Josh Howard's Dead@17: Battle for Darlington Hills
Josh Howard's Dead@17: Battle for Darlington Hills
A deck building game based on the world of Josh Howard's award winning Image comic series Dead @ 17. An epic war of good and evil!
A deck building game based on the world of Josh Howard's award winning Image comic series Dead @ 17. An epic war of good and evil! Read more
About this project
***Update: 1 bonus starter deck already unlocked!***
We've already unlocked an additional starter deck just for Facebook shares and we may achieve the next one too. Both of the decks will be free to anyone backing the game and just for us being able to hit our funding goal. That is like getting 2 free stretch goals just for hitting our minimum!
***Update: Preview Video***
We've got a preview video by the Undead Viking. He does a great job explaining the game so please, check it out!
Dead @ 17: the Battle for Darlington Hills is a deck-building game where players fight for the side of evil or good building powerful decks where they can summon demons from hell or fight them off and banish them forever.
This game is for 2-4 people ages 13+ and plays in about 45-90 minutes.
For Gamers: This deck-building game should appeal to fans of Ascension, the DC Comics deck-builder, Dominion, and Thunderstone. In this campaign we are including a huge amount of promos and some Kickstarter exclusives as extras along with add-ons; including a Magic: the Gathering style play mat.
For Fans of the Comic: Josh Howard has done all of the illustration art for the game including many original pieces exclusive to this project! In addition to the art for the game we are including a Kickstarter Exclusive Comic to come with every copy of the game during this campaign (more details below).
***Attention International Backers***
Any international backer pledging for a physical copy of the game now gets a free copy of the Dead @ 17: Hellbreak expansion! (A $10 value) Because of the shipping costs, we feel this will give you more value for your pledge. We appreciate everyone's support. Thank you for checking out the game!
Here is what comes in the box:
Dead @ 17 captures the struggle of good vs. evil in a way few games ever have. Each side fights for their own win conditions while collecting cards that directly impact their counterpart. The main supply deck of the game is comprised of split cards. Cards have one part for the good player and one part for the evil player. The majority of cards in the deck have an inverse power ratio where a strong good card is shared with a weak evil card and the vice versa. Players may choose to make plays for stronger cards to add to their deck or acquire cheaper cards to defensively take away the powerful cards of an opponent.
In addition to the war over cards, players fight for the vary locations and land marks of Darlington Hills. Just as it happens in the comics the dark forces of evil summon the dead, demons, and even convert humans to their cause. Good players will use weapons and holy powers to push back the tide of minions. While the forces of Hell are at bay good players must banish the leader of the fiendish army.
The game set up:
To download the rules click the banner below.
We are currently half way done with the art and Josh is working quickly to complete the rest. We are scheduled to have it wrapped up shortly after the Kickstarter campaign concludes.
For this project we are giving out a print and play version of the game. This is an in-progress version of the game that is not finalized and has some place holder art (and other pieces that are not finalized). Feel free to play and enjoy this copy. There is also a pledge level where you can get the finalized print and play version that will also come with the expansion! Here is a link to the download:
For a brief overview of the game check out this video:
In addition to the game, we want to include something that adds to the canon of Dead @ 17. So Josh proposed releasing an exclusive full-sized 16 page comic. These comics will have 10 pages of story and some sketches by Josh. These Kickstarter Exclusive comics will only ever be available during this campaign. This unique story will only be ordered in the amount of backers we get. In addition to the exclusive comic, we are pressing 100 copies of a limited edition alt cover that will only be sold here as well. Here are the comic covers:
For those who want some extras or like to know how they can support more while getting something extra for their added pledge, here are a couple of items that can be added to any order. Simply select the pledge level you want while ordering and adjust the dollar amount for the add-on(s) you want. When the campaign is over we will send out surveys where you will be able to tell us what the extra amount is for. Here is a list of the add-ons that we have for the campaign:
$5 Prints - Just like the first reward level this is a 3 pack of prints: Nara, Hazy, and Asia of the avatar art that is unique to this game. The approx. size of the prints will be 5"x7".
