A Year in the Actuality!
A year ago today, you funded Invisible Sun and broke crowdfunding records for the largest original property RPG ever Kickstarted (a record which it still holds). We are... Read more
Who’d Like to See a Medallion (or Two)?
As we’ve mentioned in the past couple of updates, things are moving very quickly on the Invisible Sun production front these days. We have some exciting stuff to... Read more
A look at the Sooth Deck, a new website, and preorders!
This is a momentous day, a day in which we hope to invite many other vislae, lost in Shadow, home to the Actuality. Today we have opened Invisible... Read more
Loads of new news (and art!) for Invisible Sun
Greetings, vislae! We have much exciting news from the Actuality!
Do you like what you see? These are just three of the sixty—yes SIXTY—pieces of awesome art that... Read more
Even more for the Black Cube!
Greetings, vislae! We have news from the Actuality.
(Warning: Creepy spider art below.)
We’ve realized that this game and setting deserve even more, so we have increased the amount of... Read more
Playtests, Design Diaries, Two Sooth Cards, and A Strange Box
Things are proceeding well with Invisible Sun. The in-house playtests are going great; Monte's filling up a notebook with ideas, and the players are writing down funny and... Read more
We're adding new components to the Black Cube!
Vislae, we have new information about the Black Cube—and new insights into the design process for Invisible Sun.
More Stuff in Your Black Cube and Vislae Kit
If you haven’t... Read more
One Last Thing, Before I Leave Shadow
Vislae, even now, I make plans and preparations to escape into the Actuality to spend all my time focused on the game and setting that will eventually find its way... Read more
We Have Reached the End of the Path—What to Expect from Here
Thank you for your astonishing levels of support in making Invisible Sun a reality. Not only will the Black Cube arrive in November 2017, but it will be followed by... Read more
Goal Reached. Approaching The End.
We made the final stretch goal! Every single vislae's Black Cube will now contain an assortment of wonderful props, posters, and other immersive items. Our journey down the Path of... Read more
Welcome to the Nightside
Wise and powerful vislae, you have conquered yet another challenge, and reached another goal. You now have access to the secrets of The Nightside. This book, in... Read more
Every Vislae's Bookshelf Needs to Be Elegant
One of the points of pride in any vislae's house is their library. What books you keep is almost as important as, well, actually it's probably more important than just... Read more
Nightside of the Silver Sun and Advanced Modules
Nightside of the Silver Sun
The Nightside of Silver is the very end of the path. This does not equate to death, but to true endings—utter finality. For most, this... Read more
A Goal is in Sight, But a Nightside Challenge Arises
We near the goal for unlocking the slipcase for those who get all four books: Book M, Secrets of Silent Streets, Teratology, and The Threshold. With... Read more
Racing Headlong Toward the Threshold
Using secrets, spells, and surprising speed, you have reached The Threshold, vislae. Well done! The secrets this book holds may be the most fundamental in all the Actuality. And... Read more
Known just as often as the Deeps or the Void, the Dark is existence without a sun. Lightless and cold, it is not just unknown, it is incapable of being... Read more
The Black Cube is Ascendant
We have, very quickly, reached the goal where the contents of the box are once again upgraded. The four main books in everyone's Black Cube are now larger and hardcover... Read more
Nightside of the Green Sun and Elderbrin
Nightside of the Green Sun
On the Nightside Path, Green still represents life and the present. But life and growth can be ravenous and expansive—dangerous even in its verdancy... Read more
The Vislae Emerge. Will the Black Cube Expand?
Vislae, your spells, secrets, and sortilege are potent indeed. We have reached the goal and the character figurines are now unlocked. Everyone at the Control the Black Cube level (with... Read more
Dice and a Secret
Invisible Sun uses ten-sided dice, numbered 0 to 9. When you attempt a task, rolling a 0 is always a failure. Most challenges are rated on a scale of... Read more
Nightside of the Blue Sun, Stats, and a Token of Appreciation
Nightside of the Blue Sun
The Nightside of the Blue Sun is sometimes known as the beginning of the end. As such, its number is 15. It is a darker... Read more
The Spell of Many Voices is Cast
The Spell of Many Voices has been cast. Thanks to all you powerful and wise vislae, the goals have been reached, and as a result, we now have Invisible Sun... Read more
Ah, glistening jewel of Indigo,
Ah, city of notions,
Oh, city of secrets, visions, and mysteries,
What have you become?
