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Discover the Ninth World, then fulfill your destiny to lift it from an age of darkness. Two new corebooks, plus loads of stretch goals, for Numenera.
Discover the Ninth World, then fulfill your destiny to lift it from an age of darkness. Two new corebooks, plus loads of stretch goals, for Numenera.
4,185 backers pledged $845,258 to help bring this project to life.

Welcome to Ellomyr

Posted by Monte Cook Games (Creator)

Iadace, traveler. Today we begin our story of Ellomyr, a small, quiet village in the Ninth World. In the days and weeks to come, Ellomyr will face the kinds of challenges and dangers that many communities in the Ninth World are confronted with.

As Ellomyr faces these challenges, we’ll ask for your help. Together, using our numenera skills and knowledge, we will work to withstand these threats, keep each other safe, and hopefully allow Ellomyr to grow and thrive. Will Ellomyr ultimately become a thriving city that offers a safe and bright future for Ninth World citizens, or will it be lost to the darkness and dangers that threaten it? We’ll only know when this campaign is completed.

Ellomyr lies within a fertile valley, near what the locals call the Angry Red River. No one alive today knows why it’s called that, but the older folks say they heard when they were young that the river’s waters once carried a terrible sickness down from the hills. Over time, however, the contamination and the odd color faded away. The Angry flows into an enormous nearby sinkhole in a dramatic waterfall folks call “Glittermist Falls.”

Almost 200 humans call Ellomyr home. People around here saw a varjellen pass through once a few years back, but as far as non-humans go that’s about it. The village encircles a towering, symbol-covered stone called the Trilling Shard, which vibrates with sound from time to time. Gurner, the village elder, has wished his whole life that an Aeon Priest would come to Ellomyr and tell them what the Trilling Shard is and why it “sings,” but none ever have.

Far in the distance, one can see “the Golden Sliver” in the sky—a huge floating obelisk in the distance; another reminder that in the past the world was a far stranger place. No one in the village has ever traveled so far as to see it up close, but the children like to play games that imagine what the sliver might be.

Today, people in Ellomyr live simple lives, herding long-haired gallen and growing a variety of vegetables and grains in modest fields. Their biggest concern are the abhumans that dwell in the hills, upriver, but thankfully they haven’t been seen in years.


Please check back in to see the events of the story transpire as you follow along. Post snippets of your own character's story in Ellomyr in the Kickstarter page comments (not the update comments—they’re too easy for people to miss), on social media, or on your blog (or all three). Where applicable, use the hashtag #Numenera2. If it's on social media or a blog, we might share it. While this is all in the spirit of a fun, joint experience, if we see something that really wows or entertains us, we might ask you if you'd like to contribute your snippet to The Trilling Shard sourcebook (and we pay our authors, of course). To begin, just introducing your character and stating that they're a part of helping Ellomyr is a great start. And if your favorite way to participate is art rather than writing, we'd love to see and share fan art of your character, of Ellomyr, or the events as they unfold.

Darby Keene, Bruce R Cordell, and 38 more people like this update.


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    1. Monte Cook Games 15-time creator

      Thanks Ryan, awesome!

    2. Ryan Heck on

      To get into the Ellomyr festivities, I fired up a new Twitter Moment to track my character tweets. (assuming link works). In case KS blocks links, my handle is @carrierpuffin, using the #Numenera2 tag as directed. This should be fun!