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The ultimate resource for creating and using traps in your 5th Edition games! 250+ pre-built traps plus a random trap generator!
The ultimate resource for creating and using traps in your 5th Edition games! 250+ pre-built traps plus a random trap generator!
3,094 backers pledged $161,691 to help bring this project to life.
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Treacherous Traps for 5th Edition!

$161,691

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Treacherous Traps is an incredible resource for game masters who are looking to get more out of their dungeon design. The book contains two hundred and fifty pre-built traps ranging in level and severity so that you can always find the perfect trap for your party.

There is also a chapter containing a random trap generator written, in part, by the legendary Steve Winter. This chapter contains fifty trap triggers, and fifty trap effects that, when combined, create up to twenty-five hundred different combinations. 

Playtest Material

This small sample from the Random Trap Generator will give you an idea of what to expect from the final version of Treacherous Traps. Please download your copy from our website through the link below:

Treacherous Traps Playtest Material

Compatibility

Although the content in this book and collection of card decks is written for 5th Edition D&D, the trap concepts and mechanics can be easily adapted for use with other editions of D&D as well as other fantasy themed tabletop RPGs. 

Cover Mockup

Feast your eyes ladies and gentlemen. We've had the logo for some time now, but the cover has been hard to lock down. We wanted something that really put the viewer there with the party. They're in quite a dire situation, and it'll take all of their whits to make it out alive...

The Book

Treacherous Traps currently consists of 16 chapters:

1. The Philosophy of Traps - An introduction to traps and their use in fantasy RPGs: why you should use them, when you should use them, and how to keep them exciting!

2. How To Use Traps - A detailed look at how to best use traps in your adventures as well as instructions on how the pre-built traps in chapters 3-7 are structured.

3. Level 1-4 Traps - Traps appropriate for parties with characters level 1-4. 50 traps in total, a mixture of mundane, mechanical and magical. These range in 5 levels of severity from simple 'setbacks', to 'moderate', 'dangerous', 'life-threatening' and 'deadly'!

4. Level 5-8 Traps - Traps appropriate for parties with characters level 5-8. 50 traps in total, a mixture of mundane, mechanical and magical. These range in 5 levels of severity, as detailed above. Some may be upgraded version of traps found in the previous chapters.

5. Level 9-12 Traps - Traps appropriate for parties with characters level 9-12. 50 traps in total, a mixture of mundane, mechanical and magical. These range in 5 levels of severity, as detailed above. Some may be upgraded version of traps found in the previous chapters.

6. Level 13-16 Traps - Traps appropriate for parties with characters level 13-16. 50 traps in total, a mixture of mundane, mechanical and magical. These range in 5 levels of severity, as detailed above. Some may be upgraded version of traps found in the previous chapters.

7. Level 17-20 Traps - Traps appropriate for parties with characters level 17-20. 50 traps in total, a mixture of mundane, mechanical and magical. These range in 5 levels of severity, as detailed above. Some may be upgraded version of traps found in the previous chapters.

8. Complex Traps - This chapter consists of up to 25 complex traps which have multiple triggers, effects, or both. Many complex traps also reset after activation, so unless they are disabled or destroyed, they will continue to be dangerous.

9. Random Trap Generator - This chapter consists of 50 triggers and 50 effects. When combined, they create a random trap which is both interesting and challenging. With 2500 different combinations, and the partial brain-child of the legendary Steve Winter, this is truly an incredible resource for any Game Master!

10. Designing Your Own Traps - This chapter goes into detail on how to create your own traps using our unique methods.

11. Creating Trap-centric Dungeons - This chapter is focused on how to place your traps in the best possible locations within your dungeons for maximum results. It includes a random dungeon generator tool, as well as detailed diagrams on where best to place your traps.

12. Perplexing Puzzles - This chapter is all about puzzles. They can be big or small, simple or complex, but they are all challenging in their own way. They can even be paired with traps or trap effects to turn them from barriers into potentially deadly encounters.

13. Creating Puzzle-centric Dungeons - This chapter gives detailed instructions on how to create your own puzzles as well as how to integrate puzzles into your dungeon design.

