Design Evolution: UI Avatar Builder
In a previous update, we opened by explaining that a UI has the unique goal of being pleasing to the eye and yet something the player almost completely ignores. Well... Read more
DESIGN EVOLUTION: UI GAMEPLAY
A game’s graphics are meant to appeal. A game’s mechanics are meant to make you feel amazing or challenged. A game’s sound effects are supposed to add life. But a... Read more
CITY OF TITANS: A PRIMER
We’ve had a lot of new folks join our social media pages and forums recently. Whether you’re new here or you’ve been with us a while, welcome! One of the... Read more
Moguls and Landmarks: Revisiting Alexandria
Exploring Titan City through Maps - Revisiting Alexandria
The last few weeks we have been sharing a mapped look at mogul buildings in the Old Bradford neighborhood with you. We... Read more
Where we Stand: More Moguls part 3
Where We Stand - More Moguls!
(Part III, Victory Beach, Firetown District, Garden District and Theatre District in Old Bradford)
We are continuing our series of updates this week with... Read more
Where we Stand: More Moguls part 2: New and Old Bradford
We are continuing our series of updates this week with a ‘walk through’ the neighborhood of Old Bradford. If you missed last week’s update, you can find details about what... Read more
WHERE WE STAND: MORE LANDMARKS AND MOGULS
Where We Stand - More Moguls! (Part I – Scholarton District, Old Bradford)
This January we shared an update on Landmark and Mogul buildings, special architecture within Titan City that... Read more
Tales from the City: A Morning Stroll in Zukunft Skypark
This week we bring you another Lore update. Today, staff writer Eric 'Beamrider' Pawtowski gives us a tale from a part of the city we haven't covered much.... Read more
Where We Stand: The Avatar Builder
This week's update is a video of the current version of our Avatar Builder in action.
It's undergone an almost total overhaul since the last time we showed it in... Read more
Where We Stand: Moguls and Landmarks
Most of our recent updates have focused on Chargen, our CoT character creator that we will be sharing more progress on in upcoming weeks. This update we wanted to take... Read more
Where We Are: End Of Year 2018
This is Chris 'Warcabbit' Hare, project lead of City of Titans.
First of all, I’d like to thank all of you. Whether you’ve been with us since the... Read more
Who We Are: First Costume Contest: Meet The Winners
Titans, today is a special day for us. Today, we announce the winners of our first ever costume contest.
These contestants were not staff artists or part of the Character... Read more
WHERE IT'S FROM: INSPIRATIONS
Hello again, City of Titans fans. Today, I’d like to tell you about where we get our ideas for the game’s lore. It isn’t just a matter of taking some... Read more
City of Titans Presents: Characters at the Con
For a while now we’ve been telling you that you can Make Anyone. Well, a few weeks ago at NYCC, some of you took us up on the offer. Introducing... Read more
NYCC: Character Customizer, Meet The Cabbit
This is a special alert to make sure everyone knows that yours truly, Warcabbit, will be at NYCC on the 4th through the 7th.
I will have a laptop, and... Read more
What We Do: Project Update
It’s always interesting reading the comments and feedback coming from the folks following us on the forums and social media. More often than not, you’ve asked the kinds of questions that... Read more
Social Media Compilation: Collection 02
Once again, it's time to show all the shinies we've been putting out on Twitter, Facebook and Instagram, for the benefit of all our Titans who aren't on any of... Read more
Sneak Peek: Auras
Our regularly scheduled update is running a little behind but that doesn’t mean we have to leave you dangling - not when we can give you the small update early.... Read more
How We Do: Costume Unlocks
It seems the fishmen got your attention.
We covered costumes and unlocks very briefly in our update What's the Plan: Finances, but when we showed off the Apkallu set, feedback... Read more
Enemies and Unlocks: The Apkallu
We’ve shown you costumes for the game before. We’ve shown you increasingly refined models and shown them in increasingly smooth motion. And we’ve introduced elements of the rich variety of... Read more
Who We Are: Happy 4th of July, 2018.
This video was filmed in the game world, with player characters.
I hope you enjoy it. Happy 4th of July.
Thanks to: Thomas and Charles, the art team... Read more
How it Works: Control Mechanics
(Explanation for last night's duplicate KS post at the bottom)
One of the most prominent features that will make City of Titans what it is will be the importance and... Read more
Instagram Recap: June
Here's the best of what we put out on Instagram and Twitter this past month. From here on, Facebook will also get this content in single picture posts. The best... Read more
How it Works: Masteries
In addition to Archetype and Powers, a Titan's playstyle is also defined by his Mastery. Each Archetype in City of Titans has access to a selection of Mastery Sets, and... Read more
We're on Instagram!
We're now on Instagram!
And to populate it, we bring you never before seen pictures of our in-development science lab and university mission procedurally generated maps.
We'll be tweeting many... Read more
Developer's Workshop: Hair Movement
Hair moves in real life. So of course, we expect it to move in our games. Unfortunately, that's actually quite a technical challenge. Today we're going to go over the... Read more
What We Can Do: Augments and Refinements
City of Titans Chargen: CAPES
What We Can Do: Augments and Refinements
A long time ago we introduced the system for improving the your character's powers: Augments... Read more
What We Think We Know About: Scorpion, Part 3
Part 3: Reminder of Posting Guidelines
Notable Members: Scorpion’s own leadership reflects the creature from which it takes its name.
[Editor’s note; the section about the mythical head of... Read more
Pre-Alpha Chargen: Make Anyone
Pre-Alpha Chargen: You Can Make Anyone in City of Titans
More chargen coming next month! (first week of April)
Don't miss Wednesday's Twitch! We'll be going even more... Read more
Meet the Titan: Kayla 'Z06' Bianchi (and a teaser)
City of Titans Chargen: Next month's update is all about it.
