by Missing Worlds Media
More like this and less lore, please. I'd like to know what progress is being made on the project, and lore ain't it.
I like the idea of being able to boost powers with Momentum, I'm just imagining summoning a giant mech...or a giant killer klown?
This is my dream of an MMO boss battle! No more bag-o-hit points! Also I have to agree with Chris, more game progress and less lore, save it for the beta.
First, I have to speak up for those of us who enjoy a STORY, an immersive experience, not just fancy SFX-- at LEAST as much Lore as Mechanics. Your balance has been admirable.
Now then, this Momentum thing sounds GREAT! Finally, Captain America's ability to overcome enemies who are significantly more powerful than him through experience, courage and determination-- or even Dr. Doom's ability to rise above defeat after defeat to remain a daunting challenge to the greatest heroes, can be replicated! And yes, the repetitive Super-Destroy Power, combined with sack-o-HP will be unlamented at its passing. It will be good to see the endless replayability of missions that this will provide, and YES, the end of "If you're not a (insert build or class here) we don't need you for this team" will be SO welcome!
I love the updates- and I love the LORE updates.. I certainly for one hope we do not get LESS. If we can get more gameplay updates, that's great.. but knowing there is only going to be so much information to share, it'd make more sense to pace it out so you don't end up either running out of meaningful updates long before launch, giving us information that's early and ends up changing significantly, or having both happen.
Of course, I also don't want the entire lore spelled out in detail before the game's even out but I don't think that'll be a problem.
This is awesome tech...love this concept!
+1 you're doing fine with the current lore/tech update balance. This sounds awesome to me
Does this mean Momentum can give a supervillain a chance to stop and monologue if they're winning the fight? That's something that's missing from pretty much every preceding supers game!
To be honest, I'm a bit leery of any changes to the CoH fighting mechanics by successors. I never was a big fan of the brute Fury bar, or any of the later power sets that required you to "build up" before you could get maximum DPS from your powers.
Dual Blades, Water Blast, Titan Weapons, all of them felt very "meh" to me. I just couldn't make them work for me. I'm of the opinion - "keep it simple".
I'm going to go with the successor project that feels the most similar to the original CoH. Go too far astray, and I personally will not feel that's its a true spiritual successor.
I'm excited by the potential here. This game isn't going to recreate CoH, they have a brand new, powerful game engine here that requires upgrading the mechanics involved. While I would like to play a CoH-like game for nostalgia reasons, I'm getting anxious to see a new top of the line, state of the art superhero game.
As for lore, I won't be tired of it any time soon! And they could give us lore stories every day until release and I don't think it will scratch the surface. They aren't writing a novel here, they're writing a thousand novels, all intertwined!
I hope I haven't blown up too big a bubble here... ;)
Thanks for the mechanics update! I'm very interested in how the game is going to play because it's game play that makes a game a game instead of a novel. I like the high level lore updates, but mostly I like to discover the lore of a game by playing it.
"To be honest, I'm a bit leery of any changes to the CoH fighting mechanics by successors."
Amen to that. CoX did so much right in char building and fighting that has never been learned from in any mmos that followed, it would be ironic and more than a little sad if it's own successors failed at this too.
Great! I love this project so much, the way you're building it without hurry that would only break things. You're actually thinking about all aspects in a way where your player-soul perfectly meets your developer-possibilities.
I'm with PeaceMack, this kind of updates really makes me interested more than anything else (but I understand you cannot give us only these or it will just increase pauses between updates, so the others are better than nothing :D).