This project will only be funded if it reaches its goal by Tue, March 19 2019 1:53 PM UTC +00:00.
About This Project:
Shameful! Repulsive! Offensive! Disgusting! The next game in the Rememorex Line, RPG NASTY, is a short-form storytelling zine-style game designed to evoke the bottom-of-the-barrel VHS horror of the early 80s. These schlocky masterpieces were known in Britain as the moral panic of the Video Nasties! In this one-shot game you and your group will collaborate to create a crazy slasher and play the hapless victims. Don’t expect to survive: you rack up valuable tracking errors by dying in the most gross, stupid, over-the-top ways. In RPG Nasty, dying is where the fun starts.
- A collaborative storytelling game of disgusting, stupid violence.
- Rules for three different types of Grindhouse Slasher, with potentially more on the way.
- “The Bone,” an innovative system that gives players agency over their own horrific murder!
- Fun, lurid settings like the Amazon jungle, the inner city, and opulent Mediterranean mansions!
- New rules for Tracking Errors and Montages!
- The “Missing Footage/Shot List,” a system to maintain responsible, emotionally safe fun while not losing the lurid VHS horror atmosphere!
Every game of RPG Nasty is a tabletop one-shot where players haplessly try to outrun a killer that the collaboratively create at the beginning of the game. As players die, narrating their own creatively-staged death-scenes, the final survivors must struggle against not just the killer but the tropes of the very genre itself. You won’t survive, of course… but the last person to die gets to name the movie.
Upcoming STRETCH GOALS:
At $3,000, ACHIEVED! THE INBRED: a new type of crazed, backwoods killer!
At $3,500, ACHIEVED!: THE POSSESSED: a new type of demonic, Satan fueled killer!
At $4,000, ACHIEVED!: THE LIST: A full rundown of all 72 Nasties for your evil edification!
At $4,500, we unlock: Full color movie posters for all color cover books! We will upgrade the movie posters for all of our game-built Nasties to bright shocking color, to be included with any of the color cover books!
RPG Nasty is a one-shot tabletop Role Playing Game that plays uses the Omnisystem, a streamlined, narrative-driven game engine designed to be nearly invisible when the story gets going. The entire game is self-contained in the Zine and no other books are required, but it will be compatible with our other books Rememorex and Summer of Arowak. Character creation is based on just six player-created stats and a new rapid-fire across-the-table relationship system called “Stooges.” To resolve a normal conflict, like throwing a punch or picking a lock, you roll your most pertinent stat against a target number set by the GM, and that’s all you need.
There are two innovative mechanics in the Omnisystem, courtesy of our first game, Rememorex. These are “The Tracking Error” and “The Montage.” With a Montage, characters can collaborate on a massive project to achieve impossible results, like outfitting a Power Wheels car with an EMP device or rigging a stink bomb to go off in the vice-principal’s car.
The most beloved mechanic of the Omnisystem, however, is the Tracking Error: a simple mechanic that lets players of characters not presently in the scene affect the story in major ways when the group splits up. However, in RPG Nasty, this fun little method of screwing with your friends is only available to the dead!
Our first unique RPG Nasty mechanic is the group’s Killer. You pick one of three types of basic schlock-movie Killer (four if we unlock the “Inbred” stretch goal). Then each player contributes a secret ballot containing one line about the Killer so each player has just part of the puzzle. The GM creates a Killer based on these suggestions.
Our second unique mechanic is the Missing Footage/ Shot List: You never lose agency of your character, even during your own murder. At the beginning of the game, Missing Footage and Shot Lists are drawn up: Missing Footage is the stuff that might be uncomfortable or genuinely disturbing to play, so it gets chucked early to keep the emphasis on dumb fun. Shot Lists are a collaborative list of gruesome kill ideas to draw from when your number comes up: When your character dies, you describe the murder, NOT the GM- and you’re going for gross points from the whole table, so get creative.
At the end of the game, the survivors are up against not just the killer, but all of the dead players as well. The last to die gets a singular honor- to name the film. Each game is a unique one-shot schlock horror tabletop RPG Experience.
On the heels of the hit Tabletop RPG Rememorex, Nerdy City has started to focus on various aspects of 80s culture. Our in-house Cinephile, Gia Grillo, helped to introduce us the the 80s VHS horror phenomenon that gave rise to countess horror flicks. But beyond the Nightmares and Fridays, there’s a vast sea of forgotten VHS schlock horror that seemed, to us, perfect as a setting for our next project: a gritty, down-and-dirty game about these slashers. Inspired by the do-it-yourself nature of several of the films, created on a shoestring budget with minimal materials, we realized with that the drive (and the budget) to create a game like this. We’ve spent months writing, play testing, and developing the game even as we brought Rememorex to market. And soon, it was nearly done! Our only roadblock: All we needed was a little art, and sadly, art ain’t cheap.
