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Breed dragons and explore the wilds in search of resources and fame in a gripping 60-minute strategy board game for 2-5 players.
Breed dragons and explore the wilds in search of resources and fame in a gripping 60-minute strategy board game for 2-5 players.
1,138 backers pledged $88,046 to help bring this project to life.

Secrets of production

Posted by NSKN Games - LudiBooster (Creator)
20 likes

Ladies & Gentlemen,  

You must be curious where and how are these marvelous pieces of engineering produced and assembled. Well, you're in luck because we are going to reveal the secrets of manufacturing Simurgh and Call of the Dragonlord.

First, we need to tell you one thing we're really proud of - every single component of Simurgh and its expansion is made somewhere in Europe. Let's not waste any more time and get into details. The three major types of components in a board game are made of cardboard, wood and plastic.

Cardboard

In the case of Simurgh, when we refer to cardboard we talk about all the tiles and tokens and all the cards. All these elements have one thing in common - their visible part is the printed linen paper. The printing process itself is standard offset printing, using 4 printing plates (C, M, Y and K) and it takes place in Warsaw, Poland, while the paper supplier is most likely in Germany, but we cannot be 100% sure as we do not have direct access to this information.

The card stock and cardboard are produced locally. For thick cardboard elements we require a minimum thickness of 1.7 mm and 1000 gsm (grams per square meter), but in the case of Simurgh these components have been upgraded to a better cardboard of 2 mm and more than 1100 gsm. Cards in the game will be manufactured from a 300 gsm grey core card stock with the same linen finishing as the rest of our game components.

The whole manufacturing process, including gluing the paper to the cardboard, cutting large sheets into punchboards and cards is made by Granna in Poland. We have been working with them since 2013 and our offices are less than 15 minutes drive away, allowing us to approve color proofs, check die cuts and generally stay informed throughout the whole manufacturing process.

Wood

The wooden components are manufactured by Heros GmbH in Germany. They are the leaders of their branch and almost all games which are manufactured in Europe (whether this is Germany, Poland or the Netherlands) are made with their wooden components.

They supplied some 150 standard pieces (usually cubes, discs, pawns) but they also have a catalog with more than 5000 custom shapes. To support the overall premium look-and-feel of Simurgh, we have chosen some very cool custom wooden pieces to depict food and vegetables, while the wood and stone are represented by standard, yet large cubes.

Miniatures

When it comes to the workers in Simurgh, we made quite a risky bet. Most euro-games feature wooded meeples as workers, but we wanted our dragon riders to be/look/feel unique, so we looked for an out-of-the-box solution. e-Raptor is a Polish company specializing in laser cut Plexiglass and they offered us a very cool, yet quite expensive answer to our search, in the form of high precision laser cut miniatures.

Assembly

All of the components we talked about are either made by them or shipped to Granna for assembly. Once this process is final, the games are placed on pallets according to our instructions and labeled for shipping to our fulfillment centers.

Have a nice weekend, 

Andrei

TaffyGuy, Mark Reynolds, and 18 more people like this update.

Comments

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    1. Missing avatar

      Game Aquisitor on

      he, he, to be clear, when I specify mm on the acrylic components, I speak of the thickness of the sheets of acrylic from which the pieces are cut. Of course, height and width sizing of all pieces on the board still have to be proportionately balanced to fit player and main game boards.

      Also, if everything were to be set with acrylic, perhaps it'd be better to set thickness of ability markers to 6mm, same as that of proposed resource tokens. 9mm for the 5 player scoring markers alone so they stand out more from the other disc pieces. :')

    2. Missing avatar

      Game Aquisitor on

      I'm still all for putting in the extra fee necessary to get deluxe upgraded consistent components developed for Simurgh, the best combination being painted molded 3D plastic miniatures of any Vassals, Wizards, Rogues, and other main player pieces, combined with wooden tokens shaped to fit the resource pieces they represent (with stickers to be put on each piece), combined with molded 3D metal colored discs for the five scoring markers, and more colored molded 3D plastic miniature pieces for the 50+ ability markers.

      The acrylic pieces now used are ok, but to be consistent, would be done better using 6mm acrylic for main player pieces in combination with 6mm acrylic also cut to shape for all resource tokens (combined with sticker graphics), and 9mm acrylic colored round pieces for player scoring, and ability markers (also with stickers). Laser etching on all ability markers and main player pieces would be fantastic above even stickers, but production costs would be enormously high considering the number of ability markers. However, transparent stickers for those pieces would provide a similar feel to etching. Standard opaque full colored stickers would still go best on resource tokens

      I've noticed some third party businesses develop similar custom deluxe type products for some popular titles. Meeple Source develops meeple sets to go with Dominant Species, and Lords of Waterdeep, Tiny Epic Kingdoms, etc. Litko also does similarly but with acrylic plastic pieces also for popular game titles like Dominant Species, etc. I can see this kind of service being offered at a greater combined level by third parties as production of custom 3D printed miniatures and laser cut acrylic becomes more affordable. Custom printed and painted metal coins I can also see being part of this component production business model. However, at the moment, volume is what makes this kind of game tailored deluxe component development cost effective, such as can be attained through Kickstarter campaigns on a single game, which is why I think it awesome when such deluxe upgrade offerings have been included in other Kickstarter game campaigns for which I’ve pledged.

    3. Rainer Åhlfors
      Superbacker
      on

      I'm a big proponent of supporting local businesses, and I'm so glad you are able to do so while keeping the games affordable for us fans!