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We've rebuilt Android™ to be a primary operating system for your PC, 2-in-1 or PC Tablet. Over 100 new features built-in already.
We started as the first commercial effort to bring Android to the PC. We're still at it, now on GitHub rebuilding - combining the best of the open-source world, with cutting-edge commercial drivers, licensed from Intel. (Console.com.co)
We started as the first commercial effort to bring Android to the PC. We're still at it, now on GitHub rebuilding - combining the best of the open-source world, with cutting-edge commercial drivers, licensed from Intel. (Console.com.co)
5,695 backers pledged $78,497 to help bring this project to life.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. Ng Yan Duan on February 10, 2016

      What about the first part of my question? You didn't answer it:

      "Speaking of hurting other backers by doing refunding, why don't make a vote to see what does the majority of the backers want? Since you can make such complex hardware voting possible last time, a simple "YES/NO" voting is certainly do-able. But guess what? I think you will have a lot of excuses such as I am wasting your time to deliver. "

      When I said refund I mean refunding whatever leave over. I understood some portions have been taken by other parties and spent.

    2. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @I - All physical perks will be sent in one shipment, we'll make all final selections on physical perks after we ship Lollipop - a process we expect to begin next week.

    3. \_/ Refunded 04.06.16. Hush $$? \=/ on February 10, 2016

      hi @creator.

      just wondering if you have any of those autographed pre-release handouts left. it would be really nice to have more than one.

      thanks!

    4. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @ACH - Vulgar language aside, you're trying to get blood from a stone. The money has been spent, and we're excited about resuming releases. We are not going to refund backers, we're instead going to ship Console OS. And we think it will be great!

    5. ACH on February 10, 2016

      "@ACH - As we have explained, we can't refund people."

      Sorry, but that is straight up bullshit. Refunds are certainly possible (and have been done before) outside of 60 days, it just takes a little work on your part.

      That this has been continuously pointed out and you continue to post that lie, can only lead me to believe that you are doing it willfully.

    6. Missing avatar

      Ian R on February 10, 2016

      @Sean
      Thanks for clearing that up. Is that something you'd like to see on the list?

    7. MMV=$78K Payday! Backers got NOTHING! on February 10, 2016

      @Ian - Kickstarter doesn't regulate projects after they are funded. They make clear to the @Creators that... well;

      "If your project is successfully funded, you are required to fulfill all rewards or refund any backer whose reward you do not or cannot fulfill. A failure to do so could result in damage to your reputation or even legal action on behalf of your backers. For more on accountability, see the FAQ."
      There is an image here of what project creators agree to:
      http://www.consoleosripoff.com/showthread.php…

    8. Missing avatar

      Ian R on February 10, 2016

      @backers
      Please let me know so I can put together any language you would like to include in the list.

    9. MMV=$78K Payday! Backers got NOTHING! on February 10, 2016

      “we will ask Kickstarter to limit your ability to post on our wall.” - Our Wall?

      @copier, let me remind you of the relationship here; We, the backers, literally paid for the privilege of posting to this board. You… not so much. This comment wall is not your soapbox. You squandered any element of integrity that would allow you an authoritative voice ages ago.

    10. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @Ian - We are on track to release Console OS Lollipop based on our new path forward. Please contact Kickstarter support if you feel that we are not mitigating risks properly. Continuing to spam our comment wall with "list" requests is unfair to other backers. We won't entertain it here.

    11. Missing avatar

      Ian R on February 10, 2016

      @Douglas G Detling
      That is certainly your right. Surely you can't find fault in others who are seeking a refund as stated in the TOS at the time of funding.

      Any other backers oppose a refund list?

    12. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @Ian - As we've said to you, some backers complain updates happen too often. There is no way to only receive "high priority" updates. We have a right to respond, particularly to trollish comments you only "wink" at in reply to after being exposed.

      @ACH - As we have explained, we can't refund people. The money was spent after the refund period, but before Intel informed us Android-IA for PC will be discontinued. Intel was not willing to cover the difference to refund you either.

      They asked us to come up with an alternative path forward, and we felt our new path forward is a better solution than partial refunds.

      Our new path forward will keep Console OS going in a sustainable manner, and deliver on our Kickstarter goals. We're sorry if you are unhappy, but we can't refund you, and since we're poised to resume releases, we wouldn't even if we could.

    13. Missing avatar

      Douglas G. Detling on February 10, 2016

      Enough! I'm tired of reading these, and as $100 backer, I'm not going to be seeking any refund whatsoever. If the project failed, so be it!

