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A game of luck, skill and betrayal set in the World of Eldinmoor. Easy to learn.
A game of luck, skill and betrayal set in the World of Eldinmoor. Easy to learn.
A game of luck, skill and betrayal set in the World of Eldinmoor. Easy to learn.
80 backers pledged $4,107 to help bring this project to life.

About this project

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Master of Spies card game

$4,107

80

Master of Spies: is a game of luck, skill and betrayal set in the World of Eldinmoor. As a player, you take the role of a powerful spymaster in the world of Eldinmoor, using your spies to infiltrate the locations and courts of the four powerful factions of the world. By playing location cards, and moving your agents higher and higher in the courts, you can amass more secret information. But be careful, for other spymasters are about, and they will try to thwart your every move! The game is for 3 to 5 players and takes about 30 to 45 minutes to play.

  • Easy to learn.
  • Plays with 3 to 5 players.
  • Multiple Game Modes: Standard, Intermediate, & Quick Play.
  • Good intro level game, especially for your new to gaming friends and family members.
  • Great game-play to appeal to hardcore gamers too!
  • 12 Wild Cards
  • 3 Scoring Cards
  • 4 Starter Cards
  • 5 Special Action Cards
  • 20 Faction Tokens
  • One Master Token
  • One Instruction Sheet
Components pictured are prototypes. Finished components may vary slightly.
Components pictured are prototypes. Finished components may vary slightly.
     

"Very solid family game with appeal for Gamers.“ - Frank Mentzer, RPG legend and author of the Dungeons & Dragons Red Box

 

 The Dabbler: $1

Follow our progress with updates.

 

 

 

 

 

 

 

 

  • You’re getting an outstanding deal on a great game.
  • You’ll be supporting a new independent game company and help to get Master of Spies off the drawing board and into living rooms.
  • If you like games with scheming and strategy, then this one is for you.
  • This game is a great game for gamers, but is also a good introduction for the new gamer folks in your life.
  • Separate the 4 Starter Cards and the 3 Scoring Cards from the deck.
  • Add the 19 action cards as well as the 9 wild cards to the main deck and shuffle them together.
  • Remove 11 cards from the deck. Shuffle the card named “The Stars Have Aligned” into this pile. Set this pile aside for now.
  • Each player is dealt 5 cards from the remaining pile.
  • Now separate the remaining cards into 3 even piles.
  • Place the two other scoring cards (“The Time Approaches” and “The Omens Are Clear”) on the bottom of 2 of these piles.
  • Place these on top of the pile that was set aside earlier (the one containing “The Stars Have Aligned”).
  • The Starter Cards are placed.
  • Each player picks out a set of 5 tokens.
  • Determine who will go first in a manner of your choosing. That player is given the Master token.
  • Begin Play!
Game Play:

Turn Order:

  • 1. Draw a Card
  • 2. Play a Card
  • 2a. Resolve actions
  • 3. Place spy token
  • 4. Pass turn

For complete rules click HERE

For a game play video, click HERE

Players then play numbered location / court cards, onto the playing field. They then may place their corresponding spy token on the played card, amassing points. Players may also decide to play action cards, which interact with the cards or spies in the field.

"It's a good game--fast and interactive, easy to learn.“ -Elaine Cunningham, celebrated Fantasy Novelist

 

 Back Us!

Tell all your friends and family about the game via Facebook and Twitter (use the links below). Verbal communication also works, although we prefer smoke signals and psychic transmissions!

Be sure to give us your thoughts and feedback in the project’s comments section.

Show your interest in the game by following us on Twitter, Facebook, or our website.

To all U.S.A. addresses +$5

International orders: +$20

 

Risks and challenges

Many of the risks and challenges stem from production and shipping. We have properly calculated and compensated for these two things to ensure that our backers will get their custom decks in a timely manner.

We will be using Game Crafter to manufacture the game and fulfillment will be done through our own sweat equity. Of course, if there any issues throughout the project, we will inform you in a timely manner and will find a way to deliver as promised.
If we do much better than expected and exceed Game Crafter's production capabilities, there will be a delay since we will need to secure a larger printer.

Production and shipping to us should take approximately 12 weeks, given there are no intervening holidays. Fulfillment will take 3-4 weeks.

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  1. Select this reward

    Pledge $1 or more About $1.00

    The Dabbler

    THANK YOU! Every little bit helps and for your $1 you will receive updates and behind the scenes content about the project.

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    Pledge $15 or more About $15

    The Collector

    You get 3 Black & White portraits of the four factions' Royal Courts (12 in total) on 8.5" x 11" heavy stock paper, printed on an actual printing press. No photo copies here! Suitable for framing.

    Includes:
    • 8.5" x 11" Printed Black and White character portraits
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    Pledge $20 or more About $20

    The Agent

    You get one boxed copy of the game.

    Includes:
    • A Physical Copy of "Master of Spies"
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    Pledge $30 or more About $30

    The Master Collector

    Both a copy of the game and 3 Black & White portraits of the four factions' Royal Courts (12 in total) on 8.5" x 11" heavy stock paper, printed on an actual printing press. No photo copies here! Suitable for framing.

    Includes:
    • A Physical Copy of "Master of Spies"
    • 8.5" x 11" Printed Black and White character portraits
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  5. Select this reward

    Pledge $35 or more About $35

    The Double Agent

    You receive two (2) copies of the game.

    Includes:
    • A Physical Copy of "Master of Spies"
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    8 backers
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  6. Select this reward

    Pledge $50 or more About $50

    The Founder

    You get everything included in "The Master Collector" level, plus we will work with you to name one of the locations in the game.

    Includes:
    • 8.5" x 11" Printed Black and White character portraits
    • A Physical Copy of "Master of Spies"
    • Name a location on a card.
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  7. Select this reward

    Pledge $75 or more About $75

    The Protector

    You get a copy of the game, plus 100 card sleeves with the Eldinmoor coat of arms emblazoned on them.

    Includes:
    • A Physical Copy of "Master of Spies"
    • 100 Printed Card Sleeves
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    Pledge $100 or more About $100

    The Elite Collector

    You get a copy of the game and a signed original pen and ink 11" x 17" drawing of the Draken Queen.

    Includes:
    • A Physical Copy of "Master of Spies"
    • 11" x 17" Pen and Ink protrait of the Draken Queen
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  9. Reward no longer available

    Pledge $300 or more About $300

    The Master Spy

    Get your name and face (or slightly modified versions of them) on the Master Spy card (the highest valued card in the game) for one of the four factions, done in character by the artist who drew the Courts. This level also includes THE AGENT and THE MASTER COLLECTOR backer levels plus a 8"x10" photographic print of the card with your likeness on it. (We may change your name and likeness slightly to better fit the fantasy world of Eldinmoor that we are building.)

    Includes:
    • A Physical Copy of "Master of Spies"
    • 8.5" x 11" Printed Black and White character portraits
    • A card in the game with your face and name on it.
    • 8" x 10" Photo of your card
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    Reward no longer available 4 backers
    $
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Funding period

- (30 days)