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We've rebuilt Android™ to be a primary operating system for your PC, 2-in-1 or PC Tablet. Over 100 new features built-in already.
We started as the first commercial effort to bring Android to the PC. We're still at it, now on GitHub rebuilding - combining the best of the open-source world, with cutting-edge commercial drivers, licensed from Intel. (Console.com.co)
We started as the first commercial effort to bring Android to the PC. We're still at it, now on GitHub rebuilding - combining the best of the open-source world, with cutting-edge commercial drivers, licensed from Intel. (Console.com.co)
5,695 backers pledged $78,497 to help bring this project to life.

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    1. Missing avatar

      Tony on February 1, 2016

      i don't understand why i have to "build" anything. i thought this was supposed to be a project that most computer users would be able to use. now i need to go back to university to get a programming degree just to install some stupid $10 app that sounds like it isn't worth using because it's broken. why not refund everyone's money, abandon this project, and let some real developers continue the work with the android on pc projects that already work?

    2. Mobile Media Ventures, Inc. Creator on February 1, 2016

      @Sean - We said the answer as "no" to your question - then we explained why. We have said "no" to your question several times. Our rational and explanation has not changed.

      We aren't going to keep dissecting the risks section. The risk you cite certainly is a factor today with the major changes to the Android ecosystem that post-dated our Kickstarter (first Lollipop, then the loss of Android-IA for PC hardware).

      Dissecting those risks changes nothing. Our focus is on shipping Console OS Lollipop on our new path forward, please allow us the time and patience to do this properly - we will of course keep you updated here.

    3. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      A Yes or No question again turns into this:
      "Yet again, no backer funds were used for what we demonstrated at MWC 2015. Not on travel, or development of the iConsole micro concept. Intel provided the bulk of those funds and support - the rest was privately funded, without involvement (or use) of Kickstarter funds."

    4. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      @Creator (sic)

      Thank you for your prompt response.

      The specific question was what statement in the Kickstarter campaign indicated that Intel's Android-IA was a dependency?

      We are just backers who haven't been rebuilding Android from the ground up over the last 18 months, almost two years ago, so help a brother out!

      "@Sean - Please see the risks section of our Kickstarter campaign for all our disclosed risks."

      The closest I can come to is: "Console OS is an operating system - the contents and features of which may change, shift, or move around the cabin during delivery."

      Once again, just to be clear, is this the statement you are referencing as a 'stated risk'?

    5. Mobile Media Ventures, Inc. Creator on February 1, 2016

      @Sean - Please see the risks section of our Kickstarter campaign for all our disclosed risks.

      Yet again, no backer funds were used for what we demonstrated at MWC 2015. Not on travel, or development of the iConsole micro concept. Intel provided the bulk of those funds and support - the rest was privately funded, without involvement (or use) of Kickstarter funds.

      We do wish to still make iConsole micro a success, using an upcoming Intel Compute Stick platform, but we don't have anything to announce there right now. Our sole focus right now is on shipping Console OS Lollipop.

      We were willing to entertain developing iConsole micro alongside Console OS, before it became clear that the loss of Android-IA for PC hardware would mean a much more dramatic effort to develop Console OS.

      Since we determined that, shortly after MWC, we have been wholly focused on building Console OS - and for getting approval to take the best parts of Android-IA and integrate them into our new path forward.

    6. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      @Creator

      Thank you for your prompt response.

      "But it is a waste of time to continue to berate us over a stated risk. We realize you don't think we stated it, and while some might agree with you, we strongly disagree."

      I reviewed the documented risks via:
      http://www.consoleosripoff.com/showthread.php…

      "Console OS is an operating system - the contents and features of which may change, shift, or move around the cabin during delivery." - just to be clear, is this the statement you are referencing as a 'stated risk'?

    7. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      @Creator (sic)

      That was a compound answer to a Yes or No question. Were backer funds used in ANY way in your attendance at MWC 2015?