    14. Missing avatar

      Ian R on February 10, 2016

      @backers

      Would anyone be opposed to doing a refund list of backers here at the comments section? If the list gets long it will push vomments down, however, I personally see no loss as the updates are trivial and provide no real answers. Afterall, if @creator wants to do official updates, isn't that what the Update section is for?

    15. Missing avatar

      Ian R on February 10, 2016

      @Ripon agreed.

    16. Missing avatar

      Ripton on February 10, 2016

      I agree with the other backers, you should start a vote (like you did with the hardware a few months ago) whether we want this project to continue or not (aka. offering a refund if the answer is no).A short YES/NO survey will be enough.
      I don't see a reason for you guys to continue banging your heads and wasting your time over this project if none of the backers wants it anymore.

    17. ACH on February 10, 2016

      "If you have a better path forward, we're open to hearing it."

      Better for you? No...
      Better for everyone else? Refunds.

    18. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @ACH - We appreciate the apology. We have said that we do hope to maintain a FOSS fork of Android-x86.org that merges Intel private-code drivers and a suite of apps. After we ship that, we're we'll unveil our feature roadmap and how we plan to implement, progressively, our original vision.

      This is the best we can do, with the resources that we have. We were dealt a crushing hand with the death of Android-IA for PC - after spending tens of thousands of Kickstarter dollars on devices, gear, and licenses.

      If you have a better path forward, we're open to hearing it.

    19. ACH on February 10, 2016

      I actually missed that repo altogether, and as I'm not a sociopath I will offer a mea culpa.

      However, I still fail to see how you can reconcile that with your statement "The Android-x86.org team's decision to abandon Lollipop only adds to why we forked from their code base."

      It seems that you're simply just merging/backporting (whatever you want to call it) Android-x86 changes so how is that being independent? Is there anything there that's actually new feature development or code that's largely your own work?

    20. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @ACH - https://github.com/iConsole/Console-OS_kernel_common

      We pushed a kernel update within the past month, your claim that we did not is patently false, and easily shown to be false. Please stop berating us with false claims. We're done talking to you today. If you continue to blatantly misrepresent our work, we will ask Kickstarter to limit your ability to post on our wall.

    21. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @ACH - Simply not correct. We've checked in kernel and other code changes. We said long ago we weren't going to argue over individual commits. And again, we have more code to push even as release candidates go up next week for backers.

    22. ACH on February 10, 2016

      The problem for you with "the Github" is that anyone can audit your commits.

      Within the last month these are the only commits:

      * A change to a manifest XML file (9 days ago)
      * A change to the grub installer CFG (2 days ago)
      * Device config files for Surface Pro/Surface Pro 2 (4-5 days ago)
      * A (one-line) change to an init script (18 days ago)

      THIS IS AN INDISPUTABLE FACT.

    23. Mobile Media Ventures, Inc. Creator on February 10, 2016

      @ ACH: This is completely incorrect. We aren't going to engage in idle bickering. What you posted is false.

    24. ACH on February 10, 2016

      "@ACH - See our GitHub... most of them have already been pushed. https://github.com/iConsole"

      How... vague of you. I asked specifically about the code for the "backported kernel and feature enhancements" that you claimed. I guess the reason why you didn't provide more specific information, is because the only commits you have made are configuration changes. There are zero commits relating to kernel/feature enhancements. Stop lying please.

    25. Mobile Media Ventures, Inc. Creator on February 10, 2016

      Correction: We said "... rather than diving head-first into Lollipop was the way to do that."

      We meant to say Marshmallow, not Lollipop. Kickstarter still doesn't provide an edit button, even for shortly after posting.

    26. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Charles - That's actually not correct. We said we intend to update the feature roadmap after we ship Lollipop, not Marshmallow.

      The Android-x86.org team's decision to abandon Lollipop only adds to why we forked from their code base. We want stability now for a broad audience. Shoring up Lollipop, rather than diving head-first into Lollipop was the way to do that.

      TL;DR, We've been very open in sharing these decisions, so please stop promoting hatred towards our work and sites that misrepresent where we stand. Thanks.

    27. Charles on February 9, 2016

      @sean "we now have to wait yet again for Marshmallow,... Why?"

      Because the creator of this mess, Christopher Price, was just copying all of the open source Android-x86 project's lolipop code and rebranding it as his own without their consent.

      So to try and stop Prices' shenanigans the Android-x86 guys decided to stop working on lollipop and move onto marshmallow.

      So now you're waiting on him to blantently copy marshmallow from them when they get it more stable.

      TL;DR: this kickstarter is all a sham and you should pressure a refund or legal action.

      www.consoleosripoff.com

    28. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Ian - See our last answer, thanks. We don't have additional details at this time as Console OS Lollipop has not shipped yet beyond GitHub.