One of our Titans of concept art, Kayla Bianchi, has contributed a lot to... Read more
Living the Story: Paths
Hello again, City of Titans fans. A few months ago, we introduced you to our quest system, with an emphasis on the self-contained stories of Tips. This time, I’m here... Read more
Where We Stand: Landmarks
Unique buildings were an... Read more
How it's Made: Weighting the Model
Hi, I'm Paul Zanca, also known as Flesh Forge, and I'm a senior character modeler for Missing Worlds Media. Recently we spent some time improving the character models' weighting and... Read more
Making the Content: Episodes, Tips and More
Hello, City of Titans fans. You’ve heard a great deal from the Composition Department over the last several years about the lore of the game, but we know you’re also... Read more
Meet the Titan: Gerard Michael 'Witchikin' Tupaz
How did you get involved with Missing Worlds Media?
Well, I was reading an article on the internet about a spiritual successor of CoH/CoV, and with the skills of... Read more
Developer's Workshop: Animation Blending
So there's this nifty feature Unreal Engine 4 has called animation blending. It allows automatic, live blending of one animation into the next, and allows us to put all kinds... Read more
How it Works: Powerset Design
In our last powers update, What We Can Do: Powers, we gave some basic information on power sets and a lot of information about the control Titans will have over... Read more
Tales from the TCPD - Finale: Legacy of Shadows
Kathleen Aurelia braced herself again and lifted. Wincing at the pain of her cuts and bruises, she pushed off the last piece of debris, the broken door of a cargo... Read more
Where We Stand: The Pax West Presentation
PAX is a special time of year in the game industry. Major publishers and indie developers alike gather in the Emerald City to discuss and promote their... Read more
Developer's Workshop: Animations Between Male and Female
This internal video was a dev first testing, then demonstrating to the team, the viability of using the same animation on the male and female models.
What to... Read more
Did You Know: Twitch Stream
Way back in our early days, Missing Worlds Media made a Twitch channel. We used it to show developers at work, concept artists working, and even roundtable discussions. But it... Read more
Tales from the Underworld: The Murderer of Detective Aragon
Daybreak Ridge annoyed Castilucci. Decades ago, the place had had character: brick warehouses and factories for regular, working stiffs. Then the industry had faded, and developers had bought up the... Read more
How We Made: Rook Slicer Costume
Some of you may remember the Rooks - if not, you can find their entry under Guides>Capechasers in the site header. Today we're going to show you how one... Read more
DEVELOPER'S WORKSHOP: ANIMATING WHILE HOLDING
Welcome to the first of a new kind of City of Titans release, Developer's Workshop. We will use these to feed you various behind the scenes gifs and videos that... Read more
What's The Plan: Finances
It’s one of the trickiest questions to answer for any game: how do you make sure it all pays for itself? Once those servers open to the public, the costs... Read more
What We Think We Know About: Scorpion, Part 2
Stated Purpose/Goals/Motives: Scorpion seeks world conquest at all costs[1,3,4]. Its agents often pursue smaller, simpler-seeming goals[5,7,9], but ultimately, Scorpion seeks only power and destruction of all rivals. While Scorpion occasionally... Read more
What We Can Do: Powers (Anniversary Special)
When we started to design City of Titans, we had one rule. Keep everything modular. Doing this has challenged us, but given us great flexibility.
Concept: Aesthetic Decoupling
Aesthetic Decoupling... Read more
Tales from the TCPD: Tea and Sorcery
Kathleen woke up slowly. Her chest and arm didn’t exactly hurt, but she could feel vague hints of pain stirring below the surface of her awareness, like carp beneath a... Read more
What We Can Do - Archetypes
In case you had not noticed, we have been reorganizing our website following our move to new hosting. We now have organized the guides, from city districts to character creation,... Read more
Where We Stand: The Spandex
The first superhero wore spandex. So did many of the classics that followed, classics we know and love today. Superheros might invent all kinds of gadgets, wear all kinds of... Read more
What We Know: Downtown. (Lore, Website)
Also sometimes known as "the business district," "the Skyscraper District," or "City Center." The latter is most common in real estate promotional materials and tourist guides, while "the Skyscraper District"... Read more
Where We Stand - The Builder
A lot of work, time and thought has been put into Titan City to give it an identity and personality. Our world map is 16 miles on a side, making... Read more
Tales from the Underworld: The TCPD versus the Underworld (Lore)
“Drop the gun!” the lady cop screamed.
The world slowed down as Castilucci prepared to fire, as he prepared to face a bullet himself. He felt as if he exhaled... Read more
Meet The Titan: Hunter Robins
As we buckle down to our 2017 schedule, it occurs to us it's been a long time since we've introduced any of the Titans bringing our city to life. ... Read more
What You Know: Captain Orbit (Lore)
CapeChaser Tweet-Summary: A retired space-age crimefighter, Captain Orbit now operates Downtown’s Orbit Room, a popular hangout for heroes.
Legal Status: In his publicly known civilian identity as Alan Arkwright, Captain... Read more
Devmas 2016: Let It Snow: (Tech, Christmas, Videos, Surprise!)
Merry Christmas, Happy Holidays, and all other appropriate Solstice-centered greetings to one and all, from all of us at Missing Worlds Media and City of Titans to all of you. ... Read more
What You Know: The Five Dragons (with visuals) (Comp, Tech, Art)
Entry: 5 Dragons.
CapeChaser Tweet-Summary: A powerful organized crime group, known for their Far Eastern flair and reliance on magic.
