Update #53 - Grab your PS Vita (EU) digital copies now!
Thanks to everyone who supported us in making the PS Vita port happen!
We’ve already received all the PEGI/EU PS Vita digital codes from PQube and started distributing them on BackerKit. As for ESRB/USA codes, the requirements to request the keys have already been submitted to Sony, so once the codes are sent to us in the next few days, we’ll upload them to BackerKit right away. Be sure to follow our Twitter and Facebook to be informed as soon as the codes have been posted!
1. How will the codes be distributed?
Backers who live in Europe are automatically given PEGI/EU digital codes, while the rest will be getting ESRB/USA digital codes.
2. VERY IMPORTANT: What if we want an alternate region code?
Feel free to e-mail firstname.lastname@example.org if you want an alternate region code (meaning you want a PEGI/EU code while being a non-EU backer, or an ESRB/USA code while being an EU backer). Please do NOT use the code(s) currently assigned to your BackerKit account so your alternate region code request will be granted.
3. How do I redeem the codes?
You need to have an EU-based PlayStation Network (PSN) account to redeem the PEGI/EU codes, and a US PSN account to redeem the ESRB/USA codes.
4. Can we choose the version of physical copy we’ll be getting?
PS Vita physicals will work regardless of your PS Vita system’s region. However, we’ve recently become aware that there are PS Vita owners who collect one region exclusively for their physical copies, PEGI or ESRB. Unfortunately, it’s not realistic for us to offer a choice of region for physical copies, since there’d be no way for us to guess how many EU backers would want ESRB and vice versa at this point… all of which would lead to additional assembly fees, warehouse costs, and further shipping delays.
June 25 - Final deadline for address changes
We’ve already given the records to the warehouse staff, and BackerKit has now been fully locked down. However, backers can still directly send address change requests to email@example.com instead until June 25.
1. Where will the rewards come from?
All rewards will be coming from the USA - we announced this at the very beginning of the campaign by setting the shipping costs for most rewards to USA and Canada being $5-$10, while $10-$20 for other countries.
2. What will be the shipping methods(s) to be used?
TOM will be sending rewards via UPS for backers living in the USA, and via DHL for non-USA backers. The package(s) will be directly sent to the addresses registered in our records.
3. Why are you letting PQube do a public PS Vita release this June?
We're sorry about this unusual situation. As Kickstarter backers, we know you would expect to be the first to have Muv-Luv in your hands. However, the opportunities to promote Muv-Luv PS Vita port in the west will decline in the succeeding months, as Vita physical production ends outside of Japan next year. A lot of the major events will be over by the time we deliver the rewards, and we want to help PQube recoup the significant production costs instead of asking them to delay their release (which could've been bad for the Muv-Luv PS Vita port and KS project all in all). There are many ways in which PQube helped us with this release and we are grateful for everything they have done to help bring Muv-Luv to all the Vita fans out there. To sum it up - the PS Vita port wouldn’t have made it this far without them.
4. Why do we have to wait for the PS Vita to be produced, and wait for months before we get our rewards?
We could have sent a lot of the single item pledges early on, but this method is at least three times more expensive than sending items together due to multiple operations. Every staff member who tried to step up and help with the management ended up with the same conclusion - we cannot afford multiple shipments, so we have no choice but to ship all the rewards together, starting from late July up to August.
5. Do we have to pay for customs taxes?
Yes, the pledges will be declared as merchandise. Only charity-based funding recognized by select organizations are allowed to declare their rewards as gifts. However, we won’t declare $5000 customs value to a $5000 pledge; that’s just absurd. Instead, we will base the declarations on the total value of the physical items you’ll be receiving.
Anime Central 2018 Muv-Luv fan panel highlights
We sincerely thank @invalidname, @discaliber, and @dexomega for organizing such an awesome fan panel, we hope you had fun sharing the Luv! Thanks to the fans and newcomers who attended the panel as well, we hope you all had a great time discovering more about our games, side stories, and anime! We promise to have more awesome creations in the years to come :)
Muv-Luv Alternative Director’s Cut to be released this month!
As mentioned in our latest Steam update, we’ve been working on the Muv-Luv Alternative Director’s Cut patch, and we’re quite happy to say we’re about to release it this month!
Additionally, we are releasing a final text update for Muv-Luv Extra and Unlimited which addresses the typos and text errors identified by the community since the official release.
We thank everyone who helped us greatly in achieving our goals, and please look forward to Photonflowers and Photonmelodies news in the coming months!
The Muv-Luv Team