      @Sean - We have said several times that Kickstarter funds have not been used on iConsole micro research, development, or exhibition. Intel covered all marketing, travel and booth-related costs for MWC 2015.

    8. Mobile Media Ventures, Inc. Creator on February 1, 2016

      @Sean - Once again, Android-IA was represented to us as part of Android (and AOSP) via the Google-Intel relationship agreements. Android IA stands for Android for Intel Architecture - the very use of the Android in a platform name must be sanctioned by Google, or is a violation (such as Android-x86.org is a violation of Android branding guidelines).

      We raised $80,000 - and we noted clearly at the time that we licensed technology to enable us to build Console OS on a funding goal of $50,000. To infer that we could do all that for under $100,000 - building it independently - is absurd.

      We are disappointed Android-IA for PC is no more. But it is a waste of time to continue to berate us over a stated risk. We realize you don't think we stated it, and while some might agree with you, we strongly disagree.

      We stated changes to the Android ecosystem could impact our development path, and they did. We aren't sorry about that, and we think you're just plain wrong.

      Our focus is on shipping Console OS Lollipop, thanks.

    9. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      @Ian R,

      Remember when you backed Console Android-IA?

      Yeah, me neither. But he just keeps setting that straw-man argument up, probably with help from Engineering, PR and Legal.

      If your vendors were unable to supply the product you were reselling us, then you should have been honest and disclosed what you had spent to that point in pursuit of the project, and then and disbursed the remaining funds as refunds.

      But transparency isn't your strong suit. And honesty seems to be in even shorter supply.

      As far as backers knew, you and your 'team' had spent the last 18 months rebuilding Android from the ground up. That's what you told us, before we pre-purchased Console OS Pro licenses.

      "@Ian - We have been transparent. While some may disagree, we did not kill Android-IA for PC hardware."

    10. MMV=$78K Payday! Backers got NOTHING! on February 1, 2016

      "You'll notice there isn't an Android-IA Marshmallow release." - Had there been, the backers would have mysteriously and unanimously voted to abandon all that "staging on GitHub" for Lollipop, in deference to beginning 'work' to build Console OS 'atop' on Android-IA Marshmallow.

      With all this GitHubbing, I forgot that "Console OS is painless to install - for end-users and system builders alike."

      Now, where did I build that build guide? Oh.. here
      https://01.org/android-ia/user-guides/android-5.x-lollipop-os-build-guide

    11. Mobile Media Ventures, Inc. Creator on February 1, 2016

      @ACH - It isn't that simple, particularly when you're licensing code from partner companies or using non-FOSS code in conjunction with FOSS code. That's precisely why kernels like Android-IA have struggled. You'll notice there isn't an Android-IA Marshmallow release. Or see our Intel Graphics Bulletin for other ongoing issues we're working with partners on.

      It isn't that simple, when mistakes are made, they aren't trivial. Please respect that, or take the criticism elsewhere.

      Furthermore, we pride ourselves in making sure our GitHub is always buildable, something other Android on PC distributions don't always do.

      Please be respectful with your posts, there's no need for these kind of unproductive critiques. They help nothing, and contribute nothing.

    12. ACH on January 31, 2016

      Exactly how many "engineers" are working on "Console OS"? And by that, I don't mean Android-x86 contributors or Intel employees.

      Oh, and also "staging on Github" is not a real thing that exists. Pushing code to Github is supremely easy; stop trying to mislead people. If you were doing real work there is no reason why there shouldn't be commits to show for it every single day.

    13. Mobile Media Ventures, Inc. Creator on January 31, 2016

      Hello all, we're staging a suite of updates tonight for Console OS on GitHub. This is the first of a couple of waves (possibly 2-3) that will form our initial release candidate build for Lollipop. While we don't expect GitHub to stop working - please bear with us as we expect some hiccups along the way.

      We'll keep you updated with our progress.