Satyrine is the largest city in Indigo, founded many thousands... Read more
Nightside of the Indigo Sun and Secret Souls
Nightside of the Indigo Sun
Nightside Indigo holds the number 14, placing it a level higher than 13, the number of mortality. Gulanon is the warden of its gate, a... Read more
The Sooth Deck
In the Actuality, those interested in presaging the future often turn to a simple tool with a complex nature: the Sooth Deck. This deck of 60 cards, broken into four... Read more
The Spell of Many Voices
This is a level 4 spell. When cast, it causes a message of importance to be heard by others, and subtly compels them to tell still more people, and so... Read more
Nightside of the Grey Sun and Shadows
Because the nature of the Grey is false, it is perhaps not so difficult to imagine that its obverse is basically emptiness. It is the flat surface upon which the... Read more
Some of the rubrics and tokens of Visla offer lasting, dependable functions—spells and artifacts, for example, can be used again and again. Those that cannot, however, collectively earn the moniker... Read more
Nightside of the Pale Sun
On the opposite side of death lies the fortress of Fazromir, Nightside warden of the Pale Sun. Rumors say that the Nightside of the Pale borders a land so distant... Read more
Creatures Threaten, But the Vislae Step Forward
The Teratology, the life’s work and passion of Taramoc Eslin, the well-known explorer and vislae, will now be a reality. All those casting Control the Black Cube (with or without... Read more
Perhaps appropriately, we come to the first word of the character statement last. In the sentence “I am a [FOUNDATION] [HEART] of the order of [ORDER] who [FORTE],” foundation represents... Read more
Nightside of the Red Sun
Returning to the Nightside of the Red Sun, we find that the sun is little different from the last time we were here. Chaos, destruction, and constant upheaval are its... Read more
Heart and Secrets
Heart is the very basis of your character. Order defines you, forte distinguishes you, but heart is your purest, truest self. (It is not, however, your soul. We’ll discuss souls soon enough.)... Read more
Vislae Kit Unlocked, But Weird Creatures Lurk Nearby
We have reached the goal! The Vislae Kit is now available. As I wrote earlier, this goal was inspired by all the people who are backing this campaign in groups,... Read more
The Nightside Path and the Gold Sun
Welcome to the Nightside and the Gold Sun.
The Nightside is a current of magic that flows through the suns in the opposite order of the traditional Path... Read more
So, we’ve discussed a bit about each of the orders that an Invisible Sun character can join. However, this is only one vital choice a player makes on behalf of... Read more
The Invisible Sun
"Life is a pure flame, and we live by an invisible sun within us." Sir Thomas Browne, 1658
Our journey is not complete. Not by a long shot. Today we... Read more
Secrets Found Among Fallen Keys
Even as I write this, keys fall from the sky outside my window here in Satyrine. I think when I'm done I'll head over to Zero's if it's still down... Read more
Character Creation Is an Ongoing Process
Character development is the key that drives all play in Invisible Sun. So much so, in fact, that it’s best to think of character creation as an ongoing process. Events... Read more
The Gold Sun
There are no endings. Only transitions.
Finally, we reach the Gold Sun. The Gold Sun is the sun of new beginnings. Its number is 8. It is redemption, mercy, and... Read more
Apostates are excommunicated members of the Invisible Church (the formal magical orders), though sometimes that so-called excommunication is self-imposed. They reject the other orders and even the idea of orders,... Read more
The Red Sun
We thought that the Pale Sun was unnerving, but the next stage in our journey is arguably worse—today we reach the Red Sun. Destruction and annihilation are the twin children... Read more
A New Goal, and the Order of Goetics
Yesterday, we reached a stretch goal that unlocked what we called "the Whole Box Upgrade." The box of wonders got even more wondrous. More cards, more handouts, more art, and... Read more
As We Reach the Pale Sun, the Black Cube Grows Stronger
As we sweep away the remains of the last few keys of a keyfall (some keys break when they land), we realize that amid the great storm, a momentous event... Read more
Dark Clouds Gather
Secrets are sometimes rumors, and rumors are sometimes secrets. Rumors whispered on the streets of Satyrine say that the lords of the Magisterium itself are predicting a keyfall coming soon.... Read more
Weavers use creativity to cast spells. They take various qualities, which they call aggregates or—more colloquially—threads, and weave them together to get a desired effect. A weaver might have access... Read more
The Path is Now Set
The stretch goal for the cloth map depicting the Path of Suns has been unlocked! Well done, vislae! The map is now added to the rewards of those that cast... Read more
The Grey Sun
The next step in the path is the Grey Sun, which we reach today.
You know this one. You’re in the realm of the Grey Sun right now. It’s also... Read more
As their name suggests, Makers make. They might know a few spells, but first and foremost they focus their magic through objects that they craft. To put it another way,... Read more
The Indigo Sun
Today we reach Indigo. When people think about the Actuality, they often think of the realm of the Indigo Sun.
Indigo is not past, present, or future, but rather truth.... Read more
Book M has been Found and a New Treasure Emerges
Vislae all across Satyrine--and in fact, all the Actuality--have heard the news. The infamous Book M, the ultimate book of magic, has been found. Thanks to you!
Book M... Read more
First of the four (five) orders we’ll discuss, a Vance is an exemplary caster of spells. Vances know that spells are living things in their own right. They vibrate, squirm,... Read more
The Blue Sun
“Pass into the fading but never-changing Blue,” the saying goes. “It is the very center of nowhere at all.”
Our next step along the Path of Suns is the Blue... Read more
The Seven Secrets of Vislae
1. They have secret languages.
2. They have secret currencies.
3. They have secret souls with secret names.
4. They have secret other selves called... Read more
The First Step Beyond is Taken
You've not only passed your initial goal, but now you've taken the first step beyond. You've discovered the secret of the Primer, which will prepare you for the now-inevitable... Read more
The Green Sun
Today our passage along the Path of Suns takes us to the Green Sun. Life, growth, flourishing, and prosperity are the purview of the Green Sun. Many people see it... Read more
The Black Cube is Now Made Manifest
So many powerful vislae have now come together, singing songs of mystical axioms, that the Black Cube now emerges from the Dark. Thanks to your efforts, vision shall become reality.... Read more
Three Modes of Gameplay
Invisible Sun is a game played on three different levels, or modes, depending on the situation. Each has its use to address certain types of narrative in the game, and... Read more
Overview of the Suns and the Silver Sun
Overview of the Suns
There are eight suns. You probably thought there was just one, but there are eight. Except, of course, there are really nine. But even many learned... Read more