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$3,003 pledged of $5,500 goal
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All or nothing. This project will only be funded if it reaches its goal by .

$3,003 pledged of $5,500 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

 On Their Merry Way puts players in the role of Robin Hood's Merry Men. Rich and heartless merchants travel the road through Sherwood forest and it's up to you to pilfer their profits! By scrounging resources, setting traps, and undercutting your opponents you'll collect the most loot and become Robin's right-hand man!

  • So how do you win?

    Set Traps
    Set Traps
    Undercut Your Opponents
    Undercut Your Opponents
    Profit!
    Profit!

    What makes OTMW fun?

    • Unique path building puzzle makes a refreshing challenge for all experience levels without needless complexity
    • Being a step ahead of your opponents earns a satisfying windfall that eschews the randomness and hurt feelings of 'take that' games
    • Each turn builds upon the previous for a snowball effect; build more traps and trails to go wild with profit!
    • All This For $29USD, Domestic Shipping Included
    • Includes the NEW solo mode and print-and-play

    In addition to the base game, the Kickstarter-Exclusive deluxe edition includes the following:

    *Extrusion or Injection Mold crafted depending on funding.
    *Extrusion or Injection Mold crafted depending on funding.
    $54USD, Domestic Shipping Included
    Includes the NEW solo mode and print-and-play

     1. Scrounge Phase

    • To build your traps, you'll need resources. Look at the upcoming travelers and plan accordingly as you take ten total of Plans, Manpowers, and Materials. You'll get some new trail cards to use at this time as well. The travelers and their follies change every round, making each turn a new puzzle to solve!
    Look at the upcoming travelers to decide what and where you want to build.
    Look at the upcoming travelers to decide what and where you want to build.
    Merchant bands with multiple follies fall for each type of trap once, in the order they are listed, from top to bottom.
    Merchant bands with multiple follies fall for each type of trap once, in the order they are listed, from top to bottom.


    2. Build Phase

    • If you want to trick those Merchants, you'll have to build traps that match their follies. Players take turns playing trail cards and moving the roadblock until their plans are complete or they run out of resources.
    Trails connect together and at the maximum number form a pyramid shape.
    Trails connect together and at the maximum number form a pyramid shape.

    3. Travel Phase

    • At the end of the round, all of the travelers head down the road they are on. If there are no traps that match their folly, they make it to the end safe and sound. Otherwise, they are lured off the main road on the shortest route towards the first trap that matches their folly. Merchants pay profit for the traps they fall for, but Guards remove trap tokens, setting back your plans!
    Travelers can go all over the place, but follow 3 simple rules when traveling.
    Travelers can go all over the place, but follow 3 simple rules when traveling.
    •  Travelers always go forwards, never backwards. 
    • Travelers head straight for the end of the road, unless there is a trap ahead of them that matches their folly. 
    • Travelers move the shortest distance towards the next trap that matches their folly, turning left if there is a tie.
    Merchants come in bands of one, two, or three.
    Merchants come in bands of one, two, or three.
     
    •  Roadblocks can help your strategy by diverting traffic towards- or away from- your own traps.

     Recap

    • Take resources based on the upcoming merchants!
    • Build traps and roadblocks to set yourself up!
    • Travelers travel the paths according to their follies!
    • Traps and trails stay on the board, so each round is more intense than the last!
Click to download the latest version of the rulebook! (Not Final)
Click to download the latest version of the rulebook! (Not Final)
                                                     
          

“I really like how much planning is involved, but it never really felt like a lot of work. Just fun!” -Parent Geek, via Father Geek

"I think it looks pretty interesting" -Tom Vasel, The Dice Tower

 Review Coming Soon -The Cardboard Stacker

 Review Coming Soon -Everything Board Games

"This is a very fine-tuned game, a well-oiled machine" -Unfiltered Gamer  

On Their Merry Way was also nominated as Most Innovative Game at the Boston Festival of Indie Games 2017!

 Watch a full 4-player game of On Their Merry Way here, or suggest NEW weekly livestreams to be posted! Whether you'd like to see solo, two player, multiplayer, or anything else about the gameplay or production, make your opinion known!

 $5,500- Funded!
On Their Merry Way will be produced and sent to all backers. Fun for all and all for fun! 

$6,500- The Sheriff Card
The Sheriff will be added to the traveler card deck. Like the guards, The Sheriff removes traps, but unlike the guards the Sheriff is looking for traps of multiple different follies each time! 

$7,500- The King Card

King John and his personal attendants will be added to the traveler card deck. They operate like ordinary merchants, but their extraordinary wealth means they are worth an additional profit for every trap that tricks them!

$?,???- And The Rest
And there is much more to be revealed once the project reaches the previous stretch goal!