    14. Mobile Media Ventures, Inc. Creator on January 31, 2016

      @Ian - You've just suggested we be totally open, and answer your every question (in even greater detail)... while at the same time suggesting we stop answering your questions completely.

      Two completely opposing suggestions. Then you insulted us with foul language meant to subvert the comment filter. Nice.

    15. Missing avatar

      Ian R on January 31, 2016

      This comment has been removed by Kickstarter.

    16. Missing avatar

      Ian R on January 31, 2016

      A better path? How about answering the questions of the people who willingly gave you money in support of the project? How about being open on Opensource? Remeber who forked out the dough to fund your idea.

    17. Missing avatar

      Ian R on January 31, 2016

      No one wants your keyboard if it don't work.

    18. Missing avatar

      Ian R on January 31, 2016

      By the way JIDE reached out and now PINE 64 and continues to display how to play nice with the community. Constructively speaking, please review their work and see how you can learn from it.

    19. Mobile Media Ventures, Inc. Creator on January 31, 2016

      Edit again: Virtualization, not visualization. Needless to say this keyboard is not going on GitHub.

    20. Mobile Media Ventures, Inc. Creator on January 31, 2016

      Correction: We meant to say visualization. The virtual keyboard we were testing with couldn't visualize that... and typed something else.

      It's worth noting we dogfoot heavily at Console, Inc. Most replies on this wall are typed from inside Console OS.

    21. Missing avatar

      Ian R on January 31, 2016

      Again, your logic is weak. Why not reach out to all open avenues to achieve your goal. You exclusively went to Android IA when Androidx86 has been at it way longer with a supportive community. Constructively speaking, you should seek help from all avenues as you have failed at all fronts of damage control. CODE DOES NOT LIE. Respectfully, you should divulge all your code since it now should have no base in Andoid IA if your really want to claim Opensource. Respectfully you should come clean to all your backers and stop the hemorage of a PR skit you have played out since the death of the project.

    22. Mobile Media Ventures, Inc. Creator on January 31, 2016

      @Ian R - Most of the team is engineers at this point. We have very limited resources. We have not raised a dime from the community since Kickstarter, and we said we wouldn't until we shipped Lollipop at least.

      As to the notion that there was some alternative to Android-IA, we're really open to hearing what that was in 2014. Android-x86 was not stable at the time, and there was no other viable kernel that didn't involve visualization. We were open at the time when anyone asked that we had licensed Intel's kernel.

      If you have a better path forward for us at this point, we're open to hear it. Just keep it constructive, please.

    23. Missing avatar

      Ian R on January 31, 2016

      Nobody forced you to put all your eggs into the Android- IA basket. That was never mentioned in your risks. How has your controversy hampered the work of the "team" of programmers? Are they doing legal work too?

    24. Mobile Media Ventures, Inc. Creator on January 31, 2016

      @Ian - We have been transparent. While some may disagree, we did not kill Android-IA for PC hardware. We did not violate any FOSS license in forking Android-x86. And we have had to deal with controversies and delays stemming from both.

      We're still here, still working, in spite of that. Please give us the opportunity and time to execute, rather than endlessly claim we aren't answering questions or avoiding subjects at hand. We have bent over backwards, and spent countless hours clearing answers with partners to deliver that - in the spirit of being open and transparent.

    25. Missing avatar

      Ian R on January 30, 2016

      How are you embattled? You put the project in this position. The only thing you are battling with is coming clean with the facts. Become transparent and maybe people will start believing in this again.

    26. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Ian - We wish that we had the resources to commit to dates certain. There's no question that embattled position that we're in makes that difficult. We're moving as fast as we can, with the resources that we have.

      After we ship Lollipop, and share a roadmap refresh, this will be easier to do.

    27. Missing avatar

      Ian R on January 30, 2016

      Please put dates on that roadmap otherwise it's meaningless.