14. Seductive Secrets - This chapter offers suggestions on how and when to use secrets in your adventures.

15. Ridiculous Riddles - This chapter includes a diverse selection of riddles designed to be used along side traps, puzzles, and secrets.

16. Player Options - This chapter contains a new player profession (The Trapsmith), as well as options for players designing and setting their own traps.

The Decks  

All of the decks that are associated with Treacherous Traps can be used with or without the book.

Level 1-4 Traps. This deck of 50 cards includes all of the traps from chapter 3 of Treacherous Traps.

Level 5-8 Traps. This deck of 50 cards includes all of the traps from chapter 4 of Treacherous Traps.

Level 9-12 Traps. This deck of 50 cards includes all of the traps from chapter 5 of Treacherous Traps.

Level 13-16 Traps. This deck of 50 cards includes all of the traps from chapter 6 of Treacherous Traps.

Level 17-20 Traps. This deck of 50 cards includes all of the traps from chapter 7 of Treacherous Traps.

Random Trap Generator. This deck of 100 cards is derived from chapter 9 of Treacherous Traps. It contains 50 trigger cards and 50 effect cards. A game master separates the two card types, shuffles them, and then draws 1 card from each stack. The combination of the trigger and the effect creates a random trap each time. This is a great resource for impromptu adventures as well as for game masters who want to be just as surprised as their players by what they find in the dungeon!

PDF Adventure Modules (Included for All Backers)

Dungeon of Doom - Treacherous Traps Compendium. The Treacherous Traps Compendium by Nord Games is designed to be a companion to the incredible Dungeon of Doom terrain line from Dwarven Forge! The Compendium offers a selection of alternative builds for each Dungeon of Doom encounter, along with a collection of unique traps, quest hooks, and suggested uses to cut down on prep time and keep the party on their toes with unspeakable dangers awaiting them around every turn!

Cover Mockup
Cover Mockup

Witch of the Wilderlands (Unlocked at $130,000). A once peaceful valley town is under siege. The forest to the east, once a beautiful enchanted place, has become blackened with disease and foul creatures. The townsfolk blame a witch who they cast out for her wicked ways, but what our heroes discover on their journey is far, far worse...

Crypt of the Crimson King (Unlocked at $140,000). A sacred order of zealots seeks out anyone who is willing to help them. The tomb in which their god-king is buried was invaded by an unwelcome spirit, and it has driven them out into the unforgiving mountains. In order to vanquish the foe, the heroes will have to delve deep into the catacombs and survive the many trials within. 

Stretch Goals

$10,000 (Unlocked) - 5 Complex Traps. We will add a new chapter to this already-epic book. It will give instructions on how to create complex traps as well as present 5 pre-built examples, one for each level range in the 'setback' category.

$15,000 (Unlocked) - 10 Complex Traps. We will add 5 more complex traps to the book, one for each level range in the 'moderate' category.

$20,000 (Unlocked) - 15 complex Traps. We will add 5 more complex traps to the book, one for each level range in the 'dangerous' category.

$25,000 (Unlocked) - 20 Complex Traps. We will add 5 more complex traps to the book, one for each level range in the 'life-threatening' category.

$30,000 (Unlocked) - 25 Complex Traps. We will add 5 more complex traps to the book, one for each level range in the 'deadly' category.

$35,000 (Unlocked) - Perplexing Puzzles. Who doesn't love a good puzzle? At this stretch goal we will add a new chapter to the book with 10 puzzles which you can use to challenge your players.

$40,000 (Unlocked) - More Puzzles. 10 more puzzles (for a total of 20) for even more options and versatility.

$45,000 (Unlocked) - Even More Puzzles. 10 More puzzles (for a total of 30) and you're just about set for the rest of your game mastering career!

$50,000 (Unlocked) - Creating Puzzle-centric Dungeons. Now that you have puzzles to play with, learn how best to use them in your dungeon layout and storytelling.

$55,000 (Unlocked) - Seductive Secrets. Traps and secrets go hand in hand. At this stretch goal we will add a new chapter all about secrets, when to use them, and how best to incorporate them into your games.

