Where do nightmares come from? In How to Make a Nightmare, they're cooked up in strange, underground laboratories. Making nightmares is an ugly job, and when a nightmare chemist falls in love everything starts spiraling out of control....
I'm Noah Aust, and How to Make a Nightmare is my BFA thesis film at Emerson College. It's a dark, twisted fairy tale about corrupt systems and how they distort you. Nightmares are toxic, corrosive things, and over time the chemists grow more and more deformed: a literal riff on emotional decay.
How to Make a Nightmare will be a live action/ stop motion animation film about 10 minutes long. Principal live action photography is taking place in Boston, MA over seven days in May. We'll shoot stop motion animation sequences over the summer (May-August) and insert live action shots in the early fall.
We've enlisted a huge team of talented film students to help make this fever dream a reality-- but we need your help. The script calls for crazy steampunk laboratories, terrifying monsters, and mind-warping stop motion dream sequences, but the level of insanity is ultimately up to you. With your support we can make this movie a truly one-of-a-kind experience and give it the horrifying production values it deserves.
Help us bring our nightmare to life!
How to Make a Nightmare
Noah Aust - Writer, Director, Editor
I’m a junior film production major at Emerson College. I’m passionate about art and filmmaking. I’ve been drawing, writing stories, and making movies for my entire life.
I’ve directed a lot of strange and disturbing short films. You can check out some of my art and film work at noahaust.wordpress.com or vimeo.com/noahaust.
Christina Tontisakis - Producer
Having the opportunity to produce a project like this one is truly rewarding. I enjoy being able to watch film come to life from preproduction all the way through post. By working closely with the director and the rest of the key crew I am able to see every aspect of the production and make their vision a reality. Beyond How to Make a Nightmare I have produced several short films and music videos through organizations at Emerson College as well as independent projects. I have a lot of experience producing student films but I have also worked on camera team, G&E, on art team and as a director on other films, so I know what each department needs to create the best possible shoot.
Emily Wald - Production Manager
Nick Johnson - Production Coordinator
Juliane Radermacher - Associate Producer
Sawyer Hurwitz - Associate Producer
Jess Doherty - 1st Assistant Director
Holly Horne - 2nd Assistant Director
Paul Lazo - Script Supervisor
Josh Levy - Director of Photography
Alex Lamburini - 1st Assistant Camera
Ryann Tagle - 2nd Assistant Camera
Holly Horne - Camera PA
Emily Deering - Production Designer
Annalise Murphy - Art Team, Costume Designer
Rebecca Carr - Art Team, Costume Designer
Faith Donnelly - Art Team
Meghan Kaltenbach - Art Team
Andrew Sutliff - Art Team
Grip & Electric
Michael Sampson - Gaffer
Ryan Oppedisano - Key Grip
Andy Keyes - Dolly Grip, Grip
Evan Yee - Grip
Andrew Naugle - Best Boy Grip
Dimitri Christoforidis - Best Boy Electric
Tyler Gilbert - Sound Recordist
Sean Gilroy - Stop Motion Animator
Noah Aust - Stop Motion Animator
Risks and challenges
As with any film project, we're embarking on an inherently risky venture. How to Make a Nightmare is our most ambitious film yet and in some ways it represents unexplored territory for us. We're taking chances and stepping outside of our comfort zones.
However, we're also incredibly creative and we love adapting to curveballs. It's inevitable that wildcards will arise over the next ten months; they already have and we've incorporated them into the fabric of the film. Since How to Make a Nightmare is fairly experimental in nature, we have a lot of freedom in adapting to the unexpected, and we're confident that any issues that arise will only strengthen the final result.Learn about accountability on Kickstarter
- (30 days)