To help increase the likelihood of shipping before Christmas, I have borrowed some money for the printing of a 45 deck run. Currently all decks are accounted for.
I will try to see if I can add more decks to this first run, but any additional backers will likely get their decks from a second printing. These decks will mail out at a later date.
"Naughty? Or Nice?"
Category: Party Game
Players: 7-18 (basic set)
Time: 15 min - 20 min (basic rules)
Last Christmas I was introduced to the party game, Werewolf. If you don't know about Werewolf and it's predecessor, Mafia, you can view this article by Werewolf's creator, Andrew Plotkin. Then get a few friends together and try it. It's fun.
For me, it was so much fun, that I had to share it. Soon, love for the game spread like a virus through my social circles, bringing old friends and distant family together for monthly Werewolf games. I began thinking about ways to put my own take on the game.
I realized that the flavor of these games (assassination and werewolf attacks) can be a big turn off to older non-gamers and younger children. In this version, you take the role of a naughty elf or a nice elf in Santa's workshop. Instead of death, players try to destroy each others presents to reach their objectives. Some presents grant the owners special abilities. As these presents are removed, the special ability is also removed.
You can play the game with naughty presents which remove the "elimination" typical of mafia and werewolf games. Or if you prefer the typical werewolf rules, you can use the Krampus cards and kidnap your fellow elves.
I can't wait to play this game at this years ugly sweater party.
You can find the rules to my game here: (RULES.pdf)
What will I get if I back you?
You will receive: 33 role/gift cards (printed on quality playing card paper from a printing company), one custom tuck-box, and one black and white instruction sheet.
Each deck will contain the following cards:
- 4 Naughty Gift Cards - Destroy the nice elf's presents. Win the game by ruining Christmas.
- 4 Nasty Krampus in Elf's clothing cards - Kidnap your fellow players. Win the game by being the only team left.
- 1 Santa's List - Once per night, you may check your list to see if a player has been naughty or nice.
- 1 Elf's Tool Kit - Once per game, the owner can repair one gift and destroy one gift.
- 1 Toy sheriff's badge - The player with the badge gets two votes.
- 1 Wrett Ryder B-B Gun - the player with this gift may sabotage another player's gift when their gift gets destroyed.
- 1 'Twas The Night Before Card - The person who draws this card becomes the narrator.
- 1 Mistletoe card - The owner of this card can force two players to fall in love.
- 1 Snowflake Wand - Make one player so cold they cannot talk the next day.
- 1 White Elephant Card - Randomize the game even more. Choose to trade your gift for a new one. Be careful, you might become naughty.
- 1 Letter to Santa by Sad Eyed Child - Place your gift next to another player's to protect their gift.
- 1 Shelf Elf Spy Cam (Agent of Frost) - Same rules as Santa's list only you win with the Naughty players.
- 16 non-powered Nice Toy Cards - All cards will contain fair use references to popular Christmas songs and specials. Examples include: "A Whole Bunch of Birds", "Not a Bad Little Tree", "Cute Pet from Ethnic Neighborhood Magic Shop- Please Follow Instructions", "Silk Hat; Some Magic", and "A Hippopotamus".
2 Kickstarter backer bonus cards will be announced on Friday, Nov. 1st and completed over the weekend of Nov. 2nd and 3rd.
Didn't you try this already?
I did, and I canceled my previous try one week into the project. There was no way I was going to make my goal. I realized that Christmas games are a little more niche than I anticipated and demand wasn't as high as I hoped.
My previous goal was based off some low quotes I had with 500 deck minimum runs. I just don't think there is the demand yet. After additional research, I found reasonable American printing companies that can produce very low runs of quality cards at reasonable prices.
This allows me to include all the cards in my game with a much lower goal.
Isn't it a little early for a Christmas themed game?
I'm like a lot of people who are getting a little annoyed with the early Christmas stuff. However, I have read tons of horror stories about late projects on Kickstarter, and I don't want to be late.
I really want to get this game into your hands before Christmas. That means I have to finalize my deal with the printers, edit cards and instructions, collect the money, package and ship all of my cards as soon as possible. I want to give myself a window in order to achieve the best for you, my collaborators.
Why Kickstarter? What do you need the money for?
I am not going to make much, if anything, off of this game. I just want to see it come to life and be played by people. Nearly all of the money generated through Kickstarter will go directly into printing and shipping costs.
Risks and challenges
The artwork for the standard cards and the tuck box are done and placed in a template. The slowest part about the process is going to be the actual printing of the cards.
It is possible that the printer is slow or behind schedule. Should this happen, I will do my best to communicate with my backers. I will spend extra money to expedite the process, if needed. Should it become necessary, I will shop the idea around again. While I can't 100% guarantee Christmas time delivery, I promise I will do everything I can to get these cards to you by Christmas.
As part of this promise, I am going to order a shipment of cards during the second week of my project. I hope to reward early backers with a quick turnaround. This will add an additional two weeks of work time to my project.Learn about accountability on Kickstarter
- (22 days)