Game Gears: World Events
Ladies and Gentlemen!
Chronicles of Frost are moving forward steadily, unlocking at least one Stretch Goal on a daily basis. The newest addition to the game's content is the World Event Deck, which I've not yet had the chance to tell you about. Let me rectify that.
The World Event Deck is a game module that consists of 25 new cards which you can use if you want a slightly less predictable and more varied game. In essence, it becomes another track in the card offer which you can buy from. However, every card bought (or otherwise obtained) from the World Even row goes either to your Hero Area, or straight into your Chronicle.
The basic interactions with World Event Cards follows rules very similar to Quests. In fact, these cards use the Quest Action mechanism - whenever you're able to perform what the card tells you to do, you will either complete the card, or make a step towards its completion.
Some of the cards (like the two cards pictured above) must be first purchased in order to interact with them. As you can see, a simple purchase is enough to make you a point at the ends of the game, but there are also opportunities that come with World Event cards.
Other cards are gained in a specific way, which means that your first interaction with them will be happen while they are still in the offer. This means that you might want to keep an eye on what the offer contains as the game unfolds.
The World Event Deck is designed to provide you with extra opportunities - to purchase Fate Cards, to gain Skill Tokens or immediate benefits, or to score extra points at the end of the game. While they do not introduce negative interaction, they can create more tension in your games, as now there is more to race for against other players.
If you have any questions or comments on this new content for Chronicles, I'll be glad to hear from you. Until then, I hope you have a great day!