THIS GAME IS 100% FINISHED and works on the real NES console! We are running this Kickstarter campaign in order to raise funds for cartridge, box and manual production.
Micro Mages is a new platform game for the NES, play solo or with up to 4 players simultaneously. Fight to get the best score or cooperate to overcome challenging sections.
All officially released console versions and regions are supported: NTSC NES, PAL NES, Famicom with a 72-to-60-pin cartridge adapter (not included).
High-quality clones such as the retroUSB AVS and Analogue Nt mini are also supported. Furthermore, our testers confirmed the game works on the RetroN 5.
Alternatively, we offer a ROM version. This allows you to play the game on your PC and many other platforms through the use of an emulator.
Alongside the ROM download, we will provide easy-to-understand instructions on how to set up an emulator and play Micro Mages on a Windows PC.
Enter the Demon Fortress. Built to torture pesky adventurers, this place is home to great treasure and ghastly creatures alike. But don't worry, you can count on allies like Fairies and Magical Seagulls to come to your help!
Micro Mages is an homage to NES-era platformers. Being a homebrew NES game itself, it was made completely from scratch. We carefully distilled the spirit of the best games in the system's library, all the while drawing inspiration from the modern and putting our own spin on things, creating an experience like no other on the NES.
While many homebrew games and later commercial NES releases can be upwards of 512 Kilobytes in size, we challenged ourselves to make the best game we could given the harsh limitations that the very first NES titles (e.g., Super Mario Bros.) had to deal with. That is, the whole game fits into 40 Kilobytes. Micro Mages could have been an NES launch title!
And yet, fun was our number one priority, the classics were our benchmark. Half of the game's development time was spent on optimization and polish. Fluid gameplay, tight controls and a carefully balanced challenge were our dedication.
That's right, Micro Mages supports up to 4 simultaneous players. We made sure the game plays perfectly well in single player mode, but for that extra bit of fun, do invite friends and family!
Players of all skill levels can take part in the action. Play carefully and cooperate to overcome difficult sections OR take risks, shove your friends into lava and snatch the high score!
As long as at least one player is alive, you won't lose a life. Dead players turn into ghosts and have the ability to help their comrades by freezing enemies. They can also destroy crates and treasure chests in the hope of finding a Fairy or Magic Seagull Feather that will bring them back to life.
Micro Mages is full of surprises
- Up to 4 simultaneous players
- 8 worlds spanning a total of 26 levels (normal + hard mode)
- Dangerous traps, monsters and bosses
- Password function
- 40 Kilobytes, fully optimized
- and more...
Will you be able to beat it?
Despite having only two controller ports, the NES can be extended with the FourScore multiplayer adapter that allows you to connect up to four controllers. Micro Mages is compatible with this adapter as well as the Hori 4-player adapter released for the Famicom.
Update: the NES Satellite wireless 4-player adapter works, too!
Our wish is to release Micro Mages in cartridge format and deliver it in a package worthy of the NES.
We have been working meticulously for the past two years to bring you an experience on-par with NES era commercial releases. The game and print data are finished, but it's a special financial challenge to produce cartridges, manuals and boxes in high quantities.
That's why we are seeking your help.
Exclusive to the NES version: cartridge, box and instruction booklet
We are a two-man team from Berlin, dedicated to bringing new games to old hardware!
Julius created Morphcat Games in 2011 when he released the NES demo Super Bat Puncher. He made other games during game jams and also composes music on his free time. On Micro Mages, he did the programming, created tools for data optimization as well as music and sound effects.
Nicolas joined Julius during the Ludum Dare 32 game jam and together they created a short NES game named Banana Nana. On Micro Mages, he made the graphics and levels as well as box and manual illustrations.
Thanks for your interest in our project and we would also like to send special thanks to:
- Saftladen Indie Games Collective
- Booster Space
- Berlin Retro Game Slam
- Nesdev community
- NintendoAge community
Risiken und Herausforderungen
Being our first Kickstarter campaign, risk reduction is our highest priority. Thus, finishing the game and print data before launch was an absolute necessity for us. That's right, the game is 100% complete!
Naturally, we have thoroughly planned and prepared all the steps required for the game's release. Antoine Gohin of Broke Studio, who successfuly produced and released his own NES homebrew game Twin Dragons, will hande the cartridge production while we will take care of print and shipping.
We made sure to add a suitably large buffer to all of our calculations in terms of both financial and time requirements - in case of any unforeseen events.Näheres zur Rechenschaftspflicht auf Kickstarter
- (30 Tage)