We're creeping our way towards launch! The closer we get, the more finite these updates are going to become. So let's dive right in!
WHAT DID YOU WORK ON?
-Took some holiday time with family... was very good for the soul ( but also got a cold ).
-BETA Testing continued - bringing in useful feedback and bugs to fix. It's been scary, but really good for Ben and I to see other people play the game and to know that the overall game-feel is working and people are getting it! SUPER EXCITING!
-Squashed a ton of bugs!
-Completed a bunch of secret stuff done that I can't mention
-Weekly play testing started - Every Thursday we are working through scenes to polish, tweak flow, gameplay, and try to find as many bugs as we can before release.
-Rewrote and edited dialogue in several scenes
-Character animations - added a ton more ( Jenny must have well over 100 animations by now )
-Implemented custom cutscenes for multiple scenes
-Implemented alternate controller input scheme for the lake level
Enough words, bring on the pictures!
-Late-game scenes - Finalizing writing, animating cut scenes, implementing custom interactions
-All scenes - Weekly Playtesting, polishing, implementing lots of miscellaneous bits and bobs
-Broader Playtesting - focused group sessions of entire sections of the game
-Remaining Sound Design & Music
As always, thank you for all your patience and super kind words of support!
Which one of the images from this post has you most excited to play Jenny LeClue - Detectivu?