$60,000 (Unlocked) - Ridiculous Riddles. Who doesn't think of riddles when dealing with traps? This new chapter details the guidelines around creating riddles. You'll also get a variety of example riddles you can use in your game right away.

$70,000 (Unlocked) - Trap Schematics. At this stretch goal we will add schematic drawings of various traps. This will give you a very clear example of how the mechanisms work, and how best to place the traps within your environment.

$80,000 (Unlocked) - Pre-Built Dungeons. At this stretch goal we will add a new chapter with 5 pre-built dungeons complete with top down maps, quest hooks, and other intrigue.

$90,000 (Unlocked) - Player-centric Material. At this stretch goal we will add a new chapter full of player resources such as the Trapsmith profession, setting makeshift traps, recovering trap materials, and more!

$100,000 (Unlocked) - Traps by Environment. At this stretch goal we will expand chapter 10 to include traps beyond the traditional dungeon. This will include a section about race/monster specific traps. Why a particular monster type uses a particular style of trap, what materials they utilize from their environment, etc.

$110,000 (Unlocked) - NPCs and Hirelings. At this stretch goal we will add a new chapter to the book featuring generic NPCs and hirelings who are proficient with setting and disarming traps. A useful companion for those in need of a guide through a trapped dungeon!

$120,000 (Unlocked) - Trapsmith Legends. At this stretch goal we will add a collection of NPCs who are legendary for their skills around traps. Each of these NPCs comes with a unique backstory and full color artwork!

$130,000 (Unlocked) - Adventure Module #1. At this stretch goal we will publish a new variable difficulty adventure module with a dungeon designed around traps, puzzles, and secrets. This PDF module will be FREE to all backers!

$140,000 (Unlocked) - Adventure Module #2. At this stretch goal we will publish another variable difficulty adventure module with a dungeon designed around traps, puzzles, and secrets. This PDF module will be FREE to all backers!

$150,000 (Unlocked) - More Artwork. At this stretch goal we will add more artwork to the book. This includes inspirational color artwork peppered throughout the book, more trap schematics, and even puzzle diagrams!

$150,001 And Above - Creative Team Bonuses. All funding over $150,000 will go toward bonuses for the creative team. Thank you so much for your support! Over funding like this really helps to reward our employees and speed up development of new products!

(Some stretch goals, such as added artwork, will add time to the estimated fulfillment date. We will post updates with more information on fulfillment dates as stretch goal material is completed.)

Add Ons  

If you're not seeing a pledge level that best suits your desire, such as a Hardcover copy of Treacherous Traps and 2 Trap Decks, you can simply pledge for the Hardcover and add the appropriate amount of money to you pledge to cover the extra items. In this example, you'd select the $40 pledge level to receive the Hardcover, then you'd add $24 to your pledge ($12 per deck) for a total of a $64 total pledge amount. You will then receive a Hardcover and your choice of 2 of the 5 50-card decks available during this campaign. You'll make your selection of which decks you'll receive through Backerkit once the campaign has ended.

$10 Treacherous Traps PDF - If you're the type of person who likes to hold fun gaming accessories like card decks in your hands, but you prefer to have your books in PDF form on your laptop or tablet, this is the perfect add on for you. 

$12 Level 1-4 Traps Deck - 50 trap cards designed to challenge players level 1-4 (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$12 Level 5-8 Traps Deck - 50 trap cards designed to challenge players level 5-8 (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$12 Level 9-12 Traps Deck - 50 trap cards designed to challenge players level 9-12 (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$12 Level 13-16 Traps Deck - 50 trap cards designed to challenge players level 13-16 (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$12 Level 17-20 Traps Deck - 50 trap cards designed to challenge players level 13-16 (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$16 Random Trap Generator Deck - 50 Trigger Cards, and 50 Effect cards create a 100 card deck with 2500 possible combinations (not available to PDF Pledge Level Backers; you must be a backer at a physical pledge level to add on other physical products).