$10 Expansion Pack - Dead @ 17: Hellbreak Expansion. This 40 card expansion will add new card types to the supply deck, expand on themes, and add a new relic deck to the game. We are planning on pressing the game and the expansion at the same time so our backers can start with them both at the same time. (The release date of the expansion has not been determined, but the Kickstarter backers will get it right away with the base game)
$25 Dead @ 17 Play Mat - 14" x 24" These mats are made exactly like Magic: the Gathering play mats. I've customized the mat to show the three locations being fought over along with outlines for all of the cards that need to be in play. This mat is also great for playing CCG's and other card games on as well. Here is a picture of the mat in action:
I love play mats and this is something that I've always wanted to make. I've made this mat through www.inkedplaymats.com. Their mats are made exactly like Magic: the Gathering play mats.
$35 We Are Dead Board Game (US only) - Never Peak Games first game. We Are Dead is currently has just finished printing and will be shipping out the the backers of that campaign in December. This add-on is a great way to support and get both games. All items will be shipped together.
We are going to produce the first stretch goal if we can get 350 Facebook shares on this Kickstarter campaign. It's an easy way for you to help the campaign and our way of saying thank you for doing so. Anyone pledging for a physical copy of the game will get this stretch goal when we are funded!
All of the stretch goals that are not exclusive are promos. All of these stretch goals will be free to our Kickstarter backers. The Kickstarter Exclusives will never be available again and will be upgrades or cosmetic that will not have an effect on game play.
The promos provided here will be available later at conventions, through Board Game Geek, or possibly bundled together as an expansion. However, they will be harder to find and will not be free. Backing the project through Kickstarter is the only way to guarantee that the game gets made and to get your hands on these promos and exclusives.
In addition to the ones listed above we have plenty of other things lined up if we can get the funds to do them. Once we can hit some of these early stretch goals we'll reveal what else we want to do.
$34/$39 GAME & COMIC
$49 GAME & EXPANSION & COMIC
$59 GAME & LIMITED EDITION COMIC
This level introduces the limited edition cover of the Kickstarter exclusive comic. We are only printing 100 copies of the comic total. There are 65 copies available at this level. The rest are included at the higher tiers.
$200 COMMISSION & GAME & LIMITED EDITION COMIC & EXPANSION
Included in this tier is a 9" x 12" black and white single character head shot commission. This does not have to be a character from the Dead @ 17 universe. Josh has worked in many genres and done many characters. Check out his commission work in the gallery section at www.joshhoward.net.
$150/250 ORIGINAL ART & GAME & LIMITED EDITION COMIC & EXPANSION
Here are the pieces of original game art that are available. All pieces are done by Josh Howard and are signed by him. If you are interested in getting one of these pieces please make your pledge at this level then send us a message with your top three choices in the order that you want them. These will be on a first come, first serve basis exactly as if we had a pledge level for each individual one. All pieces are approx. 9" x 12". We will keep this chart updated with what is still available:
Non-main character original art ($150):
We have dropped the price on the non-main characteroriginal art from the game. If you back at the $150 you may get one of these pieces as a part of your pledge. Please send a direct message with which you would like. These will be first come, first serve just as described above.
Full body main characters ($250):
$300 DELUXE COMMISSION & GAME & LIMITED EDITION COMIC & EXPANSION
Included in this tier is a 11" x 17" color single full character commission. This does not have to be a character from the Dead @ 17 universe. Josh has worked in many genres and done many characters. Check out his commission work in the gallery section at www.joshhoward.net.
$350 DRAWN INTO THE GAME & GAME & LIMITED EDITION COMIC & EXPANSION
This is your chance to have Josh Howard draw you into the game. You will be able to pick either side to fight for: Nara's forces of good or Pitch's evil horde. Along with being drawn into the game you will receive the original sketch signed by Josh as well. This will be similar to the original art above and will be approx. 9" x 12", but the final size will depend on how he draws it.