Pledge $29 or More (Merry Man)  

  • The standard pledge will get you all of the content of the game and every unlocked stretch goal in the highest quality possible!
  • Domestic shipping included

Pledge $54 or More (Friend of Robin)

  • All of the standard content of the game and stretch goals
  • PLUS Kickstarter-Exclusive playmat and first player marker!
  • Includes Five 24mm Traveler Miniatures 

Pledge $200 or more (Founder of Sherwood)

  • In addition to receiving your copy of the game with unlocked stretch goals, you will also have your name included in the rulebook's Trap Glossary! Choose your favorite trap and cast yourself as a Merry Man, the trap's inventor, or one of its victims! 
  • You'll also receive one deluxe copy of the game with all stretch goals.
  • Quantity is limited to 28 backers, one per trap entry.

Tabletop Simulator / Tabletopia

On Their Merry Way is available to play for free on Tabletop Simulator right now.

On Their Merry Way will be available to play for free on Tabletopia very soon!

Shipping and Budget

We believe that New Experience Workshop produces games on par with any major company, but trying to emulate their business model is not practical or sustainable- We'll continue matching their quality in art, components, and gameplay, but we'll be forging our own way in terms of financing because we have the flexibility to do so. Rather than focus on making the game in a specific way, with a specific manufacturer, and specific fulfillment, we have sourced optimal solutions for every level of funding. Planning for different manufacturers and different delivery services has allowed us to make a better promise to backers that we are confident to keep.

Shipping is NOT included in your pledge and will be calculated/charged once the campaign has completed. 
We recommend waiting until the pledge manager to add the exact amount required. 

We currently estimate that the shipping costs for the pledges will be approximately: 

  • USA: Included
  • Canada: $5
  • Europe: $10
  • Australia/New Zealand: $14
  • Africa/Middle East: $25
  • Rest of World: $16-$20

US Shipping is included in all pledge tiers.

No matter how remote your location, $25 is the maximum charge for shipping.

About New Experience Workshop

Chris Amburn is the Lead Designer and Founder of New Experience Workshop. He believes games create a shared construct in which people can better get to know one another, which is more important than ever in the smartphone age.

 Rachel Gravenmier is the Public Relations Manager for New Experience Workshop. Always ready to demo our games with new players at conventions, her effort and support is instrumental in making New Experience Workshop games a reality.

 Francesca Da Sacco is a talented artist, best known for dark graphic novels with an incredible style, and is responsible for all of the artwork of On Their Merry Way. You can see more projects and support her art via her Kickstarter campaigns or Patreon.

Risks and challenges

New Experience Workshop is experienced with the Kickstarter process and has a reputation for delivering projects on time or early.

Thanks to feedback from our backers, we've been able to improve price, shipping, and the features of our game for re-launch.

Furthermore, if for any reason you are unsatisfied with your game, all New Experience Workshop games come with a full money-back guarantee.

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    Pledge $5 or more About $5

    Retailer Pledge

    Sorry, this one doesn't get a fun name. If you're a verified retailer that would like to purchase 4+ copies, pledge here to get your copies early and at 10% off the wholesale rate.

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    Pledge $10 or more About $10

    Hermit of the Woods

    Print and assemble your own copy of the base game of On Their Merry Way!

    *All print-and-play include 3D-printable traveler pawn files.

    Includes:
    • Includes NEW Solo mode and Print-and-Play
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    Pledge US$ 29 or more About US$ 29

    Merry Man

    Includes one base copy of On Their Merry Way with all unlocked stretch goals!

    Includes:
    • On Their Merry Way
    • Stretch Goals
    • Domestic Shipping Included
    • Includes NEW Solo mode and Print-and-Play
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    Pledge $54 or more About $54

    Friend of Robin

    Includes the Kickstarter-Exclusive Deluxe version of On Their Merry Way, with playmat, first player coin, and merchant minis! All stretch goals are included as well.

    Includes:
    • On Their Merry Way
    • Deluxe Playmat (Kickstarter Exclusive)
    • Deluxe First Player Coin (Kickstarter Exclusive)
    • Merchant Miniatures (24mm)
    • Stretch Goals
    • Domestic Shipping Included
    • Includes NEW Solo mode and Print-and-Play
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    Pledge US$ 200 or more About US$ 200

    Founder of Sherwood

    Take credit for inventing (or falling for) one of the traps the Merry Men use. Your name will be included in the guide to traps. (See Story for details)

    Includes one Deluxe copy of On Their Merry Way with all unlocked stretch goals AND all add-ons!

    Includes:
    • Name in Flavor Text
    • On Their Merry Way
    • Deluxe Playmat (Kickstarter Exclusive)
    • Deluxe First Player Coin (Kickstarter Exclusive)
    • Merchant Miniatures (24mm)
    • Stretch Goals
    • Domestic Shipping Included
    • Includes NEW Solo mode and Print-and-Play
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    Estimated delivery
    Ships to Anywhere in the world
    Limited (28 left of 28) 0 backers
    $
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