    29. Missing avatar

      Ian R on February 9, 2016

      @creator
      Not sure if you got my request, which @pk asked very clearly. Can you please publish your data/testing methods to back up the claim that you have the "most stable android-on-pc build out there". If you have them posted somewhere, please provide a link. I assume that you have tested console os beta against the remix os prior to making this claim? Provide backup data please.

    30. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Ian - We welcome people using our GitHub builds to challenge it. If there's something off on our builds that we can address, that's the best way of discovering it. That standard should win the day!

    31. Missing avatar

      Ian R on February 9, 2016

      @creator
      Please publish your results to back up the claim of "the most stable distribution out there". Per @pk's request -Can you provide the results that have led you to claim this as fact. What are your benchmarking criteria and how has this been tested in real-world scenarios.

      Looking forward to reading your results and back-up.

    32. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @pk - We haven't shipped yet, but that claim is based on internal A/B testing using our standard series of tests that we use for each build - across our original device target list from Kickstarter.

      @ACH - See our GitHub... most of them have already been pushed. https://github.com/iConsole

      We do still have a few more bits to get up on GitHub, but it's pretty much a checklist at this point. We'll probably still be putting some things up even after release candidate builds are shipped to backers next week.

      (And contrary to the claims of a few naysayers in the past day or two, beta testing builds first was a perk that we promised backers - and we are delivering on that promise... we also expect to set up nightly builds for backers too in the near future).

    33. Missing avatar

      pk on February 9, 2016

      @mmv "The result is the most stable Android-on-PC distribution out there". Can you provide the results that have led you to claim this as fact. What are your benchmarking criteria and how has this been tested in real-world scenarios.

    34. ACH on February 9, 2016

      @Price: Where is the code for these "backported kernel and feature enhancements"?

    35. ACH on February 9, 2016

      @Price: By accepting our funding you are entering into a contract with us, one that binds you to deliver backer rewards. This is the case even in the old TOS that this project falls under. Please stop trying to push that off as if it isn't significant, or insinuating that your backers are being unreasonable by asking for their rewards.

      @Ng Yan Duan: I'm not sure about how much you pledged, but to me this campaign was a $10 lesson. If you're going to back a project, do ample research on the creator and their past projects. Surely if all backers had done this we wouldn't be in this situation. I have backed two other projects and they did deliver rewards in the promised timeframe. Don't listen to Price, it can be done!

    36. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Ng - Kickstarters are intended to back an idea... not merely deliver rewards. That's why they are called rewards, not products. This is clearly outlined by Kickstarter when you agree to back. We are working tirelessly to deliver all rewards, despite stated risks. See our risk mitigation announcements in the Updates tab for more details.

      You are supposed to back Kickstarters to ensure that ideas/visions do happen. If you are backing them just to get a product, we would discourage you from backing projects in the future. You are likely to have the same frustrations with other Kickstarter projects going forward.

      @ACH - We have focused on stabilizing Lollipop, which includes backporting some kernel and feature enhancements from Android-x86 Marshmallow. The result is the most stable Android-on-PC distribution out there... something people already building our GitHub have taken notice of.

    37. Ng Yan Duan on February 9, 2016

      Speaking of hurting other backers by doing refunding, why don't make a vote to see what does the majority of the backers want? Since you can make such complex hardware voting possible last time, a simple "YES/NO" voting is certainly do-able. But guess what? I think you will have a lot of excuses such as I am wasting your time to deliver.

      However, to be honest, I backed to get the reward, not to fulfill your dream. Since there's other options that fulfill my need in the market, I don't see why I should wait for you.

    38. ACH on February 9, 2016

      He's asking why we have to wait for Marshmallow for the "Pro" features. Your response answers the question "why don't we have Pro features yet?", which is not what he asked. At this point it's hard to tell whether you're being intentionally obtuse or just aren't understanding.

      @Sean: I believe Android-x86 has ceased development on Lollipop so that would be the real answer to your question.

    39. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Sean - We have said why numerous times, it's because we're doing what we can to keep Console OS alive, with the resources available. Android-IA for PC's death, and our efforts to revive it, set us back by a year.

      Plain, and simple.

      We're sorry we can't share all our efforts there, but Intel and Console worked diligently to try and keep that going... it just wasn't viable with the resources we were allocated. Intel made a change upstream that set us back, and we can't do anything about that.

      We have said this to you, Sean, in the past. It should not be news to you.

    40. MMV=$78K Payday! Backers got NOTHING! on February 9, 2016

      Why is the Lollipop release not going to be full featured?