Enter Kickstarter and this month’s ZINE QUEST, and lo and behold, here we are sitting on a nearly complete Zine Game! This kickstart will raise what we need to finish off a cover and supply internal art for the victim…- er, character section. If we get lucky, who knows, a few stretch goals can round this project out into something even more amazing!
RPG Nasty hatched out of caffeine-addled, junk-food fueled late nights watching stupid horror movies for a blog called “October Bloodbath” or “Steph and Gia Die At The End.” Gia’s collaboration with Sean and Megan created a new twist on their game Rememorex that, after a few hilarious playtests, stood effectively on its’ own as a fun, silly one-shot. The three of them put RPG Nasty together and play-tested it exhaustively, creating a dumb but elegant game that really captures the spirit of bottom-shelf VHS horror.
Creator/Content Writer: Gia “Giallo ”Grillo: Poet and creator of several underground zines including Sample Text, and CPOC, Gia knows more about 80’s slashers than Freddy Kreuger and Joe Spinell combined. Gia’s exhaustive knowledge of slashers gave rise to the concept of a goofy, one-shot RPG murder-fest in the vein of Maniac and Driller Killer. She’s been pen pals with Leatherface, done shots with Udo Keir, and was Turtle Married by the star of Cannibal Holocaust himself, Gabriel Yorke.
Co-creator and content writer: RM Sean “Hothouse Lizardo” Jaffe: Sean is still an 80s metalhead who never grew up. A writer and designer with several years experience, Sean has developed games for White Wolf, Steve Jackson, and Eschaton Media. It has been scientifically proven that Sean would be first to die in virtually any horror movie scenario.
Editor-In-Chief: Megan “Meganoid Phenomenon” Jaffe: Megan is a New Wave queen and expert dancer. She was a driving force behind Rememorex, and has worked on such diverse titles as Dystopia Rising, Chez Geek, and GURPs. Megan boasts extensive experience as a word wrangler. She loves a VHS movie night, and loves an excuse to have a nice drink even more.
Art: Delmar “Del the Deadly Homosapien” Samatar: Del is one of Sean’s oldest friends, and a successful tattoo artist whose book “The Monster Portraits” with his sister has been favorably reviewed by NPR and Publishers Weekly. Frankly, we’re thankful but baffled as to why he’s slumming it with us.
Art: Eric "Rotten" Rossi: From the sleepy shores of Seaside Park New Jersey a figure rises from the tides!! Its Comic artist Eric Rossi! Thirsty for blood, this Kubert School grad now stalks the night pen and ink in hand searching for his next victim. Heavily influenced by Retro Horror, 90’s anime gore, and all things that go bump in the night. Find him on instagram at Spacekook.
Many others have and will contribute to the final product. Since its’ inception, Nerdy City has been tracking RPG Nasty’s play tests in the GRINDHOUSE OF SHAME. Each “Film” has been recorded in the final zine, and maybe you can contribute to the film festival of the Damned…
BLOOD LUAU AT VOLCANO ISLAND!
10 PIECE BUCKET O’ DEATH
MASSACRE AT BLOOD MILL!
AND MANY MORE!
STRETCH GOALS SLAUGHTER!!!
At $3000: THE INBRED
We know that there are three killer types for RPG Nasty: The Vivisectionist, a mad scientist who requires humans for their experiments, The MANIAC, an urban stalker who hunts by night, and the CANNIBAL, who dines on flesh.
Meet THE INBRED, a backwoods hermit who’s distaste for the outside world is decidedly homicidal. Coming from such films as The Texas Chainsaw Massacre, The Hills Have Eyes, and 2000 Maniacs, the INBRED is a fine killer to round out your palate of slaughter! At 3k, we’ll add this fun new whacko to the game so everyone can enjoy them!
MORE STRETCH GOALS ON THE WAY!
Risks and challenges
This isn’t Nerdy City’s first crowdfunding campaign. Even before we created Rememorex, our team worked as half of Eschaton Media for 5 years and has put out over a dozen of books and games in that time. Since then, we’ve learned even more about Kickstarter and games and how to fulfill quickly and efficiently.
RPG Nasty was initially completed in a barebones capacity and was going to be released as a minimal pamphlet. When Zine Quest was announced, the opportunity to Kickstart it was too good to pass up. To be clear however, the game already exists. We feel confident that even if the world throws hiccups our way on this, we’re well equipped to handle them.
There is always the possibility of unexpected troubles like artist delays, medical issues, file submission errors, delays in shipping (especially overseas) and other unforeseeable curveballs. We’ve budgeted for a degree of unexpected costs, but it’s of course hard to predict unexpected events. In the event of something like this, we’re going to be as up-front as we can with information as it comes our way.Learn about accountability on Kickstarter
- All gone!