Share this project

Done

Share this project

Done
Where do nightmares come from? They're cooked up in strange, underground laboratories. A dark fairy tale about an ugly job.
90 backers pledged $4,628 to help bring this project to life.

About

How to Make a Nightmare project video thumbnail
Replay with sound
Play with
sound

$4,628

90

Where do nightmares come from? In How to Make a Nightmare, they're cooked up in strange, underground laboratories. Making nightmares is an ugly job, and when a nightmare chemist falls in love everything starts spiraling out of control....

I'm Noah Aust, and How to Make a Nightmare is my BFA thesis film at Emerson College. It's a dark, twisted fairy tale about corrupt systems and how they distort you. Nightmares are toxic, corrosive things, and over time the chemists grow more and more deformed: a literal riff on emotional decay.

How to Make a Nightmare will be a live action/ stop motion animation film about 10 minutes long. Principal live action photography is taking place in Boston, MA over seven days in May. We'll shoot stop motion animation sequences over the summer (May-August) and insert live action shots in the early fall. 

We've enlisted a huge team of talented film students to help make this fever dream a reality-- but we need your help. The script calls for crazy steampunk laboratories, terrifying monsters, and mind-warping stop motion dream sequences, but the level of insanity is ultimately up to you. With your support we can make this movie a truly one-of-a-kind experience and give it the horrifying production values it deserves.

Help us bring our nightmare to life!

How to Make a Nightmare

Noah Aust - Writer, Director, Editor

I’m a junior film production major at Emerson College. I’m passionate about art and filmmaking. I’ve been drawing, writing stories, and making movies for my entire life.

I’ve directed a lot of strange and disturbing short films. You can check out some of my art and film work at noahaust.wordpress.com or vimeo.com/noahaust.

Production Team

Christina Tontisakis - Producer

Having the opportunity to produce a project like this one is truly rewarding. I enjoy being able to watch film come to life from preproduction all the way through post. By working closely with the director and the rest of the key crew I am able to see every aspect of the production and make their vision a reality. Beyond How to Make a Nightmare I have produced several short films and music videos through organizations at Emerson College as well as independent projects. I have a lot of experience producing student films but I have also worked on camera team, G&E, on art team and as a director on other films, so I know what each department needs to create the best possible shoot.

Emily Wald - Production Manager

Nick Johnson - Production Coordinator

Juliane Radermacher - Associate Producer

Sawyer Hurwitz - Associate Producer

Jess Doherty - 1st Assistant Director

Holly Horne - 2nd Assistant Director

Paul Lazo - Script Supervisor

Camera Team

Josh Levy - Director of Photography

Alex Lamburini - 1st Assistant Camera

Ryann Tagle - 2nd Assistant Camera

Holly Horne - Camera PA

Art Team

Emily Deering - Production Designer

Annalise Murphy - Art Team, Costume Designer

Rebecca Carr - Art Team, Costume Designer

Faith Donnelly - Art Team

Meghan Kaltenbach - Art Team

Andrew Sutliff - Art Team

Grip & Electric

Michael Sampson - Gaffer

Ryan Oppedisano - Key Grip

Andy Keyes - Dolly Grip, Grip

Evan Yee - Grip

Andrew Naugle - Best Boy Grip

Dimitri Christoforidis - Best Boy Electric

Sound

Tyler Gilbert - Sound Recordist 

Stop Motion 

Sean Gilroy - Stop Motion Animator

Noah Aust - Stop Motion Animator

Risks and challenges

As with any film project, we're embarking on an inherently risky venture. How to Make a Nightmare is our most ambitious film yet and in some ways it represents unexplored territory for us. We're taking chances and stepping outside of our comfort zones.

However, we're also incredibly creative and we love adapting to curveballs. It's inevitable that wildcards will arise over the next ten months; they already have and we've incorporated them into the fabric of the film. Since How to Make a Nightmare is fairly experimental in nature, we have a lot of freedom in adapting to the unexpected, and we're confident that any issues that arise will only strengthen the final result.

Learn about accountability on Kickstarter

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $5 or more About $5

    DREAM GOON - Special thanks and a link to the finished film!

    Less
    Estimated delivery
    Ships to Anywhere in the world
    33 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  2. Select this reward

    Pledge $15 or more About $15

    SLUMBER CHEMIST - The above, and an e-book production journal of concept art and production stills!

    Less
    Estimated delivery
    Ships to Anywhere in the world
    16 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  3. Select this reward

    Pledge $35 or more About $35

    FEAR ENGINEER - The above, and a DVD copy of How to Make a Nightmare PLUS four other films I've directed!

    Less
    Estimated delivery
    Ships to Only United States
    9 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  4. Select this reward

    Pledge $50 or more About $50

    ANXIETY INVENTOR - That plus a download of the film's original soundtrack AND six unique, signed color posters!

    Less
    Estimated delivery
    Ships to Only United States
    8 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  5. Select this reward

    Pledge $100 or more About $100

    PHOBIA TECHNICIAN - All that AND an original drawing of you as a monster!

    Less
    Estimated delivery
    Ships to Only United States
    7 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  6. Select this reward

    Pledge $200 or more About $200

    ONEIRIC ARCHITECT - What's your worst nightmare? I'll draw a one page comic adaptation of it, include it in the production journal, and mail you the original. Plus all previous rewards.

    Less
    Estimated delivery
    Ships to Only United States
    0 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  7. Select this reward

    Pledge $300 or more About $300

    SANDMAN IN CHIEF - All of that and Executive Producer credit on IMDB!

    Less
    Estimated delivery
    Ships to Only United States
    6 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (30 days)