      Now, after over a year a half has passed, with all the voting, the backer updates, and the Lollipop Logjams (tm), and all the 'development', we now have to wait yet again for Marshmallow, to see a 'roadmap' for all the Pro features to be implemented. Why?

      No one voted for this perpetual promise of things to come.

      What's the reasoning for Lollipop builds NOT being full-featured? Why not 'roadmap' on Lollipop?

    41. Mobile Media Ventures, Inc. Creator on February 9, 2016

      @Ian - Kickstarter has encouraged us to do the opposite, actually. We have had many ongoing conversations with their integrity team. None of which included stopping flagging comments that we feel violate Community Guidelines.

      @pk - We're sorry that you feel that way. Our sole focus is on shipping Console OS Lollipop, despite the tumult we have encountered.

    42. Missing avatar

      Ian R on February 8, 2016

      Happy Lunar New Year! I've been inspired to become a respectful and considerate commenter.

      First constructive criticism, stop flagging comments. KS could care less about what backers write. Don't waste precious time trying to address the "vitriol" from backers. Focus on "staging" on "the github".

    43. Missing avatar

      pk on February 8, 2016

      @mmv. Perhaps I need to explain why your past actions have relevance today. What you have done previously is a fair indication of current and future behavior, especially when there is no acknowledgement or remorse over these actions. Ever heard of the boy who cried wolf.

      You ask for advice on how to improve this project, I would like you to show me just one instance where backer feedback has made any difference to this project and its outcome.

      I eagerly await your response

    44. Mobile Media Ventures, Inc. Creator on February 8, 2016

      @ACH - You have made your opinion clear yet again today. Please give other backers the opportunity to read our updates below. Thanks.

    45. ACH on February 8, 2016

      You squandered any good faith that you had with your backers long ago. Any statement accompanied by the word "will" from you has exactly zero worth. As far as I'm concerned, if I can't see it and use it, it doesn't exist.

      As the great Rod Tidwell said, "show me the money."

      Also, I'm sorry that you thought you could just sweep the Huang's offer under the rug and hope everyone would forget about it, but I'm afraid it's not that easy. That you couldn't even demo TEN features to collect $50,000 speaks volumes.

    46. Mobile Media Ventures, Inc. Creator on February 8, 2016

      @ACH - See our last reply for the latest status. See our December campaign update for our response to Chih-Wei Huang. It is just not productive to keep re hashing that topic.

      We encourage other backers to scroll down and read our status updates from earlier today.

    47. ACH on February 8, 2016

      "We're sorry if you find that insufficient, but we had the option to quit and issue no refunds."

      I'm sure you're aware that even the Kickstarter TOS that was in effect at the time of the campaign is a contract between you and your backers that bound you to deliver what you promised.

      I'm also sure that you're aware that with nothing to show for our $80,000 except for a hacked-together pre-alpha with zero features you'd make a nice target for a lawsuit or a zealous State AG somewhere.

      That you chose to continue this charade has nothing to do with you doing what's "right", it's about doing the bare minimum that is legally required of you to avoid recourse. Your failure to collect on Huang's $50,000 offer, while you still have ZERO developed features to show, certainly bolsters that.

    48. Mobile Media Ventures, Inc. Creator on February 8, 2016

      Cross-posted from our Facebook Page:

      https://www.facebook.com/ConsoleInc

      Clarifying some earlier comments, here's how Console OS Lollipop will work. Our Windows installer isn't quite ready yet, so there will be two main versions of Console OS for download:

      1) A Live USB flash drive. And unlike other solutions, this one is all set to go. Burn it to a flash drive, and it just works - including storing your files. No post-boot setup, no repartitioning your flash drive. Just plug, and play.

      2) An advanced edition. This will give you the EFI installer from Android-x86 and let you go all bare metal on your machine's ports.

      Additionally, our GitHub will have device-specific build targets that work better for HiDPI systems. We're working on unifying these build targets, but it's not easy - Android just wasn't designed to do that.

      We're excited about investing in the install options that will benefit the whole Android-on-PC community, and as the only commercial-and-opensource distribution out there... others can copy our code to benefit too.

      We expect Kickstarter backers will get access next week, and then another week or two after that for the general public.

    49. Mobile Media Ventures, Inc. Creator on February 8, 2016

      @ACH - We have clearly defined our risk mitigation plan, provided technical updates (literally up to the hour) and outlined when remaining physical perks will ship.

      We're sorry if you find that insufficient, but we had the option to quit and issue no refunds. We're choosing to pour sweat equity into this, on our new path forward, because we feel it's the right thing to do.

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