Legal Status: The Five Dragons are considered an organized... Read more
A World Of Titans
Today’s update was to hold two parts, in honor of the anniversary we have today. However, a Facebook hiccup resulted in the first part, our target release date, being revealed... Read more
What You Know: The Rooks (Lore, Art)
CapeChaser Tweet-Summary: A large network of unpowered gang-bangers desperate to “find their Edge.”
Legal Status: The Rooks are considered a street gang by the TCPD and other law enforcement groups,... Read more
Halloween 2016: Time To Put On Your Costume (Tech, Prototype)
Happy Halloween, everyone. We took a few extra days with this update, but you know what that means. It’s going to be long, and it’s going to be good. That’s... Read more
Tales from the TCPD: Manhunt (Lore)
Five days ago.
Lenny Alvarez was covered in bandages and scratches, but he spoke clearly as he briefed SWAT on what had happened at the apartment in Little Venice. Kathleen... Read more
You're not super... till you put on The Cape (Tech, Video)
Last Friday, it was El Santo’s 99th Birthday. El Santo was a heck of a guy, star of Stage, Screen, and the Squared Circle. Some Americans might know him from... Read more
What You Know: Paranormal Investigations and Tracking
CapeChaser Tweet-Summary: The Bureau of Paranormal Investigations and Tracking is a government agency dedicated to capturing and studying paranormal objects and entities.
Legal Status: The Bureau of Paranormal Investigations and... Read more
In Just Seven Days, I Can Make You A Man (Tech: Body, Costumes)
(The newest and most cutting edge stuff is at the very bottom, people, so if you don't want to look at all the pictures, skip to the bottom for the... Read more
What We Think We Know - Scorpion (Lore)
Episode 1: Citation Needed
CapeChaser Tweet-Summary: Scorpion is an international organization devoted to world conquest. Scorpion is among the largest, most varied, and most feared of all organizations on... Read more
Introducing Hijinx! MWM Publishing! And a FAQ!
FACE FRONT, TRUE BELIEVERS! THIS IS (Warcabbit wearing a) STAN LEE (mask) COMING AT YOU!
Are you ready for pages of pulse-pounding action? Heroics! Mockery! Aggressive Doughnut Eating! I... Read more
A Terminal Device Doesn't Mean What You Think It Does (Side Project)
Howdy, folks. Warcabbit here. Today, I’m going to bring you a very special side project. We’ve got a lot of really creative people in Missing Worlds Media, and sometimes we... Read more
Happy 4th Of July... and a lot more.
Howdy. We’ve got a really explosive video for you. It’s a sequel to the one we did two years ago
But don’t watch it and wander off - there’s... Read more
Tales from the Underworld: Hideout (Lore)
Castilucci had holed up in some pretty terrible dives over the years, but this cheap room in the Highpoint Corner Savpoint Inn was one of the worst. Discolored stains marred... Read more
Pieces of a Game (Videos)
Recently, we showed a video of our mission system working. It’s right here, if you want to watch it again or missed it.
Now by and large, everybody... Read more
What You Know About: The Deadly 7 (Lore)
Name: The Deadly 7
Cape Chaser Summary: Proclaimed the seven deadliest villains in Titan City by Liege himself, The Deadly 7 spread chaos and woe in their wake. All succumb... Read more
Should You Choose To Accept It (Prototype, Video)
Every so often, we begin to put things together. You’ve seen parts here and there, in passing, but today, we’re putting a lot of it together for the first time. ... Read more
Never Let Them See You Sweat. (Assessment, Business)
It has now been a bit over two years since our Kickstarter, and while progress has not always been as fast or as smooth as I would have liked it,... Read more
Business Update: Local Flavor (Business)
One of the most critical assumptions I personally have relied on in my administrating the business affairs of Missing Worlds Media is that anything can be a source of nourishment... Read more
Tales from the TCPD: Armor (Lore)
The enormous freight elevator rattled as it descended into the depths of the TCPD’s Preszewski Center headquarters. A sudden bang echoed through the shaft. Lenny Alvarez flinched.
Kathleen Aurelia turned... Read more
This was not easy. And it's not finished. (Prototype)
We’ve finished a very, very big step forward for City of Titans.
We made our first packaged executable that we can call ‘the game’. We’ve done them before for demos,... Read more
The Twelve: 1-4 (Art, Lore)
Today is a very special lore update with a bit of art attached. We’ve been focusing on the code and tech side of the game pretty hard recently, and things... Read more
Landscaping the Lore (Lore)
In the past few months, we’ve had the chance to explore some of the amazing work the Tech team has put into physically building Titan City. I wanted to add... Read more
Bones, Muscles, Flesh, Rig... IT'S ALIVE! ALIVE! (Tech, Art)
Welcome, welcome, welcome. Step up and see the gallery of monstrosities!
It’s time to talk about what we’ve been working on. We’ve been working on your hero. Or villian. It... Read more
Holidays, Brotherhood, and… oh, yeah, Gameplay. (Tech, Video)
This is going to be an important one, folks, you’ll want to read all of it.
But first, watch this video.
Something unexpected happened the other week, folks. You... Read more
The 14th Annual Titan City Superpowered Snowball Fight (and why it never happened) (Lore)
Anthem hung up the phone, clearly irritated. It was a gorgeous day outside. It had been nearly sixty degrees outside this morning, and with the sun shining exuberantly down on... Read more
Maps – The Resolution (Tech)
When we last saw our intrepid heroes, they were having problems of their world maps looking like swiss cheese – full of holes thanks to inconsiderate objects in the real... Read more
Tales from the Underworld: Trial by Combat (Lore)
Watching the trial had been fun, right up until the superpowered villains crashed through the wall.
Frank Castilucci had initially felt awkward and exposed. He hadn’t been out in a... Read more
Moving On Up - Maps
We’re moving on up! To the top! Of Lotus Hills, at least.
