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We present City of Titans, a spiritual successor for the superhero MMORPG City of Heroes, being developed by Missing Worlds Media.
5,003 backers pledged $678,189 to help bring this project to life.

Having A Ball - (Art, Tech)

Posted by Missing Worlds Media (Creator)
41 likes

Howdy, all. This is Warcabbit coming at you, live and in charge. Possibly on fire. 

 We made a pretty huge breakthrough Monday over at City of Titans, and I thought I’d take this opportunity to tell you all about it. Well, not all about it - certain elements, like how, precisely, it works, we’re keeping a little quiet on till we make a little more progress on it.

It’s our costumes. 

 We’ve had spandex working for a while, but I’ve got pretty high standards. I’m not going to let us release anything that doesn’t beat what the old game did. More than that, I want to equal or exceed anything on the market.  

It’s taken a lot of work, but I think we finally have something. Meet the Sphere.

This is a testing rig. It is a simple object, which means we can test techniques on it without worrying about ‘deformed tris’ or ‘missing normals’ or ‘scaling issues’. In theory. It’s just a sphere, and that’s all it is.

Now, we know, by virtue of the spandex test we did back in A New Dawn, we can color that sphere all sorts of things, put patterns on it, and anything else we want.

 (The anniversary video, in case you missed it.) 

But costumes aren’t just spandex. There’s jackets, and belts, and jodhpurs. There’s big clunky boots and iron gauntlets. There’s helmets and armor and eventually, capes.

And if we tried to just fake that with a simple object and fancy painting, it’d look pretty horrible.

So, we built a piece of clothing for the sphere. Yeah, we liked it so much we put a ring on it.

If you look to the right of the sphere, you’ll see a ring. It’s another simple object. If we can get this ring on this sphere, and make it look good, we can put clothes on a human shaped mesh and make them look good.

 It didn’t look so good. This is a recreation, but for the longest time, the technique we were using would give us these incredibly weird ripples and smears up and down the ring, like it was made out of construction paper.

Now, we could have just put object on object, but I wanted something more. A lot of games have problems with clipping - in the old game, ever wear a suit, then jump? You’d see a white flash at the armpits, as your shirt would clip through the jacket.

I wanted more.

So we worked harder. We got rid of the ripples and smears - but something still wasn’t right.

 And then we tried one last thing…

 And it works. We’ve got a sphere wearing a ring. And it’s perfect. And that means we can put other items on _over_ that ring. We can now take any spandex outfit, and go the full Clark Kent - put a shirt, tie, and jacket on over it.

Making a character that wears clothes is easy. Making one that can wear any clothes we want it to? That's hard. 

Our gloves can be of any length, our boots of any height. Other games, they fix what you can swap out, making sure that things match, making sure that this zone is for gloves, this zone is for sleeves. We can do clothes we can’t even imagine right now, layered any way you choose. Jacket and no shirt? No problem! And there’s another feature I’m not talking about till we’re sure it works - you’d kilt me if I couldn’t follow up.

I am so darn proud of the team right now.
I am so darn proud of the team right now.

There’s going to be some more tests - some of which will involve a quest for a decent pair of pants - but we’ve made a huge leap forwards, and I can’t wait to show you what this really means.

These are just test pants - we have more realistic ones, these are simplified.
These are just test pants - we have more realistic ones, these are simplified.

 Of course, it means we have to redo our male and female characters to make this work for them. But we’ve learned a few things since the last time.

And once we get all the things hooked up, it’s going to be nothing but clothes, clothes, clothes. And our art department’s ready and willing.

_________________________________

From: Warcabbit and the Costume Task Force of City of Titans. 

Discuss this update here: 

http://cityoftitans.com/forum/having-ball

Erik Zolan, Darren Stalder, and 39 more people like this update.

Comments

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    1. Max Power on

      Yay for tech updates!
      Yay2 for awesome tech.

    2. Missing avatar

      Thunder on

      @Sacha Hartmann
      I totally agree and each time I see something, I think the passion is visible in their work as I find my self in agreement with their kind of efforts and where they want to go.

      @devs
      Unrelated to this specific news. I would just remind you to not understimate one of the bigger points in a Superhero game, the animations. I loved city of heroes animations (the first ones, I don't like complex predetermined combos, a simple superstrong punch is already incredible if it gives you the impact-feeling and the comics-feeling), and whatever ultragreat textures or ultragreat characters/costumes quality level you may reach, without the animations it will fade as bad feeling. The feeling will come from the way the character moves, I know it's far from that stage for now but please keep this thing present in your head&development, and if at some point you must choice between textures or animations, blindly decide to have great animations, the fun and the feeling will mostly come from them.

      @snate56
      I see it for a funny skill of the magic-tree, a stun. A lot of smoke and than the character is completely naked covering in shame with the hands, therefore unable to move or act for x-seconds, till the magics fades and the costume reappears. And monsters/robots? Well those can react to the magic with a simple stun due to the smoke and light caused by the spell.
      The magic tree can be the "funny" tree, if you think to Zatanna she does more "funny" spells than actual serious ones, she even takes her time to fake a show each time she is fighting.

    3. Missing avatar

      Sacha Hartmann on

      "Marry me, sphere!"

      This is why I want MWM to take their time. I don't want some generic F2P game right now. I want a great game, and I'm willing to wait for it.

    4. Missing avatar

      snate56 on

      I can see it now. There will be a skill for "Getting Your D*mn Clothes Off"
      People starting out and low in the skill will be hopping around on one foot, falling over, leaning against the wall...
      Those with a very high skill will spin around like Superman and 'Poof', there you are!

      We need to make this happen.