A prototype is a preliminary model of something. Projects that offer physical products need to show backers documentation of a working prototype. This gallery features photos, videos, and other visual documentation that will give backers a sense of what’s been accomplished so far and what’s left to do. Though the development process can vary for each project, these are the stages we typically see:
Proof of Concept
Explorations that test ideas and functionality.
Demonstrates the functionality of the final product, but looks different.
Looks like the final product, but is not functional.
Appearance and function match the final product, but is made with different manufacturing methods.
Appearance, function, and manufacturing methods match the final product.
The MVR Ascend is a tether-free, smartphone based, Virtual Reality (VR) headset & controller that can transform existing and future First Person and Open World PS4, Xbox One and PC games into VR.
MVR has been set up by a group of technology enthusiasts who are keen to bridge the gap that exists in the VR gaming world today. There are some amazing devices currently available but some of them are a bit expensive, have limited games and physically tether you to a computer/console, while others are affordable and tether-free but allow you to only play basic smartphone apps.
We wanted to play our favourite AAA games in VR (not just apps or short unknown games), we wanted to be tether-free (so we don't get wrapped up in a wire while doing a 360 degree turn) and importantly, we wanted something affordable! That's why we created the MVR Ascend - The only VR system that is able to play existing and future PS4, Xbox One and PC games in tether-free VR. Our headset can also be used to play VR/AR apps as our system is smartphone based, so your screen quality evolves as you upgrade your phone.
So join us in this VR revolution and lets take gaming to the next level!
So what can the MVR Ascend do?
Play existing and future PS4, Xbox One and PC games in VR - Tether Free!
Play both VR and Augmented Reality (AR) apps on the H1 headset by sliding in your smartphone
Proprietary patent pending head tracking external sensors controlled via the unique MVR controllers - this is what creates the VR magic
External sensor selection switch - select your preferred controller input for the external sensor to mimic as your "look around" function
Aim Down Sight (ADS) function - assign any of the shoulder buttons to provide precise control by temporarily disabling the external sensor
Smartphone dedicated headset with both 2D & 3D interchangeable optical lenses
Removable S1 Screen available as an optional dedicated gaming screen as well as for non-compatible smartphone owners (iPhone & Windows)
Patented built-in headphones for full sound immersion completing your VR experience
Patented flip-up function on the H1 headset to allow for interaction with the real world
H1 Headset - A feature rich headset with patent granted flip-up function and built-in high quality speakers for full VR immersion.
P1 Controller - Our controller that works with both the PS4 and PC. The P1 converts your "normal" games into VR using our patent pending technology. The controller can also be used as a secondary controller, for normal game play on your TV, by detaching the cable that attaches to our proprietary sensors which sits on the back of the H1 headset.
X1 Controller - Our controller that works with both the Xbox One and PC, converting your "normal" games into VR. The X1, like the P1 controller, can also be used as a secondary controller by detaching the cable that attaches to our proprietary sensors on the back of the H1 headset.
S1 Screen - Currently the Xbox One does not stream to smartphones, so we are going to create a special screen that you can slide into the H1 headset to stream to from the Xbox One.
*****UPDATE***** 19/10/16 *****UPDATE*****
The S1 screen now also has the Android OS as well as Windows 10 so you can now stream the PS4 and PC as well!
Mirror's Edge in VR using our prototype:
Call of Duty Black Ops 3 in VR using our prototype:
Demonstration of the prototype sensor, controller and screen selector:
Here is a video showing you the sensor, which has been detached from the headset, demonstrating how the MVR converts an existing game into head tracked VR. The sensor would sit at the back of the H1 headset and the phone shown in the video would slide into the H1 headset.
Due to the versatility of our system - please use the matrix below to help decide which package to buy depending on which combination of smartphone & console/PC you own:
How much am I saving via Kickstarter?
Compared to Manufactured Suggested Retail Price (MSRP):
The Ascend is compatible with the PS4, Xbox One and PC. It is smartphone based so you can use it to watch movies or play VR/AR smartphone apps as well. All you need to do is stream the game to your smartphone (or S1 Screen for Xbox One), place the phone/screen in the H1 headset and you are ready to go!