$40 Treacherous Traps Hardcover - Get an extra hardcover for a friend, or as a collector's item, and save on shipping!

$100 Dog Might Deck Jacket - A beautifully crafted wooden box to hole all 6 of your decks. Pick between a Flame Birch or Demon's Blood finish, both with a laser engraved Treacherous Traps Logo. Check out more Dog Might products at dogmight.com!

Risks and challenges

Delays are often caused by stretch goals, which require additional content be written or additional artwork be commissioned. We have set our fulfillment dates based on the stretch goals we've stated from launch. If more stretch goals are added, we will declare a new fulfillment date if need be. Other delays may include problems with production and fulfillment but, as this is not our first Kickstarter project nor our first book project, we're confident in our reward fulfillment estimation.

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  1. Select this reward

    Pledge US$ 12 or more About US$ 12

    One Trap Deck

    Choose any one of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

    You'll make your selection through Backerkit after the Kickstarter campaign has ended.

    Shipping fees to be collected through Backerkit after the campaign. See FAQs for more information and estimated costs.

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    Random Trap Generator Deck

    Receive the 100-card Random Trap Generator Deck to be your pledge reward! This deck can be used with or without the Treacherous Traps Hardcover or PDF.

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    Receive a PDF copy of Treacherous Traps for 5th Edition.

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    Two Trap Decks

    Choose any two of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

    You'll make your selection through Backerkit after the Kickstarter campaign has ended.

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    Three Trap Decks

    Choose any three of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

    You'll make your selection through Backerkit after the Kickstarter campaign has ended.

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    Hardcover Only

    Receive a Hardcover copy of Treacherous Traps for 5th Edition.

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    Four Trap Decks

    Choose any four of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

    You'll make your selection through Backerkit after the Kickstarter campaign has ended.

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    Five Trap Decks

    Choose any five of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

    You'll make your selection through Backerkit after the Kickstarter campaign has ended.

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    Hardcover +PDF

    Receive a Hardcover +PDF copy of Treacherous Traps for 5th Edition.

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    All The Decks!

    Receive the 100-card Random Trap Generator Deck and all five of the 50-card trap decks available during this Kickstarter to be your pledge reward! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

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    All In!

    Receive a Hardcover +PDF copy of Treacherous Traps for 5th Edition. Also receive all 5 Trap Decks listed in "The Decks" section on the main campaign page. Also receive the 100-Card Trap Generator Deck.

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    Retailer Level 1

    RETAILERS ONLY - We Will Verify

    Receive 6 Hardcover copies of Treacherous Traps for 5th Edition (50% Retailer Discount).

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    All The Decks! PLUS Deck Jacket!

    Receive the 100-card Random Trap Generator Deck and all five of the 50-card trap decks available during this Kickstarter to be your pledge reward! PLUS get the Dog Might Deck Jacket to protect and show off your collection! Decks can be used with or without the Treacherous Traps Hardcover or PDF.

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    Pledge US$ 200 or more About US$ 200

    All In! PLUS Deck Jacket!

    Receive a Hardcover +PDF copy of Treacherous Traps for 5th Edition. Also receive all 5 Trap Decks listed in "The Decks" section on the main campaign page. Also receive the 100-Card Trap Generator Deck. PLUS get the Dog Might Deck Jacket to protect and show off your collection!

    Shipping fees to be collected through Backerkit after the campaign. See FAQs for more information and estimated costs.

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    Retailer Level 2

    RETAILERS ONLY - We Will Verify

    Receive 6 Hardcover copies of Treacherous Traps for 5th Edition +12 Trap Decks (50% Retailer Discount).

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    Pledge US$ 240 or more About US$ 240

    Retailer Level 3

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    Receive 12 Hardcover copies of Treacherous Traps for 5th Edition (50% Retailer Discount).

    FREE SHIPPING within the United States!

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    Retailer Level 4

    RETAILERS ONLY - We Will Verify

    Receive 12 Hardcover copies of Treacherous Traps for 5th Edition + 24 Trap Decks (50% Retailer Discount).

    FREE SHIPPING within the United States!

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Funding period

- (19 days)