Production Update, Poll Results, and Songweave Tapestry Update
Hi everyone! The holidays are over and we're back with a few more post-campaign updates for you!
Production Update: Pins and Dice
Production of the EMBERWIND Class pins and metal... Read more
Skies of Axia distribution, poll results, Songweave Tapestry peek, and new lore
Hi everyone! Just wanted to send out a few post-campaign updates to you before the holidays!
Skies of Axia Distribution
We’ve fulfilled orders for Skies of AxiaPDF files! If... Read more
We did it! Thank you!
Every adventure at some point comes to an end, and we couldn't be more thrilled with the places our month-long Kickstarter quest has taken us!
775 backers helped us unlock ... Read more
Skies of Axia delivered early, design votes, and bonus lore!
Hello backers! We can't believe it's the last day and we've just passed 700 backers! As the final hours of campaign wind down we have some wonderful news to share.... Read more
Holiday card design and OGN review
Hi everyone! Just wanted to send a couple quick updates your way as we gear up for the last two days of the campaign!
The holiday card
if you backed ... Read more
Beta version update, Hydrosnail DLC, and more lore/Foe Card updates!
Hi everyone! Three days left on the campaign and we're picking up speed with lots of great news to share!
The beta has its first version update (and new abilities... Read more
All rewards now EU Friendly, holiday card, poll results, and new guest
All reward tiers and add-ons are now EU Friendly!
We are thrilled to announce that we've confirmed our ability to fulfill rewards for European backers from within the EU, meaning... Read more
Atlanta pin style poll and bookmark production update
We just wanted to do a quick production update and quickly get your thoughts on an adjustment we're looking at making to the Atlanta Class's enamel pin design.... Read more
Dice colour vote #2, stretch goals, EU shipping, and beta discussion
Hey everyone! Progress continues to go well on the campaign, and with registering backers for the beta!
As we prepare to enter the final week of the campaign, we wanted... Read more
Art drop on Imgur, beta continues, find a game, stretch goals!
Hello backers! Lots to share with you today!
Art album live on Imgur
If you want a chance to see more of the eyeball-popping artwork from the EMBERWINDart team,... Read more
Beta PDFs distribution update
Thanks so much for your enthusiasm about the Hero Manual beta!
As of 1:00pm EST, if you've replied to our invitation message with your emberwindgame.com account username or... Read more
New Foe DLC released, PAX Unplugged, beta distribution begins today
Hey backers! We've got a lot of exciting stuff to share with you, so we'll dive right in! Below are the quick highlights:
- Our first piece of unlocked social stretch... Read more
New stretch goals unlocked and added, beta incoming this week!
Hello again, backers! We hope you had a great weekend! After some turkey tryptophan naps, we're back with more updates, stretch goal unlocks, and incoming DLC. Let's get started!
6... Read more
105% funded, Hero Portraits discounted, Toronto board game cafe demos
Hello backers! Wow, 105% funding and we haven't even hit the week marker yet!
We're humbled, elated, and now more motivated than ever to give you more fun stuff through... Read more
90% funded, Dice vote results, Hero Manual beta, EU shipping, trailer OST!
Hi everyone! Let's dive right in!
We're thrilled to be less than a week into the campaign and already closing in on our final goal with less than... Read more
Past 75%, new social stretch goal, more sample materials and rules!
Wow, we're just a couple days in and we're so close to passing 75% with 200+ backers, putting us in striking distance of our fundraising goal! We couldn't be more... Read more
Social stretch goals unlocked, FAQ w/ mechanics, and see you in Toronto!
Wow, we passed 50% of our goal early on the day after launch and we've been climbing since! Thank you so much for helping us keep the momentum going!
If... Read more
Day 1, more gameplay details, and PAX Unplugged
One of our favourite things about starting a new RPG campaign is the story hook, seeing what makes a hero decide to step up and answer the call to adventure:... Read more