    28. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Ian - We're sorry that you aren't satisfied. Nobody can question that the Android on PC market is shifting, and changes like the loss of Android-IA for PC would make it illogical to try and continue on our original path.

      We have said quite clearly, several times in the past week that we intend to implement all Pro features, and that we will provide a full feature roadmap after we ship Lollipop. We are working right now on that.

    29. Missing avatar

      Ian R on January 30, 2016

      It is not "pro" without 100+ features. The upcoming release will not come anywhere near the promise. Sorry to say, another failed attempt. How many times have "they" missed a self imposed deadline to deliver? Jousting against windmills.

    30. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Hifihedgehog - We have stated we will provide a full feature and roadmap update after Lollipop ships. We are sorry if you find this to not be a rapid enough timetable, but it has not changed since our last update.

      The older TOS in place during our campaign gives us the unilateral authority to address risks as we see necessary to keep the project going. We are sorry if you disagree, but our sole focus is to ship Console OS Lollipop, and then remaining physical perks.

    31. Jordan Cloutier on January 30, 2016

      @MMV 1 day more...do we get the official release by tomorrow?

    32. Hifihedgehog (AKA "That Headphones Guy") on January 30, 2016

      Hello everyone. I was informed that if enough complaints for failure to deliver the promised goods are made by many backers, those can be used as legal documentation against Price. Although Kickstarter themselves take no action against a project owner once project funds have been received, failure to deliver the promised rewards (in our case, Console OS Pro and the physical rewards) can along with written complaints be used in a class action lawsuit against the project owner.

      https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860

      Since Price has made changes in the definition of project deliverables inconspicuously, not providing sufficient information in advance as a warning, and doing so without express backer consent, we would have a strong case against him in court.

    33. Christoper Rogers on January 30, 2016

      You don't answer questions. You respond to them and avoid actually addressing anything they are asking. This is troubling behavior and looking more and more shady. Since it appears reporting this project again is not possible, I may be contacting kickstarter staff in good faith. All this is very disconcerting to me. Especially the part where responding to your backers slows development. I ask again: are you so foolish that you have your software engineers doing your social media work? You've been staging on github for 2 months now. Where exactly are all those changes you claimed to have? Why is there no record?

    34. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Sean - We have said several times that Kickstarter funds have not been used on iConsole micro research, development, or exhibition. Intel covered all marketing, travel and booth-related costs for MWC 2015.

      We are excited to have carved a new path forward for Console OS with Android and Intel is still working with us to take the best parts of Android-IA and integrate them into our new rendition of Console OS.

      If you have constructive suggestions to our current development path, we're happy to hear them.

    35. MMV=$78K Payday! Backers got NOTHING! on January 30, 2016

      @Creator (sic)
      We may disagree, but I am USD $50 poorer. And you are USD $50 dollars richer (minus fees and taxes that aren't my concern).

      But what is troubling is that we can't get a good and public answer as to if you spent backer funds to attend the Mobile World Congress in Barcelona, Spain in 2015?

      If you have previously answered this, please provide a citation.

    36. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Sean - Clearly we disagree, and we have addressed each and every point you've raised in the past. Our focus is on shipping a new generation of Console OS atop Lollipop, before moving on to Marshmallow.

      We are making good and public progress today, on our new path forward to deliver that.

    37. MMV=$78K Payday! Backers got NOTHING! on January 30, 2016

      @Creator - Yes, we are all familiar with your insistence that asking for a modicum of accountability will get a backer labeled a troll.

      We find ourselves in unfortunate situation. You have created a deceitful campaign and lack the skills to have actually delivered any of the concepts outlined in the Kickstarter project.

      And you have taken $50 USD from me, for which I have received nothing,
      So, when promulgating trollness, I suggest you take a look into the deep dark truthful mirror.

      And it's just one question, BTW,

      Did you spent backer funds to attend the Mobile World Congress in Barcelona, Spain?

