Release Launch: Achieved!
TALE OF A LAUNCH
Look, we did it. Launched out of Early Access on Steam and into official release status! Took forever, but I'd like to give a shout-out to... Read more
Well here it is, finally! Episode One is complete.
EPISODE ONE RELEASED
"Wait - what's Episode One? You never said anything about episodes before, Dave!" Well, it took a lot... Read more
Music Update: Binster and Ticon, oh my!
We are pleased to announce that BINSTER has signed on to provide TWELVE songs for our game! Including the infamous trailer song: Part Man Part Machine! Previously, we had... Read more
Earliest Alpha Access is On the Way!
Earliest Alpha Access
Don't Be Patchman alpha is to be available July 31st on Steam, for Linux to start with, followed in August by Windows and OSX. This first chunk... Read more
Progress on the game marches on steadily! Dave and Ihor have been nonstop busy building the first boss for the game, along with many more features. Joystick support... Read more
Arcade Cabinet + News
Arcade Cabinet - Live!
We've got some first footage of Don't Be Patchman live in an arcade cabinet! Most of this was taken yesterday:
Despite making this appear easy,... Read more
The Future of Patchman
What Comes Next?
You've thrown a good chunk of change at this project and are probably wondering what will happen next. Here is our estimated timeline:
- December 2015 - Official... Read more
A Full Fridge makes for a Heavenly Home
When you go fruit picking and come back with buckets upon buckets of fruits, what do you do? Save them all for... Read more
YOU DID IT!!!
The goal was reached yesterday, it is now over 100%, all thanks to you!
Thank you for backing us!
We'll take this opportunity you've given us to... Read more
48 Hours Left - Life or Death Countdown
Ingenious Contraption, or Genius Contraption?
It's time to reveal that we've installed a contraption above our workspaces which is veryingenious. Fill with dozens of sharp blades on top, it's... Read more
Even Drones Love Good Music
Dastardly Diabolical Drones
The primary enemies in our game that Patchman faces are robotic Drones, programmed to protect and guard the Sheeple. Why are they gaurding them? The... Read more
Arcade Mode + Difficulty Settings
Don't Be Patchman will be featured in an arcade cabinet next month! Open to the public so anyone can drop by and play!!
- CUFFcade runs April 13-19th 2015... Read more
Updated Smash Goals and Upcoming Difficulty Settings
Updated Smash Goals
We've redone the smash goals because they are looking unattainable. Were they unreasonable from the get-go? Is our initial goal too much? It can look that way,... Read more
Relive the Fight to Awaken Sheeple
Did you miss the live broadcast of Level 5? Or maybe want to watch parts of it again? Here it is:
Much of the countdown music is all original... Read more
Part Man, Part Machine
Dave here again. I really want to share something that I think is amazing. And that something is Binster, a talented electronic musician from the UK. This project has truly... Read more
Upcoming Live Broadcast on Twitch.TV
Live Playthrough on Twitch.TV
We'll be doing a live broadcast on Twitch.TV this Saturday March 14th 7PM GMT! That's in the afternoon for most people in North America (1PM our... Read more
Apples, Oranges, and Nectar Flowers
Apples and Oranges
- From Fruit To Seed To Plant - Our Growing System
Once sprouted on wet soil the seed grows into a plant. Oranges and apples... Read more
Eating with Two Hands From a Fridge
Dave here! An article I have written has gone live!
Gamasutra is arguably the biggest game developer website around. That they've given a voice to me as a... Read more
Just how easy is it to draw pixel art?
Sometimes I (Dave) worry that we might have made this look too easy. You see all these characters blurring around the screen and think that when making a game -... Read more
New Reward Items Update - Drone Sprite Beads
More sprite beads in development!
Check out Bryan's latest progress:
Looking great!! Thanks Bryan. :) We have even more sprite-beads to come! Can anyone guess what they will be? Any... Read more
Major Milestone Reached - The First 10%
A hearty heartfelt thank-you to everyone who pitched in these early days of launch!
We hoped to raise 10% of the goal within the first two days - which totally... Read more