You see, there was a special present in our last video, and that was in the last few... Read more
What You Know About: The Regency (Lore)
Name: The Regency
Cape Chaser Summary: A loosely-knit society of elegant arcanists interested in forbidden knowledge.
Legal Status: The Regency is a non-public group of citizens with no formal legal... Read more
The Machine Makes The Video (Tech, Travel Power 3)
In our last video, we kept with tradition, and performed the work using one of our two base-model systems. While these two computers are not speed demons, they do meet... Read more
Run. Jump. Fly. Port. Cling? (Tech)
In a game like we're making, how you get around is as important as how good you look doing it.
Travel powers are a core of the game, and City... Read more
What You Know - the Unforgiven (Lore)
CapeChaser Tweet-Summary: The Unforgiven are a powerful and enigmatic street gang wielding the dreaded supernatural power of bizarre and eerie curses.
Freedom to Play - at No Extra Cost (Design)
We’ve all heard the term ‘free-to-play’ as it relates to the cost to acquire and play a title, but lesser known is the alternative meaning – free access, as opposed... Read more
What You Know - Tyrosine Corporation (Lore)
Faction Name: Tyrosine Corporation.
CapeChaser Tweet-Summary: A corporation that produces a wide array of technologies, Tyrosine always has rumors swirling about them.
Legal status: Tyrosine is a legally incorporated... Read more
Having A Ball - (Art, Tech)
Howdy, all. This is Warcabbit coming at you, live and in charge. Possibly on fire.
We made a pretty huge breakthrough Monday over at City of Titans, and I thought... Read more
Tales from the TCPD: The Trial (Lore)
The trial of Commonwealth v. Individual Registered as “Topaz” was unlike anything Kathleen Aurelia had ever seen.
As a police officer, she’d been to court dozens of times. Most trials... Read more
Mission Missive (Tech)
You get your download code, you log in, you create your costume, and hit “Enter Game” and... then what? A massively multiplayer world filled with thousands of people is fine... Read more
One Fourth of July for Anthem (Lore)
The following is an account of the events on the previous July 4th gathered from an informal interview with known superpowered hero Anthem.
“Be still, my beating heart,” I... Read more
Art Update: How We Make the Costumes (Art)
Welcome to the latest art update. Today we want show how we are doing the costumes. Yes! We are working with them right now!
While it is likely many of... Read more
State of the Game, June 2015
Kickstarter Backers, Paragon Refugees, My fellow Titans,
We are nineteen months since our Kickstarter concluded. Nineteen months that dawned with hope and optimism; that a new world would unfolded with... Read more
What You Know About...CAP (Lore)
Welcome to 'What you know about”, an experimental new series of Lore posts intended to deliver straightforward and spoiler-free information on various Factions, NPCs and Locations in Titan City. This... Read more
This Update Has Nothing New (Tech)
We know all of you are sitting waiting to see something shiny and new from the MWM team. Well, prepare to be disappointed, because this update does, indeed contain nothing... Read more
Tales from the Underworld: The Edge (Lore)
A New Dawn (Anniversary: Art: Tech: Video)
On the day after the City of Heroes 11th Anniversary, Missing Worlds Media is proud to demonstrate the first prototypes of the City of Titans character costuming and combat systems.... Read more
Incoming... (An Alert)
Howdy, folks. This is your ever-lovin’ Warcabbit coming at you a little early this week, with a really short note.
Why? Because there’s some stuff you don’t want to miss.... Read more
Business Leads The Horse To Water (Business)
Now that we've let our April Fools Day update sit for a bit, it is time to do the actual update. This time, as it is the first part of... Read more
Missing Worlds Media Announces New Management For City of Titans (Business)
For Release, 1/4/2015, Missing Worlds Media, Inc announces immediate handover of their forthcoming MMORPG, titled “City of Titans” to the creative mind of Richard Gariott and the fine folks at... Read more
How A Tree Can Make All The Difference - Map Optimization (Tech) (Video)
When we made our current test map, one of the first things we noticed was that while it looked good, its performance was far below what we were expecting. Even... Read more
It's freaking cold out there! (Lore, Cabbie)
Hey, come on in! Hurry an' close the door, though, it's freakin' cold out there!
An' hey, if ya need to, I gotta rolla shop towels you can wipe yer... Read more
The Test Zone - Developing The Basics (Art)
Greetings from the Art team! Today's Art comes from pretty much everybody and we think you're gonna like it. The 3D department has come forward to show off our our... Read more
Tales from the TCPD: Up in the Air (Lore)
“We’re approaching the Northeast Research District,” said the helicopter pilot’s static-warped voice.
Without even thinking, Kathleen Aurelia rechecked her helmet, harness straps, and the gunnery systems in front of her.... Read more
Idea, Build, Test, Repeat - Rapid Prototyping (Tech)
Part of the key to development is the rapid prototyping and evaluation of ideas. One of the beauties of the 4th generation Unreal Engine is the Blueprint system, a core... Read more
The Patchwork Profile! (Lore)
CapeChaser Profile Page: Patchwork
Real name: unknown
Place of birth: unknown
Legal status: multiple felony arrest warrants outstanding for grand theft, robbery, and aggravated assault. Click here for... Read more
12 Days of Devmas, Day... 13? (Art, Present)
Is… is it gone?
Well, I suppose there’s one last present. From us to you.
People have been complaining that Black Gold’s party art was a little too small… so... Read more
12 Days of Devmas, Day 12 (Art)
It's... it's the last day. We survived. Sure, the egg nog came to life... but we made it.
