Pre-Purchase, Release Date & Consoles
Hey backer folk.
We just wanted to send everyone an update to let you know that Impact Winter has a release date! The game will be going live on April... Read more
Impact Winter: Our Final Update
So here we are old friends: our FINAL KICKSTARTER UPDATE.
It's been a long time since the Impact Winter campaign started back in 2014, but WOW, what a couple of... Read more
Making Up For Lost Time
A bonus shot to make up for lost time. Can't wait for you to explore these places accompanied by Mitch Murder's incredible soundtrack.
Don't Worry... We're Still Here
Hey friends, been a while since any news so just wanted to give a short pre-weekend update.
There's been a lot of boring business-type adventures going on behind-the-scenes throughout 2015... Read more
Each NPC character in your team has a unique skill, accompanied by their very own workroom. This area in the Church acts a personal space where they can undertake the... Read more
Development Update #2
Hi folks, time for our next Impact Winter dev update...
This one is a more detailed look at the game and covers Ako-Light menus and the dynamic event system. Things... Read more
Development Update #1
Just wanted to post a quick vid to show some of the things we've been busy working on. First-up we have our dynamic weather system.
The weather (and... Read more
Dilemma: Stay Or Go?
Time for more feedback from our fellow adventurers.
You've stumbled across an ominous snow cave and decided to use Ako-Light's zip-line to lower yourself inside. It's dark, claustrophobic and strange... Read more
Concept Art: The Nomad
It's been a busy week for Impact Winter, and since getting Greenlit, we've received some amazing coverage and support.
For example: Polygon was kind enough to feature us... Read more
Greenlit in Less Than 3 Days!
Well, that escalated rather quickly...
Big thanks to the incredible Kickstarter Crew (tm), who came and supported Impact Winter via Greenlight. Digital hugs are in the post.
There'll be more... Read more
Impact Winter on Steam Greenlight!
Good news folks: Impact Winter has just hit Steam Greenlight.
We've also used this opportunity to show off some shiny new in-game footage in the shape of a new teaser.... Read more
Beneath the Snow
Just wanted to share a new screenshot from the game.
So far we've shown footage from some of the more traditional locations, but the snow caves are different.... Read more
MacReady Airport is an interesting discovery. Not only can you venture into the airport's control tower and aircraft hanger, but you'll also be able to scavenge through the remaining supplies... Read more
Happy New Year!
Hope everyone had a great holiday and fun 2014...
Thought we'd 'kickstart' 2015 with updated gameplay footage. Take a short peek at our first interior reveal: an old abandoned warehouse... Read more
Wanted to give a quick update to show the progress we're making with the Church: your customizable home base and safe haven. Be sure to give us your... Read more
A Mysterious Location
Happy holidays everyone!
We had a great response from the last update. Seems like we have a lot of backers who are team players, and there's also a lot of... Read more
'The Void' At Night
Hey backers, here's a quick question...
Do you stay at this makeshift camp and get some much-needed rest, or rush back to the Church and check on your team? The... Read more
Keeping The Community Together
We've had a lot of supportive message via the comments section which is really encouraging. To know that you passionate people want to see Impact Winter get made... Read more
Gameplay Footage - Wandering 'The Void'
So this is it...
Yesterday's screenshot was great 'n all, but we really wanted to show you all a video before the deadline. So here we are: some ridiculously early... Read more
First Official Screenshot
I guess you could call this the first official Impact Winter screenshot. It's taken straight from the game - no trickery - and as you can see it's... Read more
Burying the World
As you know, the world of Impact Winter is a buried one, hidden deep beneath the layers of snow and ice. This presents a unique challenge in regards... Read more
Quick update. Just wanted to share an early animation test for Jacob.
Gameplay is being controlled via gamepad and we're using The X button (held) to run. Running... Read more
Early Test Footage
Hi Impact Winter fans,
Quick update to show some of the early WIP tests we've been building in Unity. As you know, time-of-day and weather play an important role in... Read more
3D Jacob Test
We've been experimenting and wanted to share a quick animation test that we've done for Jacob. Our tests have moved us away from the 2D direction shown in... Read more
Meet the Team (finally)
Gather 'round backers, it's the moment you've all been waiting for... Impact Winter team introduction time. Woo!
On a serious note: apologies for not having this info as part... Read more
Become a Hacker
Hi everyone, update 3... let's talk Ako-Light.
When done right, gaming sidekicks can be really memorable. For example: Glottis in Grim Fandango, 'Metal Gear' in Snatcher or Ellie in ... Read more
Had a few questions re: the 'underground' aspect of the game. Here's an early concept piece Mark created when working-up the idea...
We love the concept of a... Read more
First update, and the perfect opportunity to say thanks to all our early backers. Yes, we know it's often said, but we really do appreciate every single pledge,... Read more