ready.
Of course, we need to assume about 30 days of possible delays - with such a huge project it's safe to assume that something can go wrong. Also, this plan accounts for the Chinese New Year, which brings China to a stop for 3 weeks, but we have worked this time (and a bit extra) into our schedule!
I hape this gives you a bit of an idea how exactly we will approach the making of the beast.
Before I sign off, there is just one more thing I'm told needs to be covered in this update, which - just like yesterday - technically makes it a double feature:
With this very useful phrase learned, all that's left for me to do now is go and play the Necropolis scenario!
Have a great week