Guys. One last chorus and we're free! FREE TO TAKE OVER THE... Read more
12 Days of Devmas, Day 11 (Art, Video, Tech)
Sometimes, it’s about the gentler things in life. Sometimes it’s about creation over destruction. And sometimes, you find out the pen is mightier than the sword.
Of course, being... Read more
12 Days of Devmas, Day 10 (Art)
That’s right. It’s time for the cabbit to fix things.
And when all you have to fix things with is a hammer, everything looks like a nail. ... Read more
12 Days of Devmas, Day 9 (Art)
Foxes and superheroes go together like… bats and superheroes. You don’t believe me? Don Diego de la Vega, one of the most famous superheroes of all time took as his... Read more
12 Days of Devmas, Day 8 (Art, Video)
Heeey, folks. What’s got four legs, wool, and smells like brimstone?
A DeathSheepFromHell, of course.
I heard someone came to a bad end around him - they made a wig... Read more
12 Days of Devmas, Day 7 (Art)
*raps conductor’s lectern* Right, okay everyone, line up, you know the drill. Terwyn, you brought today’s gift? Great. Is our guest here? We have a guest today, right? Novembertrees?... Read more
12 Days of Devmas, Day 6 (Art, Video, Tech)
It’s the Sixth Day of Devmas! I can’t stop them! They’re a egg-nog powered juggernaut! What is nog? Is it legal? Is it made out of Ferengi?
(dev team full... Read more
12 Days of Devmas, Day 5 (Art, Video, Tech)
It’s the FIFTH Day of Devmas! And you know what that means!
(dev team full chorus)
On the fourth day of Devmas,
your dev team gives to thee
Fiiiiive…... Read more
12 Days of Devmas, Day 4 (Art)
It’s Sunday, the Fourth Day of Devmas! And you know what that means!
(dev team full chorus)
On the fourth day of Devmas,
your dev team gives to thee
Four... Read more
12 Days of Devmas, Day 3 (Art)
Well, good morning one and all. This next gift probably won’t save your bacon from the Beard, but it won’t do any harm either. And at least one of you... Read more
12 Days of Devmas, Day 2 (Art)
All right, is everybody here? Great. Domo, you brought your present for the Titans? Great! Did anybody catch the Beard?
great. Okay, I guess they’re going to need... Read more
MERRY CHRISTMAS! (12 Days of Devmas, Day 1: Art)
Good Morning! Merry Christmas!
Wait, I’m sorry.
Hey. Hey, what’s that under the tree?
A box from us to all of you?
Shame about the hole in the side. I... Read more
Paragon Holiday Special, Part Two (Lore)
Stick around, Titaneers! Have you been good or bad this year? Let's see what's under the tree... tomorrow!
But now, let's see how the Paragons end their holiday!
Hefting the... Read more
Paragon Holiday Special, Part One (Lore)
1) Because Lore has really written us a full length short story here, we've broken it up into two pieces. We... Read more
Heroes to Watch For (Lore)
I'm Thankful For... (Lore)
This week is Thanksgiving! If you could ask some citizens of Titan City what they're thankful for, what would they say? Let's find out ...
Nicholas Kuchenbecker, Nervous Citizen:... Read more
When Fist Meets Face - Momentum (Game Tech)
In the greatest comic book fights, we are witness to battles of epic proportions. When titans clash, only one will be left standing!
As the battle stretches out, the warriors... Read more
Tales from the Underworld: Burns (Lore)
Carnegie, Vanderbilt, and You! (Art)
This past month we started working on the first of the digital assets backer rewards. The Mogul add-on seemed the most prudent place to start as building assets... Read more
Happy Halloween from the Team - and the Weird Sisters (Lore, Seasonal)
Happy Halloween! CoH had some pretty awesome stuff to pull out this time of year. And so will we! Read on for a taste of a City of Titans faction... Read more
Building the Backbone (Tech)
For any online effort, the servers matter as much as the tools used. Even in today's push for cloud computing or software as a service, everything still depends on servers.... Read more
Ghost Train (Lore, Seasonal)
The Abandoned Mountainview Sanitarium (Lore, Seasonal)
Catching up on the Kickstarter/Shut Up and Take Our Likes!
This week we’re going to get into a little Kickstarter book keeping. No, not numbers - backlog.
We’re not where we want to be with Kickstarter fulfillment, I’m sure that’s... Read more
How the Staff Made the Paragons - Lore
“I am a Staff Writer for Missing Worlds Media.” I love saying this. It filled me with pride to be able to say it as I introduced myself to people... Read more
Proving to the Producer (Tech, Video)
One of the hardest challenges the technical department has come across has nothing to do with code at all, but is a limitation of imagination. Those who don't have experience... Read more
Cabbie Goes To A Con
Hey, where to, pal? Convention center? Arright, sure thing.
So you in town for the Business and Tech Expo? Yeah, turnin' out ta be a pretty big thing. I mean,... Read more
Art! T-Shirts! And Secret Origins!
Last month we left off with a little teaser for this weeks update - so let’s get started. Below you see our basic female mesh at roughly the default presets. ... Read more
Find Us at Pax And DragonCon (Time-Sensitive News)
Okay. So! Two big conventions this weekend, and we've got a presence at both.
DragonCon: We've got Cajun Catfish, Jack Olantern, and Conundrum of Furballs all present, and we've got... Read more
Tales from the TCPD: The Ironport Fiasco (Composition)
The call for SWAT came in late in the day. Low, autumn sun shone in Kathleen Aurelia’s eyes as the SWAT van forced its way through the evening traffic on... Read more
Highway To The Danger Room (Game Tech)
This is Warcabbit coming at you, straight out of Game Tech. It’s one of the hats I wear at City of Titans, and it’s one of the ones I’m proudest... Read more
Vril – Urban Legend Or World Domination?