$750 DRAWN INTO THE COMIC & GAME & LIMITED EDITION COMIC & EXPANSION
At this pledge level one backer will have their likeness drawn into the Kickstarter exclusive comic. There will be at least 1 line of dialogue for this character and appear in at least 4 panels in the book. This backer will receive the original comic book art page signed by Josh Howard along with all of the the Kickstarter items.
$1000 JOSH HOWARD MEET UP & GAME & LIMITED EDITION COMIC & EXPANSION
This reward is for the opportunity to meet up with Josh Howard and talk with him about his career, work, current projects, and play the game with him. We will be at Comic-Con San Diego 2014 where we plan on doing this meet up. Unfortunately, we cannot provide travel expenses or a pass to the event. But if you are already attending or attending another event Josh will be at, we will set up a hang out. The game's designer will also be at Comic-Con to also come to the meet up. All of physical rewards will be hand delivered or can be shipped upon request.
Shipping in the US is FREE! It is expensive to ship outside of the US and because of that we are asking those in Canada to add $20 and anyone else outside of the US to add $30. We know that shipping is always an issue, but these amounts still don't cover our costs. Thanks for understanding! And if you are looking for the most affordable way to get the game, consider the Print 'n Play pledge level.
About Deck-building Games
Incase you are new to deck-building games here is a quick primer: In deck-building games each player has their own starting deck of cards they will use to play the game. Throughout the game players will have the opportunity to purchase or earn more powerful cards. When these cards are acquired they are placed in that player’s personal discard pile. When a player’s deck has run out and they need to draw a card, they simply shuffle their discard pile and it becomes their new draw deck. The way to achieve your goals within a deck-building game is to collect more powerful cards and cull weaker ones. The main goal of these games is to complete certain objectives using the acquired cards.
Dead @ 17 Kickstarter Avatars (feel free to change your profile picture to one of these avatars):
About the artist:
Josh Howard has been writing and illustrating comics for 10 years and is best know of the indie horror series Dead @ 17, published by Image Comic. His other credits include Black Harvet (Image), Clubbing (DC/Minx), Ghostbusters: Con-Volution (IDW), and The Lost Books of Eve (Viper). He is currently at work on the seventh installment of Dead @ 17, scheduled for release in 2014. You can find his work at www.joshhoward.net
About the designer:
Derak Morrell has been a designer on several Video Games for Sony Online Entertainment and has been developing board games for 10 years. Derak is a casual player who enjoys almost every board game and doesn't turn down a chance to play Magic: The Gathering or an RPG. See his full bio in the profile section of this page. Last year he launched the We Are Dead: Zombie Mall Massacre board game on Kickstarter that just finished printing and will be shipping to backers shortly.
Risks and challenges
This is Never Peak Games' second project. Our first product just finished printing and will soon be shipping to us and then out to our backers. There was a learning curve for the first game. Most of the delays came from us having to plan around our artist's work schedule on The Simpsons TV show, which was very demanding. Dead @ 17 will not interrupt any part of getting our first game out backers. And likewise, our first game will not interrupt Dead @ 17.
Even though we have laid out the processes involved in getting a game manufactured there is still a chance for delays. However, we have learned a lot from making the first one. And now we have Josh Howard who works full-time on his Dead @ 17 property. We are pushing hard to get this game out before next summer so we can get it to the backers as quickly as possible and have it at many of the conventions that Josh Howard and Never Peak Games will be at.
We have Panda Manufacturer lined up for Dead @ 17 as they printed our first game fantastically. We have a printer already lined up for the comic and all of the add-ons and stretch goals. We feel we are prepared to handle the typical things that come up and with some contingency time built into our timeline we can hit our goals.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
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