Minimum requirement for all devices is a dual band router and mimimum 10mb download internet connection. We suggest a minimum of AC1200 classified router connected on 5Ghz frequency (c£40 from any reputable retailer)
Use your Android (Sony Xperia) phone or the S1 screen with the free Remote Play app to stream the PS4 to your smartphone and you are ready to go! Connect the P1 controller directly to the PS4 not via the Remote Play app for optimal low latency game play!
Stream your favourite Xbox One game to your MVR S1 Screen using Windows 10 streaming technology. No phone required as you will be using our unique screen. Connect the X1 controller directly to the Xbox One not via the Remote Play app for optimal low latency game play!
Download the free Moonlight App on your smartphone or the S1 screen to give you a wireless screen for your PC. The app implements Nvidia GTX's proprietary GameStream technology giving you low latency wireless game play. Connect the P1 or X1 controller directly to the PC not via the moonlight app for optimal low latency game play!
For ease of use in connecting a controller to the PC we suggest the X1 controller and a Xbox Wireless Adapter for Windows.
Minimum PC requirement - Intel Pentium i5 with 8GB of Ram (16GB recommended) and an Nvidia Gamestream compatible graphics card.
Smartphone apps (Android, iOS, Windows)
Download your favourite VR/AR apps or 360 videos and enjoy them on the H1 headset - one of the most practical and feature rich headsets available to date.
A lightweight, comfortable, feature rich smartphone based VR headset with built-in headphones and a patented flip-up function.
Take breaks from the virtual world with the flip-up function - no need to take off the headset and headphones like other headsets!
Interchangeable 2D & 3D lens adapters for use with both consoles and PC/smartphone apps respectively.
The ultimate Ascend feature. Become the character by moving your head around and seeing what the character sees - all with minimal latency. Our proprietary, patent pending, sensor is where all the magic comes from. This hybrid sensor allows your head to effectively become any of the controller inputs - either of the analogue sticks or the D-Pad.
The built-in speaker system provides a fully immersive VR experience - another patent granted feature.
The speaker system has built-in controls for volume and call answering, via side buttons, without having to remove the whole headset. Handy when you are engrossed in a game and want to go straight into the action again!
The Ascend comes with either a X1 or P1 controller which is our versions of the Xbox One and PS4 controller respectively. Both controllers have our patent pending technology built-in and both controllers are also compatible with the PC.
Sensor Selector Switch
Select your preferred input for the external MVR Sensor to mimic. Based on your control preferences, allocate the movement input you use for the "look around" function within a game.
Game selector screen
Select sensor-optimised game profiles - each game that is programmed in has been optimised so that the sensor readings can accurately portray the input movements the game is expecting.
ADS (Aim Down Sight/Sniper) mode
Assign any of the shoulder buttons as your ADS button to provide precise controlby disabling the external sensor, hence the "look around" function. Release the shoulder button and the sensor is re-engaged. Mainly for First Person Shooter games.
Detach the sensor wire to use the MVR Controller as a replacement for your standard controller.
The Ascend will come with the majority of existing games pre-programmed into the P1 and X1 controllers, ready for you to play. Simply use the game selector screen on the controller to select the game you wish to play and the sensor input will be optimised for that game.
We will also provide open source game calibrating software for you to download and modify the sensor settings to your preference. You could also use the software to become the first person to add new game profiles for upcoming games!
We are also in advanced discussions with a number of reputable games developers in order to add our controllers as supported devices for direct sensor telemetry readings - hence more accurate head tracking.
The funds raised from this Kickstarter campaign will be used for the following:
Further R&D to finalise the sensor and headset.
Production costs - tooling costs to manufacture the final product.
Staff hiring - grow the MVR team and bring in additional talent to help us push towards final production.
Special thanks to Mariko and Rahul for their hard work and inspo! Last but not least, Bims for his comical input and editorial skills
MVR Ascend - Take gaming to the next level
Risks and challenges
Both the Headset and Controller have a number of moving parts that will require careful planning and management to ensure the quality is exceptional and the deadline is met. We are also in talks with the console manufacturers for official peripheral licences which are progressing well - however we do have a contingency solution if we do not wish to acquire their licenses. We have also selected reputable manufacturers that we will monitor closely, and visit, for quality assurance.
1x H1 Headset! Use our headset the same way you would use any other smartphone based VR headset. However, our headset has a number of additional features such as;
- Patented flip-up function
- Patented built-in stereo speakers
- Interchangeable 2D/3D lenses