By Anton Knight
In the annals of World War II, there have been many tales of the incredible programs put forth by the Third Reich. From their Ubermensch... Read more
Art - T-shirt of the Month (and a Special Surprise)
This week we’re going to talk about some of the less direct ways the art department lends effort to the project. We recently showed earlier shirt designs from the Kickstarter,... Read more
Superior Fashion Sense - A Doctor Tyche Requirement (Tech)
One of the oft overlooked qualities of the vigilantism and villainism found throughout Titan City is the rapid growth of costuming flair as time expands forward to my inevitable domination.... Read more
Merchandise: Cosmogulus Wants Your Money!
We know that times are tight, and we are going to get you as much free stuff in the form of updates stuffed with information, easter eggs, and... Read more
In the Spotlight: Doctor Tyche
Transcript for In the Spotlight! Season 1 Episode 2
[Theme music ends, spotlights come on left wing, Shadow Elusive enters set]
SHADOW ELUSIVE: Hello, hello [pause for cheering] all you... Read more
Tales from the Underworld: One Night in Charleston
Fog choked the streets of Charleston. The district wasn’t the liveliest part of Titan City at the best of times, and the heavy mist only encouraged people to stay inside... Read more
This Is Our Independence Day
Howdy, Titaneers. Happy Fourth of July. This is Warcabbit with a very important message about independence.
First, sit back, relax, and watch our video. Then I’ll explain.
We’ve made... Read more
A Titanic Glossary
(Who’s the Leader with the Plan that’s good for you and me? D-O-C! T-O-R! T-Y-C-H-E!)
Today, we’re going to give you the first revision of our City of... Read more
Script for: In The Spotlight: Season 1, Episode 1
Theme music ends, spotlights come on left wing, Shadow Elusive enters set
Shadow Elusive: Hello, hello [pause for cheering] all you future members of the City of Titans, and welcome... Read more
Tales of the Titan City Police Department - Day One
In today’s update, future Titanites, we have something a bit different for you. Let’s visit TCPD HQ with a new recruit, to discover a little about the city’s crime factions,... Read more
State of the Game, June 2014
I’m your Project Lead, Warcabbit, here to walk you through the state of the game. We’ve had some setbacks, some advances, and some hard progress recently, so I... Read more
Mastering Your Character - A Primer on Masteries
Beyond your powers, beyond your classification, beyond your archetype, there is some method for defining your character. Often called inherants, talents, or even innate abilities, in many games this is... Read more
Interview with an Old Man on the Street
As I walk through the gathered crowd, I can’t help but notice the different views of the people present. There’s the families taking the kids out for the rides, there’s... Read more
Kickstarter Desktop Background: News (Sorry. Belated posting!)
Hey, folks! It’s Warcabbit here with a fulfilment of a promise.
I like to think of it as a sample of what’s to come.
We did say everyone who... Read more
Once Upon a Time [Business]
Greetings, I am Terwyn, the marketing director for City of Titans. I’ve been asked to provide a bit of an overview of how we view the need for marketing. I’m... Read more
Writing for City of Titans: The Process
Hi! K9T here and even though I am Lead Writer at City of Titans, ideas don’t just flow straight out of my head into the game. There is not only... Read more
Happy 10th Birthday, City of Heroes!
If City of Heroes hadn't closed, it would've been 10 years old.
There’s no doubt, it would’ve been an incredible celebration - the devs would’ve done something amazing, and we’d... Read more
Nearing the end of pre-production
During pre-production, which we are in the middle of wrapping up, we get to have a lot of deep discussions about everything from power sets to something so common as... Read more
Law and the Superhero
From Know Your Powers, Know Your Rights: Legal Issues for Superpowered Beings
A Publication of the Titan City Department of Public Safety
From Page 5, Legal Status of Superhuman Beings... Read more
Epic Demonstration of Map Construction
To bring our available demonstrations back in-line to what we had under Unreal Engine 3, this week is a simple demonstration of how map construction works in the art... Read more
The Real Technical Update
In the opening for our little April 1st video you may have noticed a sewer-type map. This was not a video clip provided by Epic, but one we made using... Read more
April 1st Technical Update
Well, we promised you a tech demo, and it’s time!
We’ve been really lucky, we found someone who was intimately involved with the old game. He even wrote his own... Read more
Where To Go When It Is Dark And You Are Bored
Oh hey, you're back! Good ta see ya. So where to?
...whaddaya mean "I don't know"?
Oh, arright. That makes sense. You're new, after all, ya ain't gonna know all... Read more
City of Titans to use Unreal Engine 4
Ever since our Kickstarter ended, you guys have been wanting to know why we aren’t showing you more. We had a really good reason, and now it is time to... Read more
Art from our new Artists
We’re a little less wordy this week, a bit more show than tell.
As you’d expect, the majority of our focus in the Art department is building assets for the... Read more
Meet The New Boss
Now, just to ease some potential confusion, this is still Warcabbit, and I'm still the Project Lead for City of Titans. I'm not going anywhere. But we've had a corporate... Read more
Greetings from Composition
Hello, everyone. In the spirit of transparency and speaking of what is done, the following is a message from William 'Robin' Strickland, the director of composition for Missing Worlds Media. ... Read more
On our Shorty Award nomination
Once upon a time, there was a massive multiplayer super heroic game that was a beloved home to thousands of fans. It had an intensely dedicated community,... Read more
Guys, for your own protection, change your Kickstarter Password.
Kickstarter has had a security breach. (Read more about it here: https://www.kickstarter.com/blog/important-kickstarter-security-notice ) They say no credit card data was compromised, but I strongly urge you all to change your... Read more
Here We Stand
An update from the Art Department.
What’s been done so far?
