Try the game for yourselves!
Tick-tock-tick-tock... We're getting closer to the end of the kickstarter. It's super stressful but there is no point in giving up. With all the work we've put into this campaign, it would make no sense to stop during the last few days. Besides, we have a new Ace up our sleeve...
NEW BUILD FOR EVERYONE
So, we've been working pretty hard to have a version of the game that we could openly distribute to everyone to show them that yes, GoD Factory is worth backing. It's even working with Oculus Rift, if you happen to have access to a devkit. Just press 7 on the num pad to activate Oculus mode, and 5 to recenter if the camera becomes offset (this happens every now and then and we are investigating a solution for this).
Please note, however, that you *will* encounter bugs, there's plenty of work left to do on our side, but at least you'll get a precise idea of where we are at. Note that it's also possible that some won't be able to join, we have very limited server space and we haven't tested the compatibility for a lot of PC and peripheral setups.
Also note that this build is available to anyone, but it will stay active only for a month and will not be updated. After that, only the backers who paid for beta access will receive build updates and access to our servers.
Greenlight Supershow + HATS!!
Saturday was the Greenlight Supershow, a Twitch marathon from 11Am to midnight showcasing plenty of indie games currently trying to get noticed on Greenlight. We were there at 5:30PM, here's the link:
By the end of the show, people were joking about adding hats as DLC to the game... until I decided that yes, we'd have a hat DLC for every kickstarter backer :-P
A big big big thank you to Alix for organizing this event!
Reaching out to LPers
We've been reaching out to many LetsPlayers on youtube and streamers on twitch, including all those you suggested in the comments. We'll keep at it and keep on insisting until something actually comes up (or until we meet the deadline).
and more to come...
We are not giving up, and neither should you. I know it's not very convincing right now, but we're talking about 44,000. Much bigger amounts have been raised in smaller time frames. Keep making noise, keep telling your friends, keep sharing. Tell them that we need it *right now*. Besides, there is nothing to lose for backers: if we don'T meet our objective, not a cent will be spent.