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Nevergrind is an indie browser RPG where you battle Nalatos and his minions in a struggle to restore peace and prosperity to Vandamor.
Nevergrind is an indie browser RPG where you battle Nalatos and his minions in a struggle to restore peace and prosperity to Vandamor.
Nevergrind is an indie browser RPG where you battle Nalatos and his minions in a struggle to restore peace and prosperity to Vandamor.
100 backers pledged $5,184 to help bring this project to life.

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Nevergrind - Indie Browser RPG

$5,184

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Introduction To Nevergrind

Nevergrind is a classic RPG that has been publically developed over the last 30 months. That means you can play it right now at nevergrind.com in your web browser. Play it for free and decide if this is the type of game you want to help independent developers to create. Oh, and check out this epic boss music by Matthew Pablo!

Nevergrind was originally inspired by classic Everquest, yet it has a motley blend of influences from many seminal RPGs. The battle format is reminiscent of Phantasy Star III. The real-time combat takes a cue from MMORPGs. The item design is akin to that found in Diablo 2. Nevergrind takes all of these inspirational sources and adds its own unique features, such as a combo rating system.

Gameplay

Nevergrind is a simple game to learn with a strict focus on fighting battles and completing quest objectives throughout four acts. When you first start out, you're just a recruit helping secure the perimeter of Edenburg. Your detachment commander, Miranda Crossheart, sees your potential and keeps you busy with more difficult quests. This leads to your first boss encounter with Chief Grimden at Lanfeld Outpost. In a similar fashion, each act climaxes with a tough boss battle through which more of the game's story is unveiled to the player.

A ranger unleashes a volley of explosive arrows
A ranger unleashes a volley of explosive arrows

Treasure-finding is a key feature of Nevergrind's gameplay. Finding rare, powerful items is the best way to make your character more powerful. Since I feel that itemization is so important in this type of game, I wanted the items to provide a lot of creative possibilities to the player. In addition to the item choices, each class has a talent tree which provides many choices to the player as well.

A Cleric squares off against Sentoth, the Lord of Rapture.
A Cleric squares off against Sentoth, the Lord of Rapture.

In addition to items with randomized properties, there are more than 800 uniquely designed items that can be discovered. You can even find items from 28 different sets which provide powerful bonuses as you equip more pieces.

A Shadow Knight draws blood from a mortuary fungus.
A Shadow Knight draws blood from a mortuary fungus.

The combat system also rewards competence. Completing chain combos is a great way to boost rewards, including experience gained and magic find. A chain combo is achieved by killing consecutive monsters without leaving combat. Racking up a huge chain combo requires smart equipment decisions, understanding the game's mechanics, and a masterful command of your class's skills. And if you're tough enough to take on a full screen of monsters, your magic find is boosted to its limits! Taking on big risks leads to big rewards!

A Paladin blasts the undead with rays of holy light.
A Paladin blasts the undead with rays of holy light.

Nevergrind's Development

Nevergrind was originally conceived as an Everquest fangame. After two years of development, and upon receiving positive feedback, I decided to convert the game into a unique intellectual property.

An Enchanter mesmerizes her victims with a jubilee of dazzling light.
An Enchanter mesmerizes her victims with a jubilee of dazzling light.

I made the decision to redesign the game. I changed it from an open-world design to a linear, story-based game divided into four acts. I rearranged and renamed all zones. I renamed all mobs. I replaced the sound and music. I replaced all of the artwork. All of these changes meant that I needed to hire artists.

Nobody enters Galeblast Fortress without dealing with Revenant Viston first
Nobody enters Galeblast Fortress without dealing with Revenant Viston first

So I hired artists, a composer, purchased sound effects, and acquired a license for a library that helped make Nevergrind's animation smooth and crisp. All of this effort has helped Nevergrind become an polished game with an astonishing amount of breadth and depth.

Server Accounts

The joy of Nevergrind's gameplay is watching your characters develop from aspiring trainees into powerful heroes. At this time your character data saves in your browser. But what if you want to play on a different computer? Your data is stuck on that computer. And what if you want to reinstall your operating system? All of your data would get wiped and that's no good! That's why the ultimate goal for version 1.0 is to save your character data in a database where you can access your characters wherever and whenever you want.

Coming soon: character accounts on your desktop, your laptop, or even your favorite tablet!
Coming soon: character accounts on your desktop, your laptop, or even your favorite tablet!

When I release version 1.0, I plan to have all of these crucial features in place for the world to enjoy. Creating an account will be free and so will your first character. I do plan to monetize some features to sustain the website. Nonetheless, the full game will be free-to-play to the public without pop-ups, deceptive menus, or irritating reminders.

Final Pitch

Developing Nevergrind has been a labor of love that has cost a lot of time and energy. By backing Nevergrind you are supporting an ambitious indie project with a bold vision for the future of browser-based games. And with Nevergrind's stretch goals, you can help decide how far I take Nevergrind. With each stretch goal I will add or upgrade key aspects of the gameplay and artwork. Check them out and decide which stretch goals sound exciting to you. I want to take Nevergrind to the next level, but that's only possible with your support! Thank you for your consideration!

Sanctum Guardian Ghalentus appreciates your support!
Sanctum Guardian Ghalentus appreciates your support!