The vast majority of work done since the Kickstarter has been centered around creating 2D Assets for updates and... Read more
Hey guys! This is your second Survey alert!
Okay. first, I'm going to repeat the big news. We got nominated for a Shorty award (Best in Social Media)! It's the Kickstarter of the Year award, and it could... Read more
The Big Game
The Big Game
An Article by Sports Reporter Joe “Monster Hands” Manassas
The Big Game is here! No, you aren’t going to see the familiar Blue, White and Gold of... Read more
This is not the actual update. This is just a tribute.
Jack Black reference aside, hey, folks. I'm just posting some random notes today while there's a little delay on the update. Had to revise some things due to finding out... Read more
A Saturday In The Park With Cabbie
Hey! Good ta see ya again. Didn't expect ya ta call on a weekend.
Nah, I unnerstand. I need someplace quiet an' alla places 'round here are bustling on weekends.... Read more
There's no sense wasting time.
While we were waiting for the licenses, there's no reason we couldn't do a little work. Buying a piece of software is easy. Buying enough for an art department requires... Read more
And a Cabbie New Year
Heeeeey, fancy meetin' you here! How're ya-- whoa! Careful there, pal. Here, lemme help ya in. Boy, am I glad you called me. An' you'll be glad too - I... Read more
A Merry Christmas to All... but watch out for the Tannenbomb at the bottom.
It’s hard to believe that the festive season is in full swing right now, and it’s been a year of sadness - this time last year, we were still all... Read more
Nothing’s Working: Please Stand By.
Well, it’s been a while since the kickstarter ended, and I bet you guys are eager as heck to see what we’ve done with the money.
We’ve paid... Read more
More Tales From Gabby Cabbie
Oh hey, good ta see ya again! Thought ya might be back.
How ya been? Try that sandwich shop I told you about? Heh, told ya. Yeah, you should also... Read more
It's Been One Year
This is the last time we can say ‘One year ago, we were playing a game.’
I started my journey to the City with a hint off a webcomic. I... Read more
Getting Back Into The Swing Of Things
Our original schedule for post-Kickstarter updates was thrown to the wind, quite literally, when Typhoon Haiyan hit the Philippines. Our first update was, of course, on the Atlas Hurricane. We... Read more
Heroes For Hope
The world needs our help, heroes.
Something terrifying has happened in the Philippines. We can’t sugarcoat it. Thousands are dead. More are left without shelter. Children have been orphaned. Parents... Read more
I Wanna Live In A World Full Of Heroes
At my darkest moment, I had doubts that this project would be more than vanity. I thought, who would be interested besides a few players of a game that would... Read more
There are no words to express, to convey, the feelings all of us here at Missing Worlds Media are going through right now. But there is one thing we can... Read more
Missions Without Contacts
Hello! K9T here again with some glimpses at our noncombat Powers, Secret Identities and our Leads system. As always, this is just a preview of current intent and concept. Many... Read more
Nothing succeeds like success.
And that's what I put my bet on. I had faith in you. In all of you. In the people standing behind this project, and the people out there waiting.... Read more
A Quick Jaunt To The Store
After a long day of heroism or villainy, you want to come home, relax, and lay back. Unfortunately, you completely forgot to stock up on food, and your space station... Read more
Oswald Lawrence’s Speech, December 1908
In December 1908, a few weeks after a devastating fire ravaged the small cities north and south of Steward’s Bay, an assortment of civic leaders, prominent property holders, and ordinary... Read more
Fire of 1908 Emergency Response Case Study - Page 1
On November 8, 1908, several tragic fires broke out across the Steward’s Bay area. The fires devastated a number of the townships across the area, on both sides of Steward’s... Read more
How The Plaza Comes To Life
Bringing a notable area of the game to life takes time, and a lot of thought. But, in this case pictures are, indeed, worth 1000 words. First, the job. We... Read more
How To Design A Memorable Enemy Group
*Please keep in mind that everything seen here is subject to change before the game launches*
One of the key ingredients in creating good... Read more
Ideology of the Arcane Sentinel - Book 1, Chapter 3
"The Three Virtues"
The system of ideology that is the Order of the Arcane Sentinel is based on a trinity of virtues. Three were our founding saints, and each... Read more
Ephesus Lecture Series - History Of Titan City Overview
Hello. I’m Professor Assan. I’ve held tenure here at Ephesus University for over two decades, and it is my honor to be teaching our fine city’s next generation of intellectual... Read more
How To Gain Your Dragon
For reaching 15,000 posts, David "Terwyn" MacKay has a special gift for you all. While the idea of shoulder animals have existed in various MMORPG's, none of them were as... Read more
I hope that all of you are going to have an amazing night, whether or not you are celebrating. We are having a great day ourselves, getting ready for various... Read more
Everyone Can Use A Hand, Er, A Hoof
Baaa! Our Swiss Army Sheep, er, DeathSheepFromHell has been impressed by our first $10k pledge. So impressed that he's decided on sharing his handy-dandy utility backpack with the rest of... Read more
A Guide to Titan City (2013 Edition), page 56:
Phoenix Plaza/City Hall
Address: 1 Phoenix Plaza.
Hours: Public Offices open 9 a.m.-5 p.m. weekdays;
Lobby 8 a.m.-6 p.m. daily.
