About this project
We have spent countless hours developing a game that is as fun, exciting, and addicting as those you have on your shelf at home.
We have a game and artwork figured out, but we can't afford the manufacturing on our own. This is where you come in. By pledging your support of the game, you show that there is a demand for it. If we are successful, you and gamers everywhere will get to enjoy Mages!
Thanks for checking out our page!
-Tom and Dallin
Mages is a card and dice game for recommended 2-5 players. The game length varies depending on the amount of active players, but an average game lasts 30-60 minutes. We recommend the minimum playing age to be 12 years old.
Here's what comes in the game box:
- 146 cards (10 characters, 30 items, 1 treasure troll, 100 resources, and 5 quick information cards)
- 5 player mats
- 20 triangle skill level tokens
- 20 heart tokens for life points
- 1 instruction booklet
- 8 dice (2 four sided, 2 six sided, 2 eight sided, and 2 ten sided
This is your player mat. This is where you keep your character card, items, skill tokens, and heart tokens. The game includes 5!
Here is some of the artwork for the Character Cards.
(Credit: Alyssa Tallent, sketches below are concept art):
New Pledge Level! Get immortalized as the 11th character in Mages (The Mystery Mage)
This list covers basic gameplay mechanics. Read the full rules at our site.
- Draw for resources
- Gather resources to buy spells to attack your opponents
- Attack opponents with spells and roll the dice to decide who wins
- Use resources to level up and strengthen your spells
- Your strength level determines which dice you use (Level 0 = 4 sided dice, Level 1 = 6 sided, and so forth...)
- Choose from 4 spells (Fireball, Counter, Heal, and Dark Magic)
- Gather 10 types of resources (Ruby, Sapphire, Emerald, Black diamond, Pyro-orb, Apollo-orb, Zoe-orb, Necro-orb, 200 or 400 Fin, and the wild Miziko)
- Capture the Treasure Troll, and he will collect more resources for you
You enter the game as one of Melgorn’s hopeful mage apprentices. Melgorn has once again taken on the task of training apprentices in order to help him defeat the evil Agrin. Agrin was Melgorn’s mighty apprentice, but after reaching the level of master mage, he demanded that Melgorn give him the eternity staff. When Melgorn denied Agrin’s request, he cursed Agrin with a mark and sent him away to the northern country of Undreg. Agrin vowed that he would again return to defeat Melgorn and take the eternity staff as his own and then destroy the land of Pauvle where Melgorn’s tower lies. The mark of Agrin’s curse has come to the land and Melgorn has no choice but to find a new apprentice to focus his training on. The list of potential apprentices was long, and so to narrow the list down to one, Melgorn devised a tournament to find the finest mage.
You must battle against the other aspiring mages in order to become Melgorn’s new apprentice. Gather the orbs and jewels necessary to hone your magic skills to perfection. Improve your abilities with helpful items. Cast spells of attack, defense, healing, and dark magic.
Either be the last mage standing, or the first to achieve the skill levels of a master mage. Then, and only then, can you take your rightful place at the side of Melgorn and help him defend the land from Agrin’s curse.
Many of you have asked us what life is like for a mage in this day and age. So we followed Jeremy Warner, a local mage, around for a day:
All Stretch Goals Will Be for Everyone Who Orders a Copy of Mages
$10,000 - Velvet Dice Bags (Locked)
$10,500 - New Character (Locked)
$11,500 - New Character (Locked)
More stretch goals will be unveiled once the $9,500 goal has been successfully reached!
If we unlock the new characters then we'll also open up pledges for them to be named as well.
Here are a couple comments from play-testers:
"I was fully engrossed. The varying advantages of each player were great. I think that you guys really have something great here." -Seth R
"You took the best of Ticket to Ride, Killer Bunnies, Bang, and general role-playing games. It was well thought-out and creative. I would definitely play this again and would recommend it to my brother (an avid game player )" - Carrie E
Featured on the Board Game Family! Click the image to read the interview:
Check out detailed graphs of our progress here:
Keep checking this area for updates!
We appreciate your support!
Risks and challenges
Here at Normal Games Co. we are dedicated to create the best of products. There are however, many issues that are out of everyone's hands. There are projected dates, and these dates are dependent upon everything going well in the manufacturing of the game, shipping to us, and then the best part, shipping the game to you! We know that these risks and challenges are small and minor and we hope that you will trust us to deliver the best, because you're worth it!Learn about accountability on Kickstarter
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