      As for slowing you down? Dispatch your PR team to deal with the unhappy customers.

    38. Mobile Media Ventures, Inc. Creator on January 30, 2016

      @Sean - We have answered these questions numerous times. Some backers have unfortunately stated on other forums they are intentionally re-asking questions we have already answered in order to slow us down. It's a sad form of trolling.

    39. MMV=$78K Payday! Backers got NOTHING! on January 30, 2016

      I'm not sure how asking if you spent backer funds to attend the Mobile World Congress in Barcelona, Spain last March is vitriolic?

      It's become abundantly clear that you communicate from a very different lexicon than that of the average backer.

      "@Sean - Please stop with the vitriol. Android is an open-source project. We never hid that we were building atop Android components licensed from Intel."

      I beg to differ. Apparently, the only building being done was performed by Intel, and when they quit building, coincidentally, so did you.

    40. Mobile Media Ventures, Inc. Creator on January 29, 2016

      @Tony - It means you can build Console OS right now using the code-base we've set up on GitHub, and our Build Instructions here: http://wiki.console.com.co/w/Build_Instructions

      We are working constantly to shape that release up for public conception as the first official builds of Console OS Lollipop. We will do some additional testing and code-pushing over the weekend, and provide a status update afterwards.

      @Ian R - Please contact Kickstarter support. We encourage you to review the TOS that was active during the Kickstarter campaign, and our risk statement - we have reacted to a stated risk. While some may disagree, we have no plans to refund, and are excited to continue making progress on Console OS on our new path forward.

    41. Missing avatar

      Tony on January 29, 2016

      what does this mean?

      "T100 is buildable on our GitHub, right now."

    42. Missing avatar

      Ian R on January 29, 2016

      thx for elaborating

      @Creator
      I officially ask for a refund. I am providing you 5 business days to respond. Please message me your response. To this date, I have not been provided Console OS Pro with over 100 features built in. To this date I have not been provided 10 votes. Your attention to this matter is greatly appreciated.

    43. Hifihedgehog (AKA "That Headphones Guy") on January 29, 2016

      @Ian R: Pick your favorite answer. (Hint: The correct is D.) Currently, Price's favorite answer of these is the one he just gave, C. So, he has gone from "we already built the Pro features before the Kickstarter campaign", to "we have finally built the Pro features and delivered them to our backers, thus fulfilling our obligations", to "we expect (no promises) to deliver the Pro features." You can conclude based on Price's track record of not producing results and being dirty and dishonest that the Pro features are going to be something which never comes to fruition.

      Answer A:
      "We've rebuilt Android™ to be a primary operating system for your PC, 2-in-1 or PC Tablet. Over 100 new features built-in already."
      https://web.archive.org/web/20150317145404/https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc

      Answer B:
      "We aren't rewriting history, we did deliver Console OS Pro exclusively to backers in the timeframe stated"
      (October 13, 2015, Console OS Kickstarter comments section)

      Answer C:
      "We still expect to implement Pro features."
      (Directly below)

      Answer D: None of the above.

    44. Missing avatar

      Ian R on January 29, 2016

      "expecting" vs. "built" is very different.

    45. Missing avatar

      Ian R on January 29, 2016

      So same question with a direct answer- yes or no
      anyone who signed up for "pro" has nothing?

    46. Mobile Media Ventures, Inc. Creator on January 29, 2016

      @Ian - Not true. We still expect to implement Pro features. But as we noted the only way to keep the project alive, in the wake of losing Android-IA for PC, was to start fresh... breaking free from licensed code in that project, so that we could move forward in a FOSS manner.

      @Tony - T100 is buildable on our GitHub, right now.

    47. Missing avatar

      Ian R on January 29, 2016

      thx @ Tony
      So anyone who signed up for "pro" has nothing?

    48. Missing avatar

      Tony on January 29, 2016

      i've got an asus t100 =====> none.

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