Phoenix Plaza itself, as... Read more
You Have The Power! (Mini-Update)
While the animations for powers have been pretty well explained, the back end of the process may still confuse some people. This is a mini-update to help cast some light... Read more
Interview with Shannon Wharton
Excerpt from a video interview with Shannon Wharton, CEO of Wharton Steel, for the Titan City Herald web site:
Herald:"What our readers would really like to know is what... Read more
Adding To The Add-Ons
This update focuses on how to add these fun extras to your pledge and covers the physical ones in a little more detail. Further information about the digital addons will... Read more
Surprise Birthday Party Awards... For You
Choose Your Own Adventure
Hi. Tim “K9T” Ross here, with some ideas on things that are currently planned for City of Titans. As always, we are months at least away from even an Alpha... Read more
“Meet EdenTech!” Promotional Interviews
To: Elizabeth R. L. Harris, Chief Operating Officer
From: Ellen Allenby, Public Relations
RE: “Meet EdenTech!” Promotional Interviews
Liz, here is the latest draft of the “Meet EdenTech!” sound bites... Read more
More, much more than meets the eye.
3,500 backers! Way to go! Okay. Let's do something really special here. Not an unlocked costume piece this time. We're going to take a little something that slipped into last... Read more
Costumes And Concepts
In City of Titans, how you look may not be important to how powerful you are, but fighting crime, or breaking the law, you want to be seen doing it... Read more
PvP: The Art Of Punching Your Friends In The Face For Fun And Profit
Remember, any and all concepts in this document may or may not make it to the final game. Some that do won’t be there for an issue or three. This... Read more
Launch Day - Districts (Part Two)
Once again, allow me to take you forward in time and up in the air, to give you a taste of what it is going to feel like to step... Read more
We intend for your super groups to have bases! Now aren’t you relieved?
Here is how we intend to do it.
Hopefully on launch day, you will be able to... Read more
Missions Without Minions
People come to me, and they say, “Listen, we know how this game’s going to play. You go in a mission, you walk down a hallway, and you punch things... Read more
I don't see any ninja...
We've got a stealthy little PR ninja around, and she's been so impressed by us hitting $450k and unlocking a Mac version of the game, that she's decided to make... Read more
A Tour Of Clarkstown
All information contained below is conceptual. The ideas expressed below may or may not make it in the game at launch, and may or may not change to accommodate additional... Read more
Location, Location, Location: More About Instances
The last time we discussed instances (in Update #3), we told you some of our ideas for the kinds of content you might see inside, the many ways you might... Read more
TCPD Alert: The Aether Pirates
Hi, all. Jack “Olantern” Snyder here again, this time bringing you a dispatch from the world of Titan City. As always, this merely reflects our current design goals and is... Read more
Getting The Feel Of A District - Northeastern Research District
Hey everyone! Austin “Cube” Lang here, to tell you a bit more about what our aspirations are for City of Titans!
Titan City is an eclectic place. As Jack Snyder... Read more
There are as many stories in Titan City as there are citizens, but they all mean something to someone. Cab drivers see more of them most. And they're always willing... Read more
How many roads must a man walk down? Forty-Two.
Let’s talk about endgame. It’ll be brief.
It sounds like a odd thing to talk about, since we haven’t even discussed the game yet, but it’ll wrap around to the... Read more
Beyond Good and Evil.
DISCLAIMER: The ideas in the following article are subject to change.
Beyond Good and Evil.
How does one become a villain?
Is it a line you cross? A singular defining... Read more
Three Thousand Backers. Seriously. Three thousand of you believe in us. That's an awesome thing. It's a magic thing. So magic, we're giving you a magic wand. Petalstorm (our art... Read more
Lets Talk Music
It is what I do, what I love doing and right now I am doing it for City of Titans. So what exactly are things going to sound like? Well... Read more
Stretch Goals Explained
This update is both overdue and ahead of schedule. When we set out we had a plan for when we’d get to this and frankly, in our most... Read more
Serving Up Servers
One of the challenges of developing a massively multiplayer online game is infrastructure, something that lets us even have all you wonderful people super-ing it up in the digital world... Read more
Flash and Substance
Part one: Flash
One of the best features of a superpowered MMO is the ability to customize your powers, both what they are, and how they look. Unfortunately, a lot... Read more
Building a Skyscraper City: What’s Special about Titan City’s Downtown
Hello, everyone. I’m here to let you in on some design secrets—without revealing any spoilers, of course!—behind the lore of City of Titans. Today, I’m going to tell you about... Read more
Conceptualizing The World One Piece At A Time
Titan City is home to entire factions of heroism and villainy, but it's also home to hundreds of unique crimefighters and crooks. Let's meet a few ..."
CONCEPT: The Victor:... Read more
Well, You Did It. You Blew It All To Oz.
The barrier’s broken. The walls are down. The walls are down, by the way, as they don’t exist in the new world we’re creating.
Monday. Over twenty days left.
It’s... Read more
A Glorious Noise
In a game, sound can (and should) be subtle and not overtly noticeable, such as he chirp of a bird, the leaves rustling on the ground underneath it's perch as... Read more
LAUNCH DAY: DISTRICTS (Part One)
Of course, we are years from launch. Everything I am about to say is projected, intended, and subject to change. Regardless, allow me to take you forward in time and... Read more
Bound to happen sooner or later - We messed up
With the rush on Big Dog, we decided on adding a $7,500 perk, "Key to the City" which would add a level of fame. However, an error happened when we... Read more
Mini Update on perks
We ran out of the Big Dog a lot sooner than we expected to, so we put our heads together and agreed to make a few more available.
Thank you... Read more
I love instanced content.
I love instanced content.
Don’t get me wrong; There’s a lot of fun to be had in the open world. It wouldn’t be an MMO if you spent all your... Read more
The First 24 Hours Took Us By Surprise
None of us hoped for this kind of instant response.
I’m touched. I’m startled. I’m a little terrified, too.
So, what’s next? We’ve been working on that teaser video... Read more
Update #1 - Meet Quinn
I do not think anyone expected us to pass 8% within two hours of going live. By making this remarkable step forward, we feel it is time to get more... Read more