Nevergrind Fact Sheet:

  • 43 zones, 10 bosses, 4 cities, and 4 acts
  • Hundreds of hours of gameplay across three difficulty levels: Normal, Nightmare, and Hell
  • Create your character from 12 races and 14 classes
  • Over 200 unique class and racial skills
  • Each class can customize their skills by specializing in 12 different talents
  • Randomly generated item system creates virtually limitless itemization possibilities
  • More than 800 unique items in the game including unique and set items
  • Leaderboard to track the top leaders by in experience and combo ratings

Stretch Goals:

$5,000:

I will add a Hall of Champions to Nevergrind. The Hall of Champions will be a separate webpage where you will be able to show off your gear and accomplishments to your friends using a simple search feature.

$6,000:

I will add integrated chat to the game.

$7,000:

I will add a mailbox system. Mail items to and from your friends!

$8,000:

I will add a feature that allows players to trade items with each other.

Risks and challenges

The greatest risk to the project are bugs or security-related vulnerabilities that are not discovered during the account testing phase. Thanks to a handful of volunteers from the Nevergrind forums, many of these bugs are being squashed, but it is difficult to discover all of the bugs.

Another potential pitfall is that the artist, Jocelyn Sarvida, would not be available to create new assets in the event of hitting some of the stretch goals. However she has enthusiastically assured me that she would be available for future work on the project.

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  1. Select this reward

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    The Tourist

    - Receive updates on the project and access to the comments. All higher tiers unlock this reward.

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    The Neophyte

    - Account receives 600 Never Crystals.
    - These can be spent in any matter desired, but I recommend 4 character slots.

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    The Journeyman

    - Account receives 1250 Never Crystals.
    - These can be spent in any matter desired, but I recommend 4 character slots and 81 bank slots.

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    The Adventurer

    - Account receives 1250 Never Crystals.
    - Bank receives a Kickstarter-only item:

    Kickstarter Ring
    +7 All Attributes
    +7% Skill Haste
    +7% Casting Haste
    -12% All Status Effect Durations
    +5% Experience Per Kill
    +12% Gold Per Kill
    +10% Magic Find
    No Level Requirement

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    The Early Bird

    - Account receives 1250 Never Crystals.
    - You receive 3-day early access to Nevergrind Season 1 on Friday, April 17th, 2015. All higher tiers earn this reward.
    - Bank receives Kickstarter Ring.
    - Bank receives a Kickstarter-only item:

    Kickstarter Trinket
    +25 Health
    +25 Mana
    +5 Hp Regen
    +5 Mp Regen
    +2 All Skills
    +12 All Resistances
    No Level Requirement

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    The Purist
    - Early Access.
    - Get the complete game! All premium features are unlocked: Your account receives Never Crystals to unlock 16 character slots, 126 bank slots, and all difficulty levels. No items included.
    - Earn special forum title: The Purist

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    The Banker

    - Account receives 1250 Never Crystals.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket allowing bank access from any location.

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    The Merchant

    - Account receives 1250 Never Crystals.
    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch which sells destroyed items for gold as if at the merchant.

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    The Veteran

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked: Your account receives Never Crystals to unlock 16 character slots, 126 bank slots, and all difficulty levels.

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    The Beastmaster

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Name and help design a rare monster using existing artwork.
    - Earn special forum title: The Beastmaster

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    The Artificer

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Name and help design a unique item.
    - Earn special forum title: The Artificer

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    The Legend

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom one-of-a-kind legendary item
    - Earn special forum title: The Legend

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    The Gourmand

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - Bank receives a custom legendary item.
    - All premium features are unlocked.
    - My wife will bake you two dozen of her famous cupcakes and I will ship them to you anywhere within the continental United States. You can choose from Cookies and Cream or Chocolate Peanut Butter.
    - Earn special forum title: The Gourmand

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    The Hero

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - All premium features are unlocked.
    - Earn special forum title: The Hero

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    The Creator

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    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - Design a race - I will add a new race to the game using your design. Design their racial talent, their starting attributes, and what classes they can play. I reserve the right to govern the final design for balance reasons.
    - Earn special forum title: The Creator

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    The Master Artificer

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - Design an item set - Add a new item set to the game. You can name the item set and help design what sort of stats and set bonuses the set provides. I reserve the right to govern the final design for balance reasons.
    - Earn special forum title: The Master Artificer

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    The Epicurean

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - Dinner With the Developer - We can chat over dinner anywhere within the DC Metro area. You can choose the restaurant and I will pick up the check (maximum $100).
    - Earn special forum title: The Epicurean

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    The Spawner

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - Design a new monster - Design a new type of monster to include new original artwork. You can also choose to describe what type of skills and classes the new mob typically would be.
    - Earn special forum title: The Spawner

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    The Protege

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - I will be your personal HTML5 game development consultant for six months. Interested in learning web game development, but don't know where to start? I will provide code samples, recommend software, and help you solve complex problems like creating animations, implementing audio, drawing on canvas, preloading assets, and any other game-related matter.
    - Earn special forum title: The Protege

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    The World Builder

    - Early Access.
    - Bank receives Kickstarter Ring.
    - Bank receives Kickstarter Trinket.
    - Account receives a Banker's Trinket.
    - Account receives Merchant's Pouch.
    - All premium features are unlocked.
    - Bank receives a custom legendary weapon and custom legendary armor.
    - Design a secret zone - Add a zone using original artwork created using your description. Decide what kind of mobs populate the zone, the strength of the mobs, and what challenges like therein. I reserve the right to govern the final design for balance reasons.
    - Earn special forum title: The World Builder